tf2 science

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CrazyMedic

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Jun 1, 2010
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there
ShakerSilver said:
Q. How many backstabs does it take to backstab a backstabbing backstabber who backstabs?

Edit: Also, what would the classes be named if they were dwarfs?
A. 1 and they wouldn't be fighting everyone knows if they were midgets they would get santa to give them nukes

Q. When the spy is disguised as another class and he has their gun why doesn't he use it.
 

smallharmlesskitten

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Apr 3, 2008
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ShakerSilver said:
SnakeF said:
Q. Why does the soldier have the least manly name ever?
A. It drives him to become manlier then all of those worthless maggots.

Q. How many backstabs does it take to backstab a backstabbing backstabber who backstabs?
A - 1

Q - Fucking Dispensers, how do they work?
 

rabidmidget

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Apr 18, 2008
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CrazyMedic said:
there
ShakerSilver said:
Q. How many backstabs does it take to backstab a backstabbing backstabber who backstabs?

Edit: Also, what would the classes be named if they were dwarfs?
A. 1 and they wouldn't be fighting everyone knows if they were midgets they would get santa to give them nukes

Q. When the spy is disguised as another class and he has their gun why doesn't he use it.
Because he never actually has their gun, he's just wearing a paper mask.

Q. What is in a sandvich?
 

Scout Tactical

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Jun 23, 2010
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A: He was born in Australia.

Q: How does the engineer get his hand back when he switches away from the Gunslinger?
 

AnarchyHeresy

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May 26, 2009
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A: He built himself one of those regenerating machines that the heads of the RED and BLU companies have.

Q: Why are there all these conveniently abandoned locations lying around the place waiting for a bunch of mercenaries to fight over?
 

jowo96

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Jan 14, 2010
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A:By switching back to the Gunslinger
Q:people can eat the Heavy's sandvich, so why can't people drink the scouts drink?
 

imnot

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Apr 23, 2010
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A.They're allergic to it.

AlphaOmega said:
He jumps on top of his ego then jumps again.

Q: how does the engi fit all that metal and plans inside his lunchbox?
Timelord science.

Q: why do they start glowing when healed?
 

jowo96

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Jan 14, 2010
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-Double Post fixed-

To Answer AnarchyHeresy's Question that I seem to have double posted over

If you saw a bunch of Mercenaries charge in with base signs and huge motherf***ing guns wouldn't you abandon your location pretty damn fast? So yeah my answer is that the inhabitants fled.

To Answer imnotparanoid's question.

The reason that people glow when they heal is because healing is achieved through radiation and radiation= glowing
 

Ze_Reaper_Of_Zeath

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Feb 20, 2010
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AnarchyHeresy said:
A: He built himself one of those regenerating machines that the heads of the RED and BLU companies have.

Q: Why are there all these conveniently abandoned locations lying around the place waiting for a bunch of mercenaries to fight over?
A: Actually, they are "territories", BLU fights to try and take them, while RED defends...simple
 

Avelestar

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Apr 17, 2010
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I guess Ze_Reaper doesn't quite understand how the game works, so I'll post a new question. ;)

Q. How the hell do you spycrab? I see people who can do it constantly, but I will get it once in maybe 10, then it stops.
 

Wing Dairu

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Jul 21, 2010
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The Spycrab is an animation glitch that is triggered by:
1. Selecting the spy's Disguise Kit
2. Crouching
3. Looking straight up. And I mean STRAIGHT up.

This results in the spy's spine and shoulders moving further back than you'd think they'd be able to in order to hold the idle animation, giving the Spy a crab-like appearance.

Q: Why is the Sniper's scope so freaking big, and what are all the little wires for?
 

Flying-Emu

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Oct 30, 2008
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Wing Dairu said:
The Spycrab is an animation glitch that is triggered by:
1. Selecting the spy's Disguise Kit
2. Crouching
3. Looking straight up. And I mean STRAIGHT up.

This results in the spy's spine and shoulders moving further back than you'd think they'd be able to in order to hold the idle animation, giving the Spy a crab-like appearance.

Q: Why is the Sniper's scope so freaking big, and what are all the little wires for?
The wires are connected to the sniper's cerebral cortex, which enables him to accurately aim even while his flesh boils due to a nearby pyro.

Q: How and what does the pyro eat?
 

martin's a madman

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Aug 20, 2008
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Wing Dairu said:
The Spycrab is an animation glitch that is triggered by:
1. Selecting the spy's Disguise Kit
2. Crouching
3. Looking straight up. And I mean STRAIGHT up.

This results in the spy's spine and shoulders moving further back than you'd think they'd be able to in order to hold the idle animation, giving the Spy a crab-like appearance.

Q: Why is the Sniper's scope so freaking big, and what are all the little wires for?
The scope is big to have space for the wires which deliver a mild electrical charge. The longer you hold it in view, the more charge and therefore more damage.


Flying-Emu said:
The wires are connected to the sniper's cerebral cortex, which enables him to accurately aim even while his flesh boils due to a nearby pyro.

Q: How and what does the pyro eat?
A: You, and well done.

Q: What's in the Intel?
 

Dys

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Sep 10, 2008
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martin said:
Wing Dairu said:
The Spycrab is an animation glitch that is triggered by:
1. Selecting the spy's Disguise Kit
2. Crouching
3. Looking straight up. And I mean STRAIGHT up.

This results in the spy's spine and shoulders moving further back than you'd think they'd be able to in order to hold the idle animation, giving the Spy a crab-like appearance.

Q: Why is the Sniper's scope so freaking big, and what are all the little wires for?
The scope is big to have space for the wires which deliver a mild electrical charge. The longer you hold it in view, the more charge and therefore more damage.


Flying-Emu said:
The wires are connected to the sniper's cerebral cortex, which enables him to accurately aim even while his flesh boils due to a nearby pyro.

Q: How and what does the pyro eat?
A: You, and well done.

Q: What's in the Intel?
Paper.

how does natascha slow?