TF2 Tips

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GraveeKing

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Nov 15, 2009
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From my experience it takes at least a year of on-and-off playing to get truly good at TF2.
Main tips: If someone with your team colors is acting suspicious - don't save ammo shoot him, preferably with a secondary if possible.
NEVER stay still, especially if you're heading towards a sniper. Jump, go left and right randomly etc. When within melee range and having a melee fight dance around your enemy, jump - go left, right - be unpredictable so they can't hit you back, crouching for half a second then running off again can be useful.

There are plenty of class related tips I could give you, what classes do you prefer so far?
 
Feb 13, 2008
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edudogel said:
just got the game this afternoon and have been playing (and failing) the game so what are some helpful tips
Ahem.

Gentlemen? [http://www.escapistmagazine.com/groups/chat/The-Escapist-Team-Fortress-2-Group-PC]
 
Feb 13, 2008
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rabidmidget said:
If a sniper has a shield (the tribal one not the crocodile one), don't try to backstab them, just shoot them twice with the revolver at point blank, they'll never be able to retaliate in time.
If you really want to be a Spy, get behind him, drop the disguise, equip your knife and taunt.
 

Pedro The Hutt

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Apr 1, 2009
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Or if you want to play it safe, if you see a Sniper with a Razorback equipped you just shoot him three times (or twice with the new revolver once it's out) and that's your problem solved.

Edit: Although I must admit I am a major sucker for attempting tauntkills. They're just too fun when they do work.
 

Arkimbald

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Aug 8, 2009
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One thing people often fail to realize early on, Sniping is a math game. Know how much max health the enemy has, subtract estimated damage they've taken, and try to deal the resulting number.

A body shot does 50, 100% charged shot does 150. These are multiplied by 3 when you get a headshot. Under 50% charge won't be much more damage than 50, because of how the ramp-up works.

There's also a Sniping priority list:
1. Snipers - because they are your most immediate threat.
2.Medics - He might be seconds away from that Ubercharge. A headshot or 100% bodyshot will kill them.
3. Heavies - Two headshots/100%bodyshots, 1 mostly charged headshot (70-80%?), or a fully charged headshot when they have a medic. Sometimes it's better to shoot sooner and deal less damage, because your team tends to focus-fire on him.
4. Engineers - If they're dead, they can't protect their buildings or make new ones. If you can, snipe him then take out his sentry.
5. Demomens - They do a LOT of damage. If you take them out, you probably saved someone's life or building.
Then Soldier, Pyros, Scouts, Spies. This is just a guideline, you'll need to prioritize based on the biggest immediate threat. Also, full charges will destroy mini and level 1 sentries. At range, you're best to take out sentries.
 

kickassfrog

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Jan 17, 2011
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Kill the medic first. And if there's a spy near your base, open fire everywhere. You might hit him and if you miss, it's just a short trip to the resupply cupboard
 

ElNeroDiablo

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Jan 6, 2011
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^ To continue from Arkimbald, if you can headshot or full-charge bodyshot a Spy, Scout or Medic - ~TAKE THE SHOT~! Getting Scouts before they can jump wildly (particularly onto the 2Fort bridge) can take some time and practice, but the end result is often very satisfying and delays them from trying to use the Bridge Roof as an 'easy' path to grab the Intel and run.
If you shoot a Spy with full charge when you see him (or otherwise see a "friendly" team member amongst the enemies that isn't being attacked unless they're a disguised Spy) you'll insta-kill him 95% of the time unless he's using the Dead ringer in which case you should call to your mates there might be a Dead ringer Spy nearby if his death seems otherwise too easy.
Fragging the Medic will deny the opponents and easy and portable health source and can turn the tide of a battle or even force them to pop an Uber-Charge early and waste it.
 

Zeema

The Furry Gamer
Jun 29, 2010
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the same way i play Cod

Try and see if you can figure it out

who knows who may come up with a cool unique kind of play
 

Zhukov

The Laughing Arsehole
Dec 29, 2009
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Best tip I can give is to start out as a soldier or medic.

They're simple classes that don't depend too heavily on knowing the maps.

Besides, your team will always be grateful for another medic.
 

Irradiated Tiger

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Feb 8, 2010
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Always check behind you every few seconds for spys. Spycheck all the time. Skip Sniper until you can get a hand of aiming. In the meantime play simpler classes like medic, heavy, soldier or engie. From there branch out to other classes to fit your style
 

stefanbertramlee

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Apr 14, 2009
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The_root_of_all_evil said:
rabidmidget said:
If a sniper has a shield (the tribal one not the crocodile one), don't try to backstab them, just shoot them twice with the revolver at point blank, they'll never be able to retaliate in time.
If you really want to be a Spy, get behind him, drop the disguise, equip your knife and taunt.
Unless your playing on a pretty empty server someone will probally walk past during the time it takes to taunt, and you will be fucked.
 
Feb 13, 2008
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stefanbertramlee said:
The_root_of_all_evil said:
rabidmidget said:
If a sniper has a shield (the tribal one not the crocodile one), don't try to backstab them, just shoot them twice with the revolver at point blank, they'll never be able to retaliate in time.
If you really want to be a Spy, get behind him, drop the disguise, equip your knife and taunt.
Unless your playing on a pretty empty server someone will probally walk past during the time it takes to taunt, and you will be fucked.
You'd be surprised how often I get Fence kills. :)

And the prestige value alone is worth it.
 

stefanbertramlee

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Apr 14, 2009
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The_root_of_all_evil said:
stefanbertramlee said:
The_root_of_all_evil said:
rabidmidget said:
If a sniper has a shield (the tribal one not the crocodile one), don't try to backstab them, just shoot them twice with the revolver at point blank, they'll never be able to retaliate in time.
If you really want to be a Spy, get behind him, drop the disguise, equip your knife and taunt.
Unless your playing on a pretty empty server someone will probally walk past during the time it takes to taunt, and you will be fucked.
You'd be surprised how often I get Fence kills. :)

And the prestige value alone is worth it.
I did it once for the acheivment but thats it. When dealing with Razorbacks I normally just stab twice, since most snipers are inceribley oblivous. (Bonus ponits if you time the stab for the same time as he shoots so he wont notice that hes been pulled out of zoom).
 

Geo Da Sponge

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May 14, 2008
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ElNeroDiablo said:
rabidmidget said:
If a sniper has a shield (the tribal one not the crocodile one), don't try to backstab them, just shoot them twice with the revolver at point blank, they'll never be able to retaliate in time.
A good heads-up though, ANY sniper worth his rifle with (or without) the Razorback (tribal shield) will ~ALWAYS~ keep an ear out for the unique sound of a spy decloaking and be ready to quick-swap to his Kukri (Tribalman's Shiv if they have it) to smack the spy silly (SMG works too if you don't have a shield or Jarate equipped). The Razorback provides the Sniper with a bit more reaction time if a spy does try backstabbing him.
Alternatively as a Spy equip the Ambassador and blow that Sniper's brains all over the wall. A head shot takes off about 110 health and at point blank range is laughably easy. Then immediately follow up with a shot to the body, killing the camping bastard.
 

Pedro The Hutt

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Apr 1, 2009
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I like to stand around corners and attempt a tauntkill, it never gets old when an unsuspecting enemy walks into it. And on most Well variations, and on other maps, there's usually a few places where Snipers go to snipe that are rarely visited by anyone besides them. And if they are pretty dim you should be able to get away with a tauntkill without them even noticing until it's too late.

And if they do notice or you do get caught, eh, when playing on a pub it's worth it. ;D
 

Katana314

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Oct 4, 2007
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What might be better than any tip here, and lead to further useful info to you:

You can "request a coach" for TF2 during a game using one of the main menu buttons. It may be one of the dumb icons hidden inside of another button.

Actually, here:



What this does is notify someone who's volunteered to be a coach, who can join your server, spectate you, give you orders and advice as you play.