Grouchy Imp said:Second to that is the Library in Halo:CE. Even with the difficulty set on Normal it's a tedious, mindless slog that totally broke the pace of the previous levels.
Yeah, not one of Bungie's most imaginative levels, was it? I always get the impression that they made that level in ten minutes so they could clock-off early for the weekend. An unfortunately repetitive blemish on an otherwise very polished game.Korten12 said:Grouchy Imp said:Second to that is the Library in Halo:CE. Even with the difficulty set on Normal it's a tedious, mindless slog that totally broke the pace of the previous levels.
Ninja'd... OMG! THAT LEVEL PISSED ME OFF! I felt like it was the same room over and over again with unlimited spawn of enimies!
Yeah. I always disliked how the game mechanics discourage you from leveling up. I was able to blaze through the game by never letting my character take a nap.cp2u said:pretty much every level in Oblivion once you level up too much and the enemies become horribly overpowered.
This. That level is the whole reason why i despise Jackals...The Rookie Gamer said:Outskirts on Legendary in Halo 2. Three words: Jackal Snipers. Fuck.
Both of those were complete bitches. But the one that stopped me for a long time was the Flying School missions, I was only 11 on my first play through of this game, and god damn, at least I could use a couple of cheats to beat Wrong Side of the Tracks, and Supply Lines wasn't part of the main storyline, but getting my Pilots License, it was just impossible, I had to just give up and replay it in later years when I was a much more seasoned gamer.DeadlyYellow said:No "Supply Lines" on the PS2 version of San Andreas? Possible, but required precision.Sean.Devlin said:I just can't take anyone who whines about the difficulty of a GTA mission seriously. The only tough one I remember is the exploding clowns in the little courtyard in GTA 3.
Of course, they went and gave the Red Baron double fuel time in the other versions.
its all fun and games until ragna comes alongEt3rnalLegend64 said:BlazBlue Continuum Shift. Just Score Attack, namely the last four fights. Who the hell thought fighting 4 Unlimited characters was a good idea?