Cazadors? I never had a problem with them. I only really found any after level like 15 and by then I had the YCS/180 (or whatever it is) and a plasma caster so they weren't really an issue. Plus Boone could usually pick off half of them before they even reached me.Don said:[Rage]
Fallout: New Vegas - Cazadors!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! GAH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
[/Rage]
Back in non-raging mode, I really think they ruined the game by being so fast, so powerful and so agile. Deathclaws are supposed to be the most dangerous thing in the wasteland, yet these can outrun you and swoop in and instakill you. Give me the legendary deathclaw any day because at least I can see him and hit him from a distance.
Alternatively...
Call of Duty Multiplayer without killstreaks; game would be so much better without a chopper gunner disrupting play and forcing everyone on the opposite team into the buildings to camp for 30 seconds every time they appear.
OT: I'm gonna go with those stupid music sections in Legend of Zelda: Spirit Tracks. It was a very precise minigame using both the touch screen and mic of the DS. Both are a bit unstable in and of themselves, but when combined they're an absolute train wreck. You have to move the stylus around precisely to match the tones while blowing into the mic (which only detects you half the time) with perfect timing. Above that the system was horrifically picky about your performance. It was a complete momentum killer, often getting me stuck. Maybe I just suck at it.