1. Silly DRM methods. e.g. Always online (my and so many others internet connections are not stable. My internet connection cuts out frequently, sometimes a couple of times an hour, calls on skype cut out, a download stops and I have to start it again. Only an hour ago, my internet refused to work for about 20 minutes and this is due to where I live, it isn't something I can just fix) pay to play online when you buy second hand, pay to play single player when you buy second hand, (NO. I WILL NOT PAY FOR IT. ANYTHING ELSE, books, movies, cars, bathtubs, houses, doors, space rockets. If you purchased any of them second hand. Tell me, what do you get with it? The Answer: "THE WHOLE PRODUCT". Games are no different, second hand buying is not bad and should not be combated against by the companies. It is a product like anything else, it will be sold brand new then second hand and it will always come with all the content. THAT IS WHAT IT SHOULD BE. This just shows what the video game companies have become. MONEY MONEY MONEY. That's all they can think about. You know what every other industry has done since the dawn of time? They don't swindle people out their money demanding they pay extra when purchasing the product second hand.
2. Everything going online (as in, no packaged games, just games that you download. Some bit of data sitting on your hard drive rather than that box you love so much sitting there on your shelf, greeting you every time you look at it, you smile and remember the times you played that game and you then decide to put the disc in again, to gain back those fun times you so fondly remember. A digital copy of a game cannot do this. I love seeing my Final Fantasy collection sitting there on my bookshelf with all the games lined up in formation and the small posters enhancing the background behind them.
3. Companies treating their games as rubbish meant to do nothing more than swindle people of their money rather than providing a quality experience. (I play games like Final Fantasy VII and VIII and I really feel as though there was a lot of love and care poured into the game by the development team and that the higher ups respected their vision for the game. Now, I play something like Final Fantasy XIII and it feels so bland and generic. The world is lifeless and it's as though the development team didn't put any effort into their creation, it feels as though there was no passion and love poured into the project and the higher ups in the company meddled with it, purely thinking, 'what can we sacrifice in the game yet still come out making more money' rather than what it should be 'How can we improve the game while making more money'. The localisation team stripped the game of it's songs. Songs that were chosen by its creators because they envisioned the game and songs be together. We now get the Serah and Snow scene with the fireworks with no Eternal Love playing in the background. I tell you now, that song was meant to be in there, go on youtube and look up the two different versions. You will find that Eternal Love adds so much more to the scene then 'Serah's theme' which was never designed to be played there.
4. Motion controls (I play games to relax and to enjoy the story that is being told to me. I don't want to be catching my breath after having jumped around the room like a lunatic as the character I care so much about dies right before my eyes in the next plot event. I want to be sitting their on the couch, taking the full impact of the scene and crying to it.)
5. Singe player is being neglected. You know what? The ONLY reason I take such an interest in gaming is the single player experiences. The stories that are told in the single player modes. If it weren't for games like Final Fantasy X, I would never have had as much respect for and interest in gaming as I do now. Games like Final Fantasy X made me realise just how powerful games are as a storytelling medium. Yes yes, it uses cinematics you say, but, I say THIS. The combination of the cinematics and the gameplay made the experience so much more powerful and moving than cinematics or gameplay alone. Of course everyone has there own tastes and I can respect that people may enjoy stories told purely through gameplay or cinematics alone but for me, it's a different case.
Oh guess what. When I went to post my edit the internet decided it would cut out on me for another 20 MINUTES.