as somone said above I supose its part of the issue of gamers growing up...but the games not so muchshadow_Fox81 said:[this is where we have to diasagree, i was talking about limbo not a shoote up to someone who studies literature(not closed minded) as i do . it wans't ignorance that made them refuse ro respect gaming it was the stigma that gaming created for itself. She didn't see limbo as a journey through a dark and threatening world expressing the fear that we all feel at the truly infinite nature of our existence she saw a simulator for murdering children. and when games as crass as buletstorm or saints row poulate our mainstream can i blame her. this is our biggest problemVault101 said:to be fair I feel this is changing for the better, I mean there are more games out thease days that are a "little" more mature than "BLOOD GUTS!!! S'PLOSIONS!!!".....I mean a littleshadow_Fox81 said:what worries me is that non-gamers think of our medium. it's not even a simple i don't like games its they refuse to conede games are due any respect as a form of artistic expression. and it worries me that designers and publishers keep making things that reinforce this mind set.
plus I really do think its becoming a little more accepted...bit by bit, I mean people have pointed out how stupid it is to blame videogames for bad stuff that happens
and generally those who are REALLY against it are kind of dumb/ignorant
I know some games single player campaigns have been getting shorter (MW2 for example), though games now tend to have a multiplayer component tacked on to extend the life a bit more.Vault101 said:1. games getting shorter
game length is a funny one, I mean we expect different lengths from different kinds of games, also sandboxes and RPG's which have more potential for more hours, for me depnding on the genre 15 hours at least...10 somtimesDon said:I know some games single player campaigns have been getting shorter (MW2 for example), though games now tend to have a multiplayer component tacked on to extend the life a bit more.Vault101 said:1. games getting shorter
I started playing games around the time of the Atari 2600 and Apple IIe. Games length has never seemed a point of concern when my first foray into gaming had some experiences last only an hour before the game was completed.
What does concern me is the proliferation of DLC. DLC, especially day 1 DLC. It is getting to the point it just smacks of companies deliberately choosing to omit 'X' feature or level so that they can make an extra $5 or $10 off the playerbase. I have to admit, there's very few DLC extras I actually purchase.
No. I don't want to pay $15 for a map pack - and neither should you. I don't want to pay $5 for a few characters to have 'special clothes' as this was something that used to be included for FREE. I might consider paying for an extra level, but certainly not a level that comes out the same day the game is released. Why wasn't it in the game?
The other thing that pisses me off right now is Capcom. They burned me with Street Fighter 4. I was sure they said they weren't going to do the 'old' Street fighter and release a Super and Hyper version of each game - yet they did. First Super SF4 and then the Arcade Edition.
I bought MvC3 against my better judgement as they were releasing characters via DLC (which I didn't buy because they didn't interest me). Knowing they were releasing DLC characters, I thought it would be immune to having a superseded release. Silly me. The game has barely been out 5 months, and they announce a new version. Screw you Capcom.
I'd love to see Fallout 4 have Obsidian do the writing and characters, and Bethesda build the world.ChupathingyX said:The inevitable Fallout 4 being made by Bethesda.
It wouldn't surprise me if the main quest involves allying with a race of morally good robotic super mutants to fight aliens who stole your girlfriend who happens to be working on some project to re-grow trees using parts she took out of a GECK and mixing them with InstaMash.
i think you missed i was using LIMBo to encourage a friend that games deserve respect. its primarily passive gameplay with only two buttons and a control stick hardly a challenging interface to master it dosn't bog you down in eccoteric gaming language and it isnt gratuatous at any point its quite muted even if it is disturbing. quite simply its a great way to open someone to the possibility of games as art. i wasn't asking to be embraced open armed simply respected by a close friend and fellow artist.Vault101 said:as somone said above I supose its part of the issue of gamers growing up...but the games not so muchshadow_Fox81 said:[this is where we have to diasagree, i was talking about limbo not a shoote up to someone who studies literature(not closed minded) as i do . it wans't ignorance that made them refuse ro respect gaming it was the stigma that gaming created for itself. She didn't see limbo as a journey through a dark and threatening world expressing the fear that we all feel at the truly infinite nature of our existence she saw a simulator for murdering children. and when games as crass as buletstorm or saints row poulate our mainstream can i blame her. this is our biggest problemVault101 said:to be fair I feel this is changing for the better, I mean there are more games out thease days that are a "little" more mature than "BLOOD GUTS!!! S'PLOSIONS!!!".....I mean a littleshadow_Fox81 said:what worries me is that non-gamers think of our medium. it's not even a simple i don't like games its they refuse to conede games are due any respect as a form of artistic expression. and it worries me that designers and publishers keep making things that reinforce this mind set.
plus I really do think its becoming a little more accepted...bit by bit, I mean people have pointed out how stupid it is to blame videogames for bad stuff that happens
and generally those who are REALLY against it are kind of dumb/ignorant
that said I dont think theres anything wrong with our violent games do we ned more "deep" games? yeah sure depending on your definition of deep, even AAA games have a little more than pure violence, but when an non-gamer sees them...they just see violence
perhaps its a combination of the stigma..so certain people are more likley to remain ignorant,
however keep in mind I think games are relitivley new...so they have a way to go..hopefully anyway
in this regard you could say casual gaming and the Wii isnt such a bad thing
Forgot to mention this. I hate the idea of digital content. Mostly because the main idea should be its cheap as there is no need to pay out for packaging and distribution and game companies can sell their own products if they wish to and cut out the middle man. But. Downloadable books and music are not that much cheaper than buying a physical product.....so when games go digital, they will still be around the full price range.Archangel768 said:2. Everything going online (as in, no packaged games, just games that you download.