the #1 thing that you "worry" about in Gaming

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MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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ChupathingyX said:
Pretty much, he/she's a Courier which means he/she is constantly moving around from place to place. In New Vegas through dialogue you can make it so that the Courier has been to places such as New Reno and Montana, the birthplace of the Courier is never mentioned as you can decide that for yourself.

I'm still looking forward to Lonesome Road to finally meet Ulysses, who might shed some info on the Courier and I think Chris Avellone said somethng once that implied that you would be able to influence your relation with Ulysses, he was deliberately vague to avoid spoilers.
Yeah I'm glad they left that one till last - it'll be cool to wrap it all up by getting some backstory. I wonder will we finally find out the meaning behind that mysterious Canyon Wreckage area...
 

Voration

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Jan 13, 2010
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What worries me is the ever decreasing importance of the single player campaign. An immersive, detailed single player story is what makes the video game for me, without that, I don't like the game.

Online isn't an option since the entire area connection isn't any good and I live with 5 other people who all like to use the internet a lot. Poor connection just doesn't cover how hard it is to just stream a youtube video or look at emails at times.
 

AlternatePFG

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Jan 22, 2010
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RPG's continually being turned into action games with less and less actual roleplaying. I honestly have no problem with games like Mass Effect, I enjoy them very much, but is it too much to ask for both kinds of games?
 

DannyJBeckett

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Jun 29, 2011
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For me it's definitely the threat that multiplayer games vastly overtake the single player experience to the point where single-player games become a niche market in the industry.

For me, video games were among my very few true friends (sad but true), and I don't normally play online because I think people are dicks (present company excepted), so I'd hate to be forced to interact with them.
 

GamerAddict7796

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Jun 2, 2010
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ChupathingyX said:
GamerAddict7796 said:
I WANT THAT GAME!!!!!

Seriously though Bethesda did a MUCH better job than Obsidian as I don't even play New Vegas anymore. Fallout 3 was more emotional, immersive and fun.
I honestly don't know how to respond to that, I'm just dumbfounded.

I don't know if you noticied but I was saying that Fallout 3 had a horrible story that was basically Bethesda saying "Hey we now have the Fallout license...go crazy!"

Obsidian were then allowed to make New Vegas and they said "How now we have the Fallout license for a bit, let's make a story about the political and societal aspects of the Fallout world that is caused by the lust for power that humanity shows when trying to re-create a world that was desroyed by man's own lust for power".
I preferred the world in Fallout 3. The down-trodden, oppresive feeling that the New Vegas world just couldn't capture. The story was rather far-fetched but New Vegas' one was still pretty weird.
 

Not-here-anymore

In brightest day...
Nov 18, 2009
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People complaining about single player disappearing. It's more accurate to say that the SP/MP balance is shifting as online multiplayer gets more and more popular. There are still plenty of SP games out there that'll stay that way, and there will always be a market for single player stuff. Skyrim, Arkham City, Deus Ex... They're some (very) big-name single player games coming out this year. It's mostly the shooter genre leaning away from single player modes. That's been happening since Unreal Tournament.

The insistence of self-proclaimed gamers that no-one innovates any more, then outrage whenever anyone does try anything new. In the current market, that new thing tends to be multiplayer, or new ideas attempted experimentally as optional DLC.
But there was a total shitstorm of rage when Assassin's Creed: Brotherhood was confirmed to have multiplayer; a completely different multiplayer to anything else on the market, some actual innovative thinking.

The community. Not just the 8-12 year olds screaming a selection of curses and racial slurs they shouldn't know at that age down the microphone, but also the elitist self-entitled douchebags who consistently lament the current state of gaming just because CoD's kinda popular. This group then goes on to complain about the amount of similar games constantly flooding the market, seemingly oblivious to the number of superhero films that appeared when Spiderman was a success, or the rash of conspiracy theory novels that popped up post-Da Vinci Code.
Video games are now mainstream. To compare this to another form of media that experienced this change, this means there will be more mindless action films in the future. Many of them will be fun, if not particularly engaging. However, there will also be more of the artsy emotional films, the niche stuff, the ambitious masterpieces made on a shoestring budget. Sure, there will be fewer of them as a percentage, but more as an actual number. Now, replace the word film with game in the above paragraph, and you see the industry's near future. Get used to it.

Stall said:
The gaming community as a whole. It's whiny, bitching, immature, and entitled. It throws fits when developers don't do what they want, and then they turn around and throw a fit when the developer does do what they want. There's literally no way to please them. They say they hate all these practices, yet don't support companies and games that don't follow these practices. It is really just this unsavory cesspool of bitterness, cynicism, and entitlement that barely makes it tolerable most of the time.
So yeah, I agree with this guy
 

Kargathia

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Jul 16, 2009
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Vault101 said:
Kargathia said:
You see, where you take a wrong turn here is the part where you assume that I worry about gaming. Not so much.

Things happen, and as I'm not planning to be in a position to influence it I just sit, and watch what happens. It might be good, it might be bad, but it'll certainly be interesting.
well I figured since most of us here are pretty invested in gaming (its serious buisness) I'd imagine alot of us would take notice and specualte on where things are heading...for better or worse

but yeah, thats not to say some people arnt worried

still I hate the Idea of always online games where single player is "doing it wrong"

in the end..as an induvidal theres not much we can do, I mean for example you may boycott Diablo 3..but because its a big player peopel will still buy it (I'm guilty of this..I got AC2)

so yeah all we can do is watch where it goes
Technically I'm also guilty of activism: I don't buy games I don't like, and I've never spent ?15 on a map pack.
I will, however, quite certainly buy diablo 3.
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
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shadow_Fox81 said:
Vault101 said:
shadow_Fox81 said:
[
Vault101 said:
shadow_Fox81 said:
what worries me is that non-gamers think of our medium. it's not even a simple i don't like games its they refuse to conede games are due any respect as a form of artistic expression. and it worries me that designers and publishers keep making things that reinforce this mind set.
to be fair I feel this is changing for the better, I mean there are more games out thease days that are a "little" more mature than "BLOOD GUTS!!! S'PLOSIONS!!!".....I mean a little

plus I really do think its becoming a little more accepted...bit by bit, I mean people have pointed out how stupid it is to blame videogames for bad stuff that happens

and generally those who are REALLY against it are kind of dumb/ignorant
this is where we have to diasagree, i was talking about limbo not a shoote up to someone who studies literature(not closed minded) as i do . it wans't ignorance that made them refuse ro respect gaming it was the stigma that gaming created for itself. She didn't see limbo as a journey through a dark and threatening world expressing the fear that we all feel at the truly infinite nature of our existence she saw a simulator for murdering children. and when games as crass as buletstorm or saints row poulate our mainstream can i blame her. this is our biggest problem
as somone said above I supose its part of the issue of gamers growing up...but the games not so much

that said I dont think theres anything wrong with our violent games do we ned more "deep" games? yeah sure depending on your definition of deep, even AAA games have a little more than pure violence, but when an non-gamer sees them...they just see violence

perhaps its a combination of the stigma..so certain people are more likley to remain ignorant,

however keep in mind I think games are relitivley new...so they have a way to go..hopefully anyway

in this regard you could say casual gaming and the Wii isnt such a bad thing
i think you missed i was using LIMBo to encourage a friend that games deserve respect. its primarily passive gameplay with only two buttons and a control stick hardly a challenging interface to master it dosn't bog you down in eccoteric gaming language and it isnt gratuatous at any point its quite muted even if it is disturbing. quite simply its a great way to open someone to the possibility of games as art. i wasn't asking to be embraced open armed simply respected by a close friend and fellow artist.
It should bother gamers that our reputation is that bad with the arts comunity.

as for being young as an excuse, games being about thirty isnt to far from fifty. which is how old the modern comic was when it got a pulitzer.
I disagree...ALOT can happen in 20 years... gaming being a prime example

I mean look at gaimg 20 years ago compared to now....plus the medium is the fastest to change being directly linked to technology and all that
 

Twilight_guy

Sight, Sound, and Mind
Nov 24, 2008
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I'm worried that the fanbase may become overly hostile and create a schism. core gamers could in theory make trouble for casual gamers and cause a rupture that could collapse the whole industry. I'm also worried about people who treat making games the same way that they treat making shoes, as an assembly line and not as a work of art.
 

ChupathingyX

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Jun 8, 2010
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GamerAddict7796 said:
I preferred the world in Fallout 3. The down-trodden, oppresive feeling that the New Vegas world just couldn't capture. The story was rather far-fetched but New Vegas' one was still pretty weird.
New Vegas wasn't trying to capture the feel of Fallout 3, it was trying to create a world where power hungry individuals forge armies out of ideals to take over a shining beacon of hope and power in a post-apocalyptic society.
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
18,863
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GamerAddict7796 said:
ChupathingyX said:
GamerAddict7796 said:
I WANT THAT GAME!!!!!

Seriously though Bethesda did a MUCH better job than Obsidian as I don't even play New Vegas anymore. Fallout 3 was more emotional, immersive and fun.
I honestly don't know how to respond to that, I'm just dumbfounded.

I don't know if you noticied but I was saying that Fallout 3 had a horrible story that was basically Bethesda saying "Hey we now have the Fallout license...go crazy!"

Obsidian were then allowed to make New Vegas and they said "How now we have the Fallout license for a bit, let's make a story about the political and societal aspects of the Fallout world that is caused by the lust for power that humanity shows when trying to re-create a world that was desroyed by man's own lust for power".
I preferred the world in Fallout 3. The down-trodden, oppresive feeling that the New Vegas world just couldn't capture. The story was rather far-fetched but New Vegas' one was still pretty weird.
I agree

I mean in FO3 when somone said they were starving/desperate I BELVIED them

in NV I was like "naahhhhh I just stumbled out of a coma yet I already have alot of caps...youre just lazy!"

I had it in harcore mode which didnt make it much harder, and I had ALOT morecaps pretty early in the game

also I dont get why people think FO3 wasnt "funny" enough...NV wasnt THAT much more funny
 

wtfsven

New member
Aug 14, 2011
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I actually emailed the Extra Credits guys about this, but it goes without saying that they haven't gotten back to me yet.

I've been a hobbyist developer for about 15 years now (I'm 25) and quite frankly, over the past few months (basically ever since I've started going to school for game development) I've become terrified that my efforts in learning to develop games will be all for moot. It seems that just about every game mechanic there is to create has already been done. And done very well. So where does that leave me? Writing the tools to enable it's use? Done. Porting it to another platform? Done. And boring.
What's an aspiring game developer to do? Granted, I only got into game development because I know that in order to create performant(sp?) games you have to be intimately familiar with your platform and you language and I plan on taking that to the world of business applications, but after actually making some games for a while, I actually want to try doing it for a living. I want to facilitate the creation of those experiences you guys talk about so often.

My fear is that I don't know if there is any hope for someone wanting to not *design* the games of tomorrow, but create the engines behind them? Are there really areas of the code side of things that have yet to be tapped into? I don't know. But I'm not in the games industry. Yet.
 

dertyqwerty

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Jul 1, 2011
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1. 3D gaming: I have no idea if this is actually something gaming will explore beyond the 3DS (assuming the huge price cut means it was a fail), but I seriously hope not. 3D makes me very sick to watch and if gaming converts to it, I will have to stop gaming :(

2. Real life money for in-game items: I think that if you want the really cool mounts and pets, you should have to grind out achievements and miserable quest lines. I find nothing exciting or rewarding about getting the new gear or whatever by shucking out 10 bucks from your wallet.
 

viranimus

Thread killer
Nov 20, 2009
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Too many to list.

Digital distribution would be number 1 far and away. There are so many negative consequences that stem from that one precedent.

The closest second would be DRM schemes because they are absolutely useless (not pointless) and these DRMs are opening other doors each time a new precedent is created.

Lastly the constant monetization of gaming. Between DLCs and vanity items the players get nickled and dimed to death.
 

bootz

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Feb 28, 2011
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Vault101 said:
bootz said:
That EA's orgin will cost a monthly fee to use.
where the hell did you hear that?

and why am I not shocked?
It hasn't happpened yet but I can see it happeneing in the future so I worry about it