I don't see how you can think this. Each halfway-decent map has a set objective, and if you play the classes well enough (i.e. don't play a Spy against a team full of Pyros) you can complete the mission easily.LaBambaMan said:It's your standard run-and-gun, and I just don't see the appeal.
Although RED team is the defender on most control point and payload maps, there are at least three other gametypes where RED and BLU have equal objectives. Plus there's the satisfaction factor of blazing into the enemy base, grabbing their briefcase and running away like a bat out of hell.
I would recommend it to anyone who plays shooters, as long as they don't go to achievement grind servers. Don't get me started on them.
Plus the Heavy has a sandwich. nom nom nom.