The Asylum Game: An Open-Ended Adventure

Recommended Videos

Sassafrass

This is a placeholder
Legacy
Aug 24, 2009
51,250
1
3
Country
United Kingdom
Subject BT, you have no just reason to declare a war.
I however...
And we may need to help subject Lambi again.
 

BloodyThoughts

EPIC PIRATE DANCE PARTY!
Jan 4, 2010
23,003
0
0
WHAT WAS THAT SUBJECT SAS! I CAN'T HEAR YOU OVER THE GUN FIRE!
*Backs up and flattens Subject Lambi even more*
WHAT!
 

Sassafrass

This is a placeholder
Legacy
Aug 24, 2009
51,250
1
3
Country
United Kingdom
*Jumps on tank, opens hatch* Subject BT, I said you have no reason to declare war for a single ninja. You have to be ninja'd daily for a month or so. I have been. Subjects Vee, Lambi, GG and Waffles can confirm this as they were the ones that ninja'd me.

Sassafrass Reviews: Borderlands sans DLC ( 360)
Legal stuff before I begin
Any TL;DR post will result in a report.
Thanks to Google for providing the images.
Thanks to my eye infection for making me start this a while ago now, it has since cleared up.
There may also be random outbreaks of singing in the review. [http://www.youtube.com/watch?v=U631FGnXDXY] Just a warning.



Borderlands. A game developed by Gearbox Software for multiple release on the PS3, X-Box 360 and PC respectively. Borderlands is an FPS RPG with more focus on the FPS then the RPG. It was released on the 23rd October in PAL countries and 20th October in North America. More recently, it was released in Japan on the 10th of February as well. But enough of the boring intro crap and onto more boring crap, the review proper.

Now, where do we start here? Story, game-play, music, graphics or the little random stuff I?ve forgotten? Let?s go with story first.

[img width=450 length 301]http://www.videogamesblogger.com/wp-content/uploads/2009/12/borderlands-claptrap-locations-guide-logo.jpg[/img]
Introducing CL4P-TP or Clap Trap, your guide to the start of the game

Now, Borderlands has a pretty basic story to it and that story goes as thus. The game begins about 200 years after the planet of Pandora, which is the setting of the game and no relation to Avatar?s Pandora, is colonized by humans as the planet has a lot of mineable material and minerals. However, upon arrival and settling, they soon discovered that there was nothing there except for a few alien ruins. Upon investigation of these ruins, they discovered a location called ?The Vault?, which promises them riches they can never dream off. However, those who find The Vault are killed by an unknown force and as such, The Vault is forever known as a myth, nothing more then a story.

200 years later, a band of fortune hunters arrive. They are Mordecai the Hunter, Lilith The Siren, Roland the Solider and Brick as himself. These are your playable characters and shall be mentioned in more detail later. Now, you arrive on Pandora looking to find the Vault and enter it. At the start, you are introduced to the Guardian Angel who only you can see. She acts as your guide as well and pops up every so often to tell you stuff. The aim for the player is to find 3 keys to unlock the Vault, therefore letting you gaining the treasures inside it. As you progress through the story, you?ll learn that not all is as it seems on Pandora and you will butt heads with the local bands of Raiders, the local wild-life that like nothing more then to rip your limbs off then play hockey with your skull and the Crimson Lance, a mercenary company that have been sent to Pandora to find the Vault and claim the Vault Keys and declare marital law over the planet. And that is all you shall get as I don?t like handing out spoilers in my reviews.


So. The scarecrow didn?t work then?

Now, while the story sounds good on paper, or your computer screen or whatever you read this from, it sort of takes a back seat to everything else. For me when I played through, I was aware a story was there but I was unaware as to where it actually was and at what point it was exactly. I found myself wondering around Pandora, asking myself why I was doing what I was doing, while blowing up random stuff and going ?D?aww? at the midget shot gunners.[footnote]Seriously, they are really cute. Look ?em up on Youtube.[/footnote] While this may not be a bad thing for players who like shooting stuff in the face with various boom-sticks, people looking for that and a story may be a little disappointed.

And now, ladies, gentleman and any adbots that can read, we move onto the game-play side of Borderlands. Notice the smooth transition then? You can?t teach that.
So, the game-play of Borderlands is thus. Grab a gun, blow crap up. Done. Move on people. No, that?s just grossly amateurish of me. Which I am. But I?ll go into more detail. As I mention above, Borderlands is an FPS RPG with more focus on FPS than RPG. The player, that?s you, in case you didn?t know that takes their pick of characters from the available four I mentioned earlier who are Mordecai, Lilith, Rowland and Brick. Now, each of these characters have their own individual skills and weapon load-outs. Mordecai prefers snipers and revolvers, Lilith SMGs and elemental weapons, Rowland heavy machine guns and shotguns and Brick who likes to use his fists. However, you don?t have to stick to the pre-given weapons load-outs due to a quite cool idea
which is weapon levelling.


From left to right: Rowland, Lilith Mordecai and Brick, the motley crew

The weapon levelling works like this. You use a specific type of weapon, like a shot-gun, sniper, SMG, whatever and you gain experience in that weapon class. The higher your level in that gun type, the better accuracy, damage or fire-rate is when you use those types of weapons. Sounds simple, right? Well, it is so that?s that explained then. To compliment this, you have the character levelling up system, which goes as such. You kill enemies, you gain experience from these acts, which in turn helps you progress in levels all the way up to Lvl 50. However, on each level up, you are given the chance to distribute a shiny skill point. Depending on your selection of character, you can upgrade them so they can bypass shields with bullets, electrocute people with normal attacks or even gain back your ammo when in a gun fight. It?s a pretty good system that doesn?t make you think ?AHHH!! WHAT POINTS DO I PUT WHERE?!? and doesn?t over-whelm the FPS nature of the game.


A screen showing you the worst course of action to do in appealing any wrath you get outside of the official means. You?ll just get hammered again. Oh, and also showing you why head on attacks tend to fail in this game.

Still on game-play, yes I know it?s dragging on a bit but keep up, it is important. The health system. An important part of any FPS[footnote]Well, duh! Idiot reviewer person.[/footnote]. Normal FPS fare here, health goes down when shot, slowly regens when you take cover. Then you add shields to the mix. Now, the shields can be gotten from vendors that sell them, loot piles and downed enemies. What makes these shields different to others, is the perk you can get from them. This can be anything from a health re-gening shield to a shield that increase overall health. It?s a nice feature that makes you consider what shield you take and put on.

Now, all of the above helps to keep the game away from ?BANG BANG BANG!!!?[footnote]Vaminos Vaminos! [http://www.youtube.com/watch?v=kx6FV2qR2TY] Hey, I did warn you at the start I may randomly break into song.[/footnote] which is a good thing in the current market of FPSes. However, the gun levelling system is a little bit off in the version I own. Using a shot-gun, I got a little message at the top of the screen telling me I had just levelled up my proficiency in sniper rifles. I?m not sure if this is a glitch or a way Gearbox tried to keep the gun levelling balanced but it just sort of made me think that was little half hearted and sloppy. It also takes a back seat to the gun fights, you never really notice any real difference, apart from seeing your character reload about one second faster then usual. Overall, the game play is solid and very good, but the additions of gun levelling just sort of takes a back seat and gets forgotten about ?til that little message pops up telling you that you just hit Lvl 37 in shot-gun proficiency while using an assault rifle.


I can?t believe you shot that. Can I take its legs? I?m redecorating, see?
 

Roxas1359

Burn, Burn it All!
Aug 8, 2009
33,758
1
0
Yo-ho-ho-ho!*falls from ceiling and creates explosion when I hit the floor*
Greetings Subjects.
 

Baby Eater

Baruk Khazâd! Khazâd ai-mênu!
Aug 27, 2009
24,173
0
0
*puts on Dr.Mario outfit as the House theme plays* Let's go subject Vaude.