Subject M2, know what I hated the most in those old FF games? They always snuck in some super hard monster into almost every dungeon. You know the one i'm talking about. The one that wasn't a boss but had 6 times as much HP as all the other random enemies and 3 times the attack. Like Behemoth in the underwater temple in FF3... Damn him...
Hi Subject Kcits. Bye Subject Kcits.
Subject Mudkip, same reason I liked it.
Subjects, I'm possibly going to let R&C take over my actions for the next hour, or so. So bye bye.
They had Behemoth king in FFIII! in the Cave of Darkness, or whatever it was called... I hated it so much because that cae was pretty hard and I finally got near the end and ran into it. Got away but I couldn't beat the boss afterwards...
Subject Fury, at least it wasn't like the Behemoth King in FFXII. You had to kill over twenty monsters in two areas simultaneously, and they respawn pretty quickly, then you had to fight a giant Behemoth with 2 million HP, and best of all, it was FOGGY.
Hello Subject Sas. Am I the only one who misses the Hunt system?
Hmmmm... I just think i'd be nice to see it back. It was a good idea, they kept changing it alot though. With 1-3, it was the same, just change, 4, you were stuck with one job, 5, you had job mastering, and at 6, it was just you were how you were.
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