The Asylum Game: An Open-Ended Adventure

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iNv.T

New member
Jul 9, 2010
1,167
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*appears next to subject Toast*
*disappear*
*subject Toast disappears along with subject iNv*
*uses a knife to carve subject Toast's head like a pumpkin*
*completely fries subject Toast's body when finished*

*VCA subject Toast*
*reappears and cleans herself up before getting in the car with subject RB*
 

RBMidknight

Elite Member
Nov 27, 2009
5,022
0
41
*Frowns slightly*
*Opens passenger side door and gently floats Subject iNv out of the vehicle and onto the ground*

I'll be back in a little bit, kiddo.

*Shuts door*
*Pats dashboard again*

We need to get acquainted first.

*Speeds out of the exit and down the dirt road*
 

Lost In The Void

When in doubt, curl up and cry
Aug 27, 2008
10,128
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*Walks into soundproof room* *door closes* *all around the world Nun's begin to spontaneously faint out of shock*

*walks out*

Subjects iNv and Eater, the second DLC for AC2 is annoying me
 

Lost In The Void

When in doubt, curl up and cry
Aug 27, 2008
10,128
0
0
The objective I'm doing right now is killing someone without detection, its proving difficult I can kill all guards but a group of two without being caught, even if he sees me I lose. This is the sixth time so far Subject Eater, its annoying.
 

Baby Eater

Baruk Khazâd! Khazâd ai-mênu!
Aug 27, 2009
24,173
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Subject Void if they're anywhere a rooftop with a guard on top you can kill the rooftop guard and drop the body below,causing the two guards to check the body and leave their post.