The best and most creative weapon, in video game history

Recommended Videos

Kollega

New member
Jun 5, 2009
5,161
0
0
Ratchet and Clank is your one-stop shop for extraordinary and awesome weapons. Ludicrously overpowered RYNO is merely a tip of the iceberg. You can suck your enemies in one of the guns, then use them as ammo. You can turn them into chickens/sheep/ducks/whatever (depending on the exact game). Or use the Groovitron. Or a tornado gun. Or a guidable sawblade. Or, you know, whatever.

Worms is also pretty good place to look - there you have miniguns, flamethrowers, airstrikes, Holy Hand Grenades, exploding pigeons, exploding sheep, exploding carpets, exploding fridges, exploding grannies, exploding letters, exploding bananas, exploding worms and gravestones... and exploding barrels, of course. Take your pick.
 

Eclectic Dreck

New member
Sep 3, 2008
6,662
0
0
hiram88 said:
OT: I'd say the M9 in Modern Warfare 2. It just looks and feels so incredible!
The M9 is the standard issue side-arm for the US military, a great many police departments in the nation and is in the arsenels of many of the world's other military powers. The weapon is hardly creative. It is ubiquitous in real life and it makes it's appearance in virtually ever shooter set in a modern or slightly future time.

In terms of creative weaponry, there are a number of features to consider. Any video game cameo's of a real world weapon need not apply - there is no creativity in hijacking what already exists. This generally means that any weapon designed to fire a slug or shot, or made to beat, bludgeon or stab another player with is out. This unfortunately rules out greater than 99% of the video game arsenal and leaves us with weapons that often are only able to be leveraged in an offensive capacity though a tangential approach.

Examples include:

Painkiller - a glorified weed whacker with the usual string replaced with spinning blades. Realistically cumbersome, almost certainly ineffective, surprisingly entertaining.

Portal Gun - A weapon with no direct offensive capabilities. The mobility it provides allows problems to be solved from a number of angles. The intrinsic capability to violate various laws of physics (thermodynamics for example) means that the weapon actually holds the key to resolving any energy related problem, the most simple of which is the application of force to a particular location. Case in point: dropping a crate on a sentry turret.

Footballs, china, dinner ware and the other junk found in a suburban home - these items have appeared in various games with different functions. In zombies ate my neighbors, cans of soda were used as hand grenades. In Dead Rising, the same can's are simply hurled at the hoards of undead - slightly more effective than punching them to death...slightly. In Half-Life 2 a soda can (empty) can be used to fight the man.

It seems to me that creative weapons therefore tend to fall into three broad categories. Weapons that have no direct offensive capability but still maintain the ability to act in such a way, weapons found by forcefully applying a number of common household objects, and weapons derived from common appliances that have been modified in some generally absurd way.
 

IntangibleFate

New member
Oct 19, 2009
49
0
0
kind of shocked the farsight hasn't been mentioned... tracking through walls is amusing. The fly by wire rocket on the stinger from perfect dark was fun as well.
 

TheDoctor455

Friendly Neighborhood Time Lord
Apr 1, 2009
12,257
0
0
Most of the Worms arsenal. But my favorites were the Holy Hand Grenade (1...2...3...Hallejuah! BOOM!), the Super Banana Bomb, Mail Strike, Super Sheep, Old Woman, Ming Vase, Patsy's Magic Bullet, and the Minigun (not creative on its own, but for fun, I once went into the Worms 2 weapon editor and gave the Minigun's bullets a ridiculously large explosion radius).
 

Knaas

New member
Jan 21, 2009
25
0
0
The gun that shoots shurikens and lightning in Painkiller. It shoots shurikens and lightning. Nuff said
 

Strid

New member
Oct 24, 2009
107
0
0
The Ripjack from Unreal Tournament, it shoots giant, flaming, bouncing, exploding buzzsaws. How could you say no to that?
 

Immortal Pancake

New member
Aug 20, 2009
2
0
0
Unreal tournament - Impact hammer

I know its the last choice weapon by default but it's saved me many time against who decide to stay in a vehicle and run you down rather than help the team, It makes people explode under pressure and is previously used as a minning tool.
Hows that for creative!