CJ1145 said:
Finally, your point about the characterization falls flat if you give it some thought. Since you're not a fan of Halo, I doubt you'd even know that there's two groups of Spartans. Spartan-IIs, and Spartan-IIIs. The Master Chief (and the big guy Jorge) are Spartan-IIs, who are trained to be a bit more individualistic and free-thinking, so of course they'd be the snarkers or big softies of the group. The other Spartans were IIIs, and were meant as more spec-ops cannon fodder, of a sorts. Their personalities would have little opportunity to bloom, and would obviously be forced into the bitter badass that most of them seem to be.
*sigh* I really should stop before it looks like I have no life... I swear, I do, it's just that whenever I see something like this, I have to point it out.
You got the two groups completely mixed up here. The Spartan II's spent their lives being brought up as singular killing machines with a collective mindset, constantly berated for deviating from any of their traning to make sure they are the ultimate soldier. They can think on their feet, improvised, and they're definitely smarter than your average soldeir, but they are completely bound by military hierarchy.
Spartan III's were created as throwaways, soldiers that were nearly as good as the II's, but were quicker to produce. Their training, though harsh, wasn't AS harsh, allowing personalities to flourish a bit more. Example is Kat, who looks up top-secret data just because she's curious. Or Emile, the dick, who just doesn't give a shit. NOTE: I hate Emile.
To explain Jorge, he was a very different Spartan II. He entered engagements against humans as much as, if not more than, engagements with the Covenant. Plus, he was one of the two known II's to work with the Spartan III's, and their more out-there nature rubbed off on him, making him have a more diverse personality than most II's.