Okay I'll go into more detail in a second but before I do I feel I must show you something to demonstrate the huge hole in your logic in regards to this whole 'conformity VS diversity' thing:
In Halo 2, you take on the role of the Arbiter. During which time after so much time fighting against the Covenant, you find yourself fighting alongside them. When this happens you learn a lot, that the Covenant are not by definition evil.
True the brutes are savage and there is a war to eradicate humanity going on, but from their perspective humanity is the bad guy who threatens their religion. As far as the Elites are concerned, they are fighting for the right cause.
But of course they were tragically deluded, lied to by the Prophets and their religion was actually something that would bring about doom. They thought activating the Halo rings would take them on a Great Journey to transcendance, in reality the rings were weapons that would kill them.
So while their intensions weren't evil, they were putting the galaxy at risk. They were working towards a common goal but that goal was based on huge scale misunderstanding and they founded it on genocide.
Eventually the Elites learn the truth about the Forerunners and are ordered genocide by the Prophets, causing them to leave the Covenant and join humanity. Humanity accept their help (in fact by this point if they had turned the Elites down as allies they wouldn't have had a chance) and in two notable scenes we see the Masterchief and the Arbiter share a nod of respect, and see the Arbiter at the memorial to heros fallen at the end, shaking hands with the human general.
This kind of throws away the idea that the franchise in any way thinks that diversity is 'wrong' because literally if it hadn't been for diversity and putting aside past differences in particular, both sides would be dead.
Two sides that were once enemies, unite against a common enemy for a common goal.
And hell this is coming from a known Covenant sympathizer here....
Someone else already pointed this out but I will repeat it, the logic that Halo is racist for having a diverse group of enemy types can be applied to any number of other games out there. Hell using that logic one can argue that Mario is racist for killing all the goombas and koopa troopas and ghosts and ba-bombs who clearly must be a diverse fuctioning society whereas Mario only promotes Mushroom Person dominance.
That said, it's still nice to know that he agrees that the Covenant are far more interesting then the Spartans. Seriously, I've only been saying that for like, EVER!!
EDIT: Also there is this to be said:

In Halo 2, you take on the role of the Arbiter. During which time after so much time fighting against the Covenant, you find yourself fighting alongside them. When this happens you learn a lot, that the Covenant are not by definition evil.
True the brutes are savage and there is a war to eradicate humanity going on, but from their perspective humanity is the bad guy who threatens their religion. As far as the Elites are concerned, they are fighting for the right cause.
But of course they were tragically deluded, lied to by the Prophets and their religion was actually something that would bring about doom. They thought activating the Halo rings would take them on a Great Journey to transcendance, in reality the rings were weapons that would kill them.
So while their intensions weren't evil, they were putting the galaxy at risk. They were working towards a common goal but that goal was based on huge scale misunderstanding and they founded it on genocide.
Eventually the Elites learn the truth about the Forerunners and are ordered genocide by the Prophets, causing them to leave the Covenant and join humanity. Humanity accept their help (in fact by this point if they had turned the Elites down as allies they wouldn't have had a chance) and in two notable scenes we see the Masterchief and the Arbiter share a nod of respect, and see the Arbiter at the memorial to heros fallen at the end, shaking hands with the human general.
This kind of throws away the idea that the franchise in any way thinks that diversity is 'wrong' because literally if it hadn't been for diversity and putting aside past differences in particular, both sides would be dead.
Two sides that were once enemies, unite against a common enemy for a common goal.
Yes, what he said as well. They aren't bad guys for being diverse, they are bad guys for committing genocide. And even then with the Elite's honor code and their succession from the Covenant, it's hard to really even declare them as fully 'evil' but it's really a no brainer about why the army that has been travelling the galaxy burning entire planets with the intent to wipe out an entire race, is considered the 'enemy'.Withard said:Wow. Just...wow.
This "Big Picture" for all its size completely and utterly MISSED.
I LOVED the confusion over "The Covenant are bad guys??! WTF?!"
Fail.
Consider the following:
1. We tried peace. They just want to eradicate all traces of mankind
2. They want to kill us
3. They is gunna kill us good
4. The Spartans were created to HELP stop us being wiped out (Evil Spartans)
5. The Military complex presented in its form because....We are in danger of being made extinct
6. State Of Emergency
7. BILLIONS have been killed by the Covenant...Hence military is going all "Fascist?"
8. His eyes went blue BECAUSE....He had dark eyes to begin with. Its opposites of the spectrum. Makes for ease of telling the transformation.
9. We are evil because we don't want to die.
10. Maybe the Aliens in independence day were good guys bob.
I haven't even played anything after Halo 2 and this is just making arguments for the sake of arguments.
"OMG They want me for a new show!". Maybe THEY did. We didn't. The movie ones rile enough.
And hell this is coming from a known Covenant sympathizer here....
Exactly this as well, there were diverse enemy types running around because it made gameplay more interesting. If it was just one enemy type over and over again there would be no statergy or even fun, diversity in terms of enemy types is what makes a game fun.GuerrillaClock said:Another Halo rant? Really? Well, I suppose if you're launching a new show, the best way to get it loads of views and comments is to make a flamebait video like this one.
As mentioned, the Covenant are all different because you need to shoot more than one kind of enemy. If all you did was shoot Elites, Halo's famed open-ended strategy system would be dead and it wouldn't have been a success. You can't judge games by the same rules you do films, Bob, because games need to make certain decisions based on their interactivity, and nothing else. If you're going to talk about undertones, a lot of the religious stuff would have been a more interesting point, but I guess going for the more flamewar-enticing option (at least on a gaming forum like this one) of implying "OMG HALO IS RACEIST" (sorry, that's essentially what he did) is pretty much par for the course after the Expendables review taught Bob that controversy = success.
EDIT: Also, I forgot the Flood, and evidently, so did you Bob. Awfully convenient you didn't factor in the entirely uniform hive mind enemy in Halo, especially after praising the same sort of thing in Starship Troopers.
Someone else already pointed this out but I will repeat it, the logic that Halo is racist for having a diverse group of enemy types can be applied to any number of other games out there. Hell using that logic one can argue that Mario is racist for killing all the goombas and koopa troopas and ghosts and ba-bombs who clearly must be a diverse fuctioning society whereas Mario only promotes Mushroom Person dominance.
That said, it's still nice to know that he agrees that the Covenant are far more interesting then the Spartans. Seriously, I've only been saying that for like, EVER!!
EDIT: Also there is this to be said:
