The Big Picture: Gender Games

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Thaluikhain

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TheCakeisALie87 said:
Love the analysis and the episode. My only complaint is that you seemed to break off in the middle with no real resolution. When you said "I'm Bob and that's the big picture" I was vaguely surprised that it had ended. Other than that top notch as always.
Yeah, had a good lead up, proving that the author is familiar with the issue, but sorta trailed off.

...

Oh, and in before shitstorm. Draft, custody, suicide, worse in Africa etc
 

lockgar

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NameIsRobertPaulson said:
How a character poses is VERY open to interpretation. Morrigan Aensland gives that pose, because she's a succubus, and could kill you seven times before you blink, so she can afford to show off. Cammy has a stronger fighting stance then almost the entire SF roster, there's nothing feminine about that.

By the way, nice use of Marcus Fenix (360) and Nathan Drake (PS3) to cover the Nintendo fan-boyism. Not gonna quiet the crowd though.
Morgan character as being sexuality is probably her entire point, being a succubus and all, but Cammy, she still has her outfit riding straight up her ass, with her intro pose in SF4 being a straight look at it. TARGET ACQUIRED!

Lol, fanboys. This mostly applies to anyone under the age of 18. If you discredit someone because of being a fanboy despite making a completely valid point, for shame. There has already been several videos he posted on the subject already though.

So yeah, bad character design for women? I don't even understand why this is still an issue when people have the internet and a simple google search can get any amount of nakedness you could want. This applies for any media that tries to use sex to "enhance" the experience. I just find it pandering.
 

Daaaah Whoosh

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I think what game developers fail to realize is that they can have female characters who are incredibly hot without showing off their curves all the time.
Like Kat in Halo: Reach, or more simply the female SPARTAN model. It doesn't contain any less armor than the male version does(except the smaller codpiece, for obvious reasons), and yet many gamers could probably still jerk off to it, if they were that kind of person. What I'm trying to say, though, is that it works both ways. I'm sure there are some people out there, possibly women, who find the male SPARTANs attractive, and are similarly enthralled by the shape of their butts. However, no one is angry about this, because no one feels like they're watching some weird space pornography. They're simply enjoying seeing what some would consider idealized human forms in armor that is both functional and badass.
 

CpnChaos

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Boy, what an episode! This probably gets right to the core of why I watch MovieBob's shows. Granted, I never agree all the time with him, but it feels great when our opinions do align. Or eve better like today, when the opinions are the same, but he makes great points I never had thought of before!
 

maswell

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Wait, Marth is a guy?

jk, :p

I found the discussion on stance and poses very interesting.
 

lockgar

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Daaaah Whoosh said:
I think what game developers fail to realize is that they can have female characters who are incredibly hot without showing off their curves all the time.
Like Kat in Halo: Reach, or more simply the female SPARTAN model. It doesn't contain any less armor than the male version does(except the smaller codpiece, for obvious reasons), and yet many gamers could probably still jerk off to it, if they were that kind of person. What I'm trying to say, though, is that it works both ways. I'm sure there are some people out there, possibly women, who find the male SPARTANs attractive, and are similarly enthralled by the shape of their butts. However, no one is angry about this, because no one feels like they're watching some weird space pornography. They're simply enjoying seeing what some would consider idealized human forms in armor that is both functional and badass.
Or maybe make a female character that you don't want to fuck? Just a thought. Maybe have an actual person who happens to be female, and not an object of sexual desire?
 

Tarkand

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NameIsRobertPaulson said:
Warhammer gives us the best look at females, the frightening powerful and miles-away-from-a-bikini look of the Adeptas Sororitas (my personal faves).

As the poster once said:

"The battlefield IS their kitchen, and they'll be glad to get back in it, and finish what YOU couldn't."
I wouldn't get too carried away... 40k has plenty of immature T&A stuff. Such as the entire Dark Eldar army.
 

hermes

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I think a lot of people should read this article: http://www.comicsalliance.com/2011/09/22/starfire-catwoman-sex-superheroine/ before jumping to defend games. The link is from the main page of this video and, while a little long, its very good at conveying what is wrong with popular media (in this case: videogames; in the case of the article: comics) depiction of women vs depiction of men.
 

faeshadow

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Well done, Bob.

Body language is everything in a visual medium. There are countless male leads who's body language screams determination, strength, character, nuttiness, and a number of other vastly diverse personalities.

Sadly, I think I can almost manage to scrape the barrel and get a handful of women who aren't practically bent in half (forwards or backwards, it doesn't really matter) just to say, "HEY! Look at my boobies!" or "Isn't my ass hot?"

And while that's fine in moderation, the fact that I have to strain to think of enough to count on one whole hand is a sad, sad thing. And if that makes me one of those dirty feminists who are ruining the boys' fun, well...so be it.
 

Aiddon_v1legacy

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hermes200 said:
I think a lot of people should read this article: http://www.comicsalliance.com/2011/09/22/starfire-catwoman-sex-superheroine/ before jumping to defend games. The link is from the main page of this video and, while a little long, its very good at conveying what is wrong with popular media (in this case: videogames; in the case of the article: comics) depiction of women vs depiction of men.
Huh, very intriguing. This is similar to what Moviebob talked about in one of his Overthinker episodes about depictions of men vs depictions of women in, well, ALL MEDIUMS. Just think about all the men who can have outright ugly as a positive trait (leaving out just ordinary or neutral men), but name me ONE woman who isn't depicted as a stunner (though, granted, I also have a hard time thinking of women designed/created by women who aren't also depicted as attractive)
 

IceStar100

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Sex sells

I'll use Ashley from Mass Effect. Deep she has beliefs and a history. Nothing really skimpy about any of her outfits.

And she was hated by at least to most vocal people. Being called a bigot because she didn't trust aliens even after the first contact war. The first time we made contact with alien a lot of people got killed and the fact it ruined her family name in the military.

There also the fact he has one part about believing in some kind of God. SHOVING RELIGOUN DOWN OUR THROAT.

Thane who his religion is a major part of his character is awesome it seems.
Go look up ME1 Ash vs ME3.

Simple fact is most gamers are male and don't like strong females.
Might as well as every romance author to write a book that closer to what a real male is. Guess what no one would read it.
The fact is if you want a real life woman go outside if you want one who?s a perfect 10 and you would still have a chance with play a video game.
 

WindKnight

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sleeky01 said:
So it's not about the skimpy outfits per se, but how they are posed in said outfits....

Perhaps I have too much testosterone, but could someone provide an example of the difference?
Ok, lets take Samus Aran. Shes a power armoured bounty who works alone, and who has confronted and defeated countless enemies.

Now consider the followig picture for Smash Brothers [http://www.videogamegirlsdb.com/Images/Metroid/Samus/Zero_Suit_Samus_SSBB_portrait_01.jpg]. What does it show to us about Samus? That shes contorted herself into an uncomfortable pose so we can ogle her backside and her boobs at the same time. We don't see strength, resolve, confidence, power, we instead see 'sexy pose that shows us boobs and ass', and we're not supposed to think about how uncomfortable it must be for her to stand like this.

its interesting to note there is a spoof art of the above picture featuring the Master Chief [http://browse.deviantart.com/?qh=§ion=&global=1&q=master+chief+zero+suit#/d30tm0o]. Once you've looked at the picture, check out the comments, and see how many screaming teen boys go on about how it burned their eyes and physically hurt them. In other words - girls on show is fine by us, but we don't like it when guys get the same treatment.
 

Woodsey

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sleeky01 said:
So it's not about the skimpy outfits per se, but how they are posed in said outfits....

Perhaps I have too much testosterone, but could someone provide an example of the difference?
The character's pose communicates more about them than what they're wearing does (although the outfit can still be important).

Take the new Tomb Raider designs that have been put out: whilst she's still wearing a vest-top and has some great cleavage, her facial expressions and poses are what you're more drawn too. The tits aren't the centre of attention.

Compare that to the Underworld box art where they've literally cut her head out of the picture to maximise her tits and short-shorts.

OT: Considering the majority of opinions that are put out on the majority of relationship threads on this website, waiting for gamers to stop acting like women are evil is going to take a while.
 

Falseprophet

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sleeky01 said:
So it's not about the skimpy outfits per se, but how they are posed in said outfits....

Perhaps I have too much testosterone, but could someone provide an example of the difference?
Well, Bob showed quite a few in that video, but some common ones are:

-When in a standing pose, the female character thrusts out one hip to the side and often points one of her toes. This is common among swimsuit models because thinner women often have visible hip bones and this pose hides them. But it's not a relaxed pose and definitely doesn't convey "ready for action".

-Bending over at the waist for any reason that isn't i) picking up something in a non-ergonomical manner or ii) part of a dance/fitness routine. Otherwise this pose tends to convey the message that: i) my assets are on display for you, or ii) I'm ready for rear-entry sex. For most characters, this pose makes no sense.

-The pose from behind where she twists at the waist and looks over her shoulder or off to the side shows off both booty and side-boob. A great way to convey how hot the character's body is, but conveys almost nothing else except "FUCK MY SPINE HURTS!"

-Limiting facial expressions to "come hither", "I'm such a cutie" and blow-up doll pornface. Sometimes there's a good reason to use these, but female characters whose role is more than just trophy or object of lust should probably have other facial expressions from time to time. That doesn't necessarily mean going to the opposite extreme and giving every action-oriented female character the same angry expression. To be fair, male game characters could also use more variety in their facial expressions.

-Jiggle physics. Really, most women engaged in athletic activities secure them, Baywatch notwithstanding. And not every woman has a D cup or larger, especially the athletic ones.

-Skimpy clothing. This depends on context because although chainmail bikinis are worthless as armour, so are loincloths, so a game where the male characters regularly get away with the latter can probably justify the former, for example. But if the male characters get full suits of practical armour while the females always have midriff-baring tops, that's a problem. Basically, if the male outfits seemed designed from a practical standpoint, so should the female ones.

Those are just a few common ones I've noticed as a guy, or heard of from the women I talk to/read; I'm sure the lady-gamers out there can probably point out some more.
 

plugav

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It's an interesting angle, too bad it had to be covered so briefly.

I also think it ties in nicely with the longer and much more focused episode of The Game Overthinker on Bayonetta [http://www.gametrailers.com/user-movie/game-overthinker-32-bayonetta/341237].

Oh, and that article at Comics Alliance is really great (albeit really saddening).
 

garjian

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this article linked below the video is interesting, along with this video.
there are a lot of examples that seem to go against this...
i mean, where theres
there is

but i suppose the problem is that voldo is shown as a mute freak thats supposed to disgust you, and ivy is pretty much shown as a posh dominatrix thats supposed to be sexy?

yeah, i suppose youre right...
wheres the rule63 of
and
?
they dont exist, probably because it wouldnt be attractive, to a mainstream audience at least...

if youve played star ocean and seen how the camera angles up for a shot of Reimi's arse, youll know that thats certainly not going to happen to any male characters today.
and, though i dont know much about her, She-Hulk is a great example of how an incredibly masculine figure turned into a female still results in the same female bodyshape you see on every superheroine, despite the fact that it is completely unrepresentative of female bodybuilders, when it should be way beyond, like the male hulk.

so... i guess we need less hyper-sexualised women with no personality and more hyper-sexualised men being created.

Sounds to me like more female character designers are needed.
 

themilo504

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for the most part I do know a lot of games who avert this its mostly fighting games and hack and slash games really.
then again fighting games are holding games back in general so that?s nothing new.
Also how do you know torneko last name?