The idea that the decision to change the gender of a character (either female or male, it makes no difference) just because it would be "different" is a concept that I can't help but question both as a person who enjoys art and as a artist myself (writer and musician).
Gaming is at a interesting time, a lot of gamers are starting to notice the negative effect that large, corporate publishers are having on the games that they enjoy. They are starting to see that in the end, publishers are going to keep doing the same thing until there is no money left in it, as such, a lot of gamers tend to get bored with the more popular AAA titles.
The effect of this is starting to become obvious to me, a lot of gamers are asking for something "different" even though they don't really know what that "different" thing really is, they want gaming to change, they want publishers to do things to make games more interesting to them but they don't really know what specifically would do it.
So, perhaps this is why we are seeing a lot of gamers on the internet (and Bob apparently) jump on the bandwagon that changing things just to make them "different" or "new" is automatically better, that publishers and developers have to start shaking things up on even the most established of franchises, no character, no story, no concept is sacred, everything should be changed to match the current flavor of the month and this month, the flavor is the sexism debate and if that means we turn Link into a girl for no reason other than to "set a example" or to "be different", so be it.
Look, here is the thing, I want more games with female characters, heck, I even want games that explore the sexism debate in the public forum that is mainstream gaming. additionally, I would love to see more women in the industry who will be able to create more realistic and complex female characters beyond what we usually get now.
With that said, I don't like the idea of changing the gender, race or religion of a character just for the sake of appeasing public opinion. Like it or not, games are art and that means that artists intent actually means something, I don't want to live in a world where developers need to go through a checklist just to make sure that the game they make either directly conforms to a specific social ideal or is vague and generalized enough to not offend anyone at all.
Being "different" is not a good enough reason to arbitrarily change the gender of Link, I am sorry, I know that there is a huge internet thing about that right now but the character has been around for longer than some of you here have even been playing games, Link's gender is part of the characters identity and that means something, it would be like turning Lara Croft into a man, it is just a silly, meaningless solution for a complex problem.
If we want to have more women in games, we need to start demanding new gaming franchises with women as main characters, we need to start demanding that women have a louder voice in the creation of games in the mainstream market and we as gamers need to embrace that diversity.
Switching a famous characters gender might seem like a good idea but it is a shallow solution and one that sets a bad precedent, it cheapens what a character is in a game when the gender of them changes when the wind blows in the opposite direction.
If you want a Zelda game with a female main character, I think we are all smart enough to see the OBVIOUS solution to that problem.
Why not let Link be a male, that is fine, it is not sexist for a male character to be male, seriously, instead, why not let Zelda save him? Would that not make more sense?