Zachary Amaranth said:
Where does she claim that?
Tell you what, what do YOU think her argument is?
"help to normalize extremely toxic, patronizing and paternalistic attitudes about women."
Zachary Amaranth said:
Well, evidently, feminsts and "social justice warriors" are simply a vocal minority, so isn't that the case?
Where? Every article, every news outlet, every public figure. Developers, TV personalities, journalists, bloggers... When did this become the vocal minority?
Silverspetz said:
1) Um, no, just no. Thombsson argued that playing violent video-games would actually CAUSE people to become violent. There is nothing even remotely similar about that and the argument that sexist tropes reflects and continues sexist mindsets in real life.
I'm confused. Are you saying we don't have pre existing violence tendencies from the past eons, or that Anita's argument doesn't draw a causality line between the media we digest and our treatment of women.
Silverspetz said:
The ability to make someone think about something, like an idea or a social issue is the very basis for something to be considered "high art".
Make me think about something and making me act immorally are two widely different things. Or do you blame Sallinger for every murder when the culprit is found with The Catcher In The Rye in his hands? Are we still blaming the Quran for terrorist acts?
Or is literature no longer "high art" because it doesn't make me think about things?
Lightknight said:
I think the thing most people have issues with is her damsel argument. Her women as non-important background or sex toys is generally seen more favorably.
Yes and no. She certainly has stronger ground here, but her lack of experience in gaming shows.
She continually compares NPCs to PCs and finds them wanting. A large portion of her background video "problems" with how these women are treated are a function of them being NPCs and not WOMEN.
Remember, the problem shouldn't be women being treated poorly, it should be women being treated DIFFERENTLY.
Silvanus said:
Stop simplifying things. Media influences people in different ways. It should be rather obvious that if media has an influence, it's not all going to influence in the same direction. Positive images or positive messages can have positive influences; that doesn't somehow mean that negative images and messages cannot have negative influences.
Right. But the argument, as presented, is that video games' effect on gender relations nets noticeably negative.
Considering gender relations has improved as exposure to video games has increased, one has to wonder where the evidence is coming from.
Silvanus said:
No, that's not my train of thinking. It does not follow that somebody who believes games can influence behaviour must believe that they "make people more violent", or that they "lead to extra assaults and death". That's just reductionist on an almost absurd scale.
Remember, this isn't about YOUR argument as YOU put for-- Well, you haven't put it forth, just believed it in your head.
Regardless, this is HER argument (and his) as it presents itself. Although I have to ask: If it doesn't influence behavior in any meaningful way, why should we care? If it does, and causes deaths, why shouldn't we regulate it?
Silvanus said:
Uhrm, well, yes. There's quite a meaningful difference between advocating censorship and not advocating censorship.
Not when talking of the validity of the premise that LEADS to censoring.
If I believe the sky is pink, it doesn't matter if I think we should live it with, or if we should dance naked at noon to worship it, or if we should spend a million dollars to fly rockets up there and paint it blue again: The basic premise is wrong, what I think we should do about it is IRRELEVANT.
Silvanus said:
As for the media, I'd agree the response was bad. It was covered [http://www.gamespot.com/articles/rumor-control-update-bush-bros-in-madden-x05-lands-in-amsterdam-revolution-picsagain/1100-6130286/] in a couple [http://archive.wired.com/gaming/gamingreviews/news/2005/11/69404] of places [http://www.thedailybeast.com/articles/2014/09/04/men-are-harassed-more-than-women-online.html], though.
Yes. It was reported. Often as a matter of fact (while still sneaking in negative information on him). Sometimes in jest. Especially the Mortal Kombat mod that let you play against him.
Compare it to the reporting on Anita's harassment. For giggles compare it to the treatment of the rudimentary flash game where you punch her. Do I have to find links?
The difference is astounding.
The depressing thing is, you know who actually treat them the same are the terrible people who SENT the damned death threats. Or sure, Sarkeesian likes the narrative that this is all some anti woman, "get out of our games!" thing. But for all the vitrol Sarkeesian, Quinn, Wu and the like got, it's not like Thompson, Ebert or Vonderhaar had it any better. The media just didn't care as much... Nor did they.