uro vii said:
Gindil said:
Actually, after watching this* it makes a lot more sense that Anita has a motivation to do exactly that which also addresses her issue of no trope solving as well as showing where she gets her arguments...
*https://www.youtube.com/watch?v=fiUvJNMlqxY
I'm not sure I'm understanding your point here, though I do agree that I would like the discussion to head towards solutions and away from finger pointing. In terms of Sarkeesian's money interests, Uhura makes a very interesting point in this post: http://www.escapistmagazine.com/forums/read/6.820668-The-Big-Picture-With-Great-Power?page=14#19828330
The point is to show that Anita has a gun to her head and she manipulated the movement against her to her own profit. It's not out of character and she's not here to make the industry better, just make her own money.
Gindil said:
As for the examples of sexism, I'll take a few hours and pull together a response with more wholistic examples, but for now the basic premise is the subject vs object roles that men and women tend to fill.
First, the subject-object dichotomy is something entirely different from what Anita described.
Anita relies on talking about objects in one breath, then objectification, which is a huge leap of faith. Second, the huge counterargument is Joseph Campbell's Monomyth theory which says that women that are in distress are in a different stage of the Monomyth theory called the Ordeal. You don't have to ascribe to it, but not informing people of this strong counterargument leaves them woefully unprepared for anything close to accuracy in regards to storytelling debates.
I mean we know right off the bat that most developers are outright forbidden from making their lead characters female by their publishers. We know that women are very very rarely allowed to be part of the audience testers, or whatever they are called.
... So who were the leading heroes in Metroid, Portal, and Portal 2? Parasite Eve, Final Fantasy X, and all of the RPGs where you can decide your gender?
Are you really going to just look at what happened with Nilin and ignore the rest of the gaming industry? And do you not remember how Anita got blasted over Bayonetta? Come on, female protagonists have been in the industry for a long time and that's just the problems with ONE character from a new developer.
It's fairly easy to extrapolate from that that game industry, or at least the part of it that has the power to make these decisions, does not have any interest in sticking a woman or any sort of feminine identification in the role of the subject.
Right... Lara Croft isn't popular at all...
We also know that a huge number of games use women as the object on which the subject and their (or rather, his, usually) story pivots, whether it be the dead girlfriends/wives like from Dante's Inferno, the new Castlevania, Kane and Lynch, Bionic Commando 2009, The Darkness games, Infamous 2, the God of War games, etc. or just the captured ones like from the Mario games, Zelda games, that Star Fox game Sarkeesian mentioned, etc.
... You realize Dante's Inferno is a poem from the 14th century about the sins of the husband that condemned his wife, right? That the new Castlevania has multiple endings and that you even played as girls in the older games? That Kane and Lynch has two really bad guys that don't have their shit together? That BC was panned for its story? That Darkness had the girl headbutt the guy that killed him while the Darkness held you back? That the GoW games were set up like a Greek tragedy and Anita said nothing about all the men you killed such as the Greek pantheon? That she forgot and ignored all the RPGs that Mario has, showing Peach with agency? That Zelda is basically a reincarnated goddess who has her own trials and challenges that she overcomes regardless of being captured? That Star Fox's Krystal is a pretty capable girl while Slippy is mostly the person in distress?
I mean... There's so much about the stories that you're leaving out to come to her conclusions, it's as if you want to use the subject-object dichotomy but you don't really know what it is, nor do you want to understand the stories involved on anything more than a superficial level.
Sure, I suppose they individually make sense within each and every game, but if you're looking at how the game industry perceives women as a whole, they are nearly always just the thing that dies or gets captured in order to make the men do stuff.
If you want to ignore the context to come to a presupposed conclusion, I'm accusing you of confirmation bias. And no, games don't always have the woman dying and Anita hasn't proven that. She just ignores the genres of games where women are stronger while saying that all women fit into one archetype in this regard. That's not a holistic view or even a critical analysis. That's her own projection of what the game industry is.
Let me put this to you, how many decent, strong female leads has the videogame industry produced in comparison to the number of male leads? I could list off dozens if not hundreds of male leads off the top of my head, while under female leads we have Faith, Jade and at a push Lara Croft. The fact of the matter is, if you look at the roles of women in videogames, they are nearly always plot points instead of characters, and sure some men are as well, but no where near the majority and men get to fill an array of roles beyond lead character motivation.
Play Metal Slug. And ShockTroopers. And Samurai Showdown. Or Mass Effect, Dragon Age, Metroid, Portal, Parasite Eve, Giana Sisters, Bleed, Ms Pac Man, Mark of the Kri, Heavenly Sword, or the vast amount of games that have a female character that you can play as from back in the years or even now.
EDIT: Right well, the more wholistic examples post turned out not to really justify it's own post, so I might as well just list those examples here. We have the disgusting point in both Duke Nukem and Duke Nukem Forever with the half naked girls that have been arbitrarily put in to be mutilated and are asking to be killed, no men mind, just ex-sexy girls.
Uhm... The girls... Yeah... About that... You see, remember Aliens? Remember how the chest hugger thing worked? Go to about 1::45 of this* video (NSFW) to figure out what wasn't being said in Duke Nukem. Also... Remember... This is a
parody game that basically isn't trying to tell a huge message of saving the world. Duke is supposed to be the objectification of men and all the stereotypically 80s horrible parables that stands for. I just can't believe we're talking about Duke Nukem as if it's the next classic of literature instead of a pop fiction knock off...
We have Bayonetta, who exists for the sole purpose of eye candy,
You might want to check her personality and how she beats around men in the game...
as do the Dead or Alive girls
Titillation, maybe, but Tina's a wrestler, one's an opera singer, a few kunoichi, and ironically the main character of the game is a female, so... What exactly is the problem here?
and I'm pretty certain the original Lara Croft and her ridiculous proportions sit here as well.
Why yes... A bug in the game made her boobs big. But let's not forget how much of a great adventurer she is or how her personality is pretty fun, let's just complain about how she's marketed... I'm sorry, but what exactly is the issue here? That she's marketed poorly for someone so accomplished (where her new retcon seems to fix that) or that having big breasts made her less of an adventurer?
I know I mentioned God of War, but I should also point out that just about every woman in the series either dies or is there to have sex with Cratos and put tits on the screen.
Okay... The ratio of men dying to women is about 100:1 and I'm discrediting the monsters considerably. You literally had Hades, Poseidon, Icarus, Ares, and Hercules as bad guys and you're going to tell me that the
women died poorly? You pushed a guy into a furnace to open a door. Come on...
We have the array of women in fantasy and fighting games who seem to have decided the best way to protect themselves is to wrap themselves in as little metal as possible, obviously for eye candy purposes.
... Uh... No... Dragon Age 2 and its aethetics worked and unless you have sources, I'm not taking that seriously.
Even when we get to play as a female that is even slightly self-sufficient they either have to have Lara Croft-esque curves, or be in a skin tight jump suit and radiating sexuality, like Arkham City's Catwoman or Bayonetta.
So let's forget Harley Quinn's... Psychosis to just make it seem as if all women would wear a Joker-esque outfit showing how they're the queen of hearts or are we to believe that women don't want to play as sexualized fantasy characters?
And again... That's kind of the point of Bayonetta. So what exactly is the argument here? Humans aren't highly sexualized creatures who don't like fantasy characters that have rippling muscles for men while women get to play as fantasy adventurers that take out every male in the world and travel to the ends of the earth searching for treasure?
Hell, even Mass Effect, which is a series I adore and is overall pretty good on the sexism thing, has the Asari, a race of sexy, big breasted aliens. And there is no correlating examples whatsoever on the female side.
*blinks* If that's all you got about that game, and not the hundreds of variances of species in the galaxy, Gods help you...
Sure, characters like Cratos aren't wearing a huge amount, but that has bugger all to do with with sex appeal and everything do with making male players feel like a muscled bad ass. Again, we get ugly grizzled male leads like Marcus Phoenix, but a not single corresponding female lead of the type. Simply speaking, games are made with a male audience in mind and with absolutely no regard for the female audience.
*ahem*
Kratos.
And look at Chris Redfield, Leon Kennedy, and every other character that isn't Mario for the past few decades. The fact is, there's more machismo than you can shake a stick at. Contrary to your belief, that is indeed objectification of males. And no, you still haven't looked at this holistically. Because the main games that are more gender neutral are RPGs and MMOs where you even have to save Superman, or a woman saves herself (FFX).
Do you see a lot of normal characters that would be overweight badasses? Thing is, seeing a Bo Rai Cho (MK series), Rufus (SSF4) or Bob (Tekken) is not the norm in action games. I think the last time I read about an "ugly" girl would be either Gears of War or the Witcher, but if your entire point is that females are supposed to be ugly... I mean... Really? I just don't know what to say...
Gindil said:
You're shooting the forest for the trees. Anyone can pick up troll behavior and say that's "representative" of the rest of the culture. That's exactly what Bob did here. A troll wants a reaction and works to get one. That's why they're a vocal minority. You ignore trolls because they're not there to support a viewpoint. They're there for a reaction. Saying that the gaming community is responsible for the behaviors of trolls is like saying a guy in California should put a leash on the dog in Florida. It doesn't make any sense. It doesn't make any sense that I'm to blame for the actions of 4chan and trollish behavior. Sure, the comments are bad. But they are a minority of the discussion.
I'm not saying it's representative of anything, at this point I'd say geek culture is far to expansive for anything to be representative of it. Trolling is, however, an aspect of geek culture and I'm going to stick to that because lots of geeks troll. [/quote]
And use sarcasm, and joke around, and otherwise be human while also being parts of other gaming cultures instead of being summed up into a huge one that's a big target for blame gaming.
Sure, not all trolls are geeks, but as I was saying with my overlap point, we have loads of people in the geek or nerd community who are trolls and troll in relation to their geek association. I think it's no coincidence that the feminist who relieves the most bile is the one who is trying to uproot aspects of geek culture.
If she were trying to do something than making money off her imagined plight, I'd agree. Sadly, all she's doing is creating a perpetual gender war that's regressive. It's why I personally believe more in other people like Extra Credits or Nostalgia Chick who at least back up their issues with sources. Anita won't do that and her language choice is too biased to be taken seriously.
I agree that they are a minority, but at this point that doesn't necessarily make them a small group and they're a hell of a vocal one at that are giving the entire community a bad name and understandably so since firstly so few of us seem willing to confront them and secondly since now that the sexism debate has been brought into the public eye, a lot of the non trolls seem unwilling to accept any change towards a more equal perspective on women within the industry.
I'd argue the same about Anita.
Gindil said:
... Yeah, that just makes no sense. "It's not about her, it's about the attacks she received." But then that is still focusing on the few attacks that she received as trolling responses over the criticisms that she hasn't responded to. It's an emotional plea that ignores actual conversation about the points raised. Politicians love doing this.
Except it demonstrates the perception women in the industry. Trolling or not, we've seen a sizable chunk of the community has absolutely no issue with acting in a misogynistic manner just to get their stupid pot shots off at a feminist. We've also seen as a result that a much bigger part of the community doesn't seem to give a shit about how women are perceived or treated within the community.
... No it doesn't. It doesn't show how popular games by women (Portal) or help them get in the industry at all. It's just a perception held by a select few such as MB because he failed to capture people's interest in this topic when he talks about it. He tried twice to explain why he liked Other M: and the gaming public tore him a new one. I'll theorize that's partially the reason that he wants Anita to bring up this argument because he hoped she'd talk about it better. Sadly, she doesn't. Her discussions leave the industry worse off. She wants game developers to self censor, not utilize the Damsel plot at all, and basically make women as just a stronger species in general. That just doesn't make sense without a lot of explanation for this. She wants women to be stronger, she can make her own game. Just my take on that. Oh, and she should stop "pirating" other people's arguments. She just isn't good at stealing from Extra Credits and Nostalgia Chick.
Gindil said:
"For every action, there is an equal but opposite reaction."
And loads of people calling her a fat ***** was an equal but opposite reaction?
When she did it first? Newton's second law works both ways.
Gindil said:
Which puts us yet again to the point you keep missing. You keep responding that this is a product of geek culture. This is not true. 4chan has a unique community the same as there are various gamer cultures. I love being a geek, gamer, or whatever else but I hate how people continuously lump me and people I enjoy talking to into the same pool as trolls. It's beyond insulting. We should have the conversation of Anita vs 4chan, not gamer culture. Because the gamer culture responded by showing that her arguments are illogical and shallow. So I implore that next time, learn why 4chan is known for trolling people and the reactions they want. Stop blaming separate cultures for things they did not do.
And again, I don't buy that. Like you said, things aren't black and white and 4chan and geek culture are far from mutually exclusive. In fact I'm just about the only one of my friend group that identifies as a nerd and doesn't go on 4chan. You may personally have nothing to do with 4chan, like me, but that doesn't mean nerd/geek culture doesn't. Trolling is as much a product and aspect of geek culture as it is of 4chan and the likes.
By who's standards do we push for trolling? Because people have a computer? Come on... This is trolling*. It's not a product of anything but immaturity from others and shouldn't be taken seriously. Yet people do it. Some people are getting taken out of the situation slowly like Aris but it is occurring that gaming is becoming more inclusive.
*http://fatuglyorslutty.com/
Gindil said:
Uhm... Your argument is that gamers make misogynistic comments based on not liking what Anita is doing because she's a woman. That's exactly what you're doing by claiming that gamers couldn't respond to her civilly (which she will never comment about anyway).
And as I've said, you're confusing those trolls with gamers that didn't care about Anita until she spammed Kickstarter for sympathy.
Seriously, how did you get there? I never said anything about gamers being unable to respond to her civilly, in fact after literally spelling out in previous posts that these aren't the majority of games, that many people do have perfectly valid criticisms of her and that I myself think some of her points are nonsense and literally saying in the post you quoted "no one is claiming gamers are all misogynistic, I have now in fact repeatedly said the opposite", I really cannot understand how you concluded that that was my argument.
That's Anita's argument and you seem to be in agreement with it. You use terms like "sexist" along with "comments" or "trope" in conjunction with a plot narrative. So I'm going to get the feeling after time that you agree with her argument that misogyny in video games is rampant. It's rather hard to come to another conclusion when that supports believing that trolls represent the gaming community en masse and trying to support Anita's points when she relies on rhetorical arguments and a misreading of games...
The feeling I'm getting is that our argument is mainly reliant on questioning if 4chan represents the gamer community for them to be a spokesperson for the masses. Given how large gaming is, I don't think that's the case. I think that the gaming community is diverse and we unfortunately don't have mechanisms to help us when we're attacked by demagogues (yes, I believe Anita isn't here as anything other than her own private benefit) and others for being anti-social "misfits" while the industry makes billions. I can't make the case that 4chan represents the gaming community as a whole. I think they're mainly trollish who attack a target for the lulz. Go into other communities, you'll have one or two trolls, but you either get accepted or rejected based on what they value. If I were to talk about Dark Souls, I'd try to know more about it. If I'm just a visiter to Neogaf, I'd be ostracized for a while. But that doesn't mean both of these communities represent the entire gaming culture, such as retro gamers, Xbox gamers, PC gamers, and others. That's my main issue that seems to be the recurring issue.
Fair enough, disagreement agreed upon.[/quote]