The classical weapon lineup - classic or cliche?

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Daniel Cygnus

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The only thing that really bothers me is the ridiculously awesome gun you never get any ammo for. Id's gotten really bad about this. (Doom 3's BFG, Quake 4's Dark Matter Gun). It's an awesome gun. I want to shoot it without waiting half the game to get another bullet for it. :mad:
 

braincore02

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How about a gun that shoots time portals that make your enemies instantly disappear into a space/time void. Only problem is they're randomly spit back out of the void and you don't know when that'll be. Better have your pistol/shotgun/machine gun/rocket launcher ready when that happens.
 

Mr.Squishy

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D-Mic said:
It's an awesome gun. I want to shoot it without waiting half the game to get another bullet for it. :mad:
Not to be offensive, but this is exactly what I'm talking about. Wouldn't running around with a BFG for half the game with almost unlimited ammo make it terribly boring, as well as remove all semblances of an actual challenge in the game?

Macgyvercas said:
I quite enjoyed the gun that shoots shurikens and lightning.
As did I, and the rest of Painkiller's weapons, the Unreal Tournament series' guns and most likely Borderlands' weapons if I had played the game, but I'm kind of broke now. Case in point, these games are often considered somewhere between good and great, but how do we replicate that same sense of greatness?

weary said:
Introduce magic make anything possible... end up complaining how everything is either a fireball or lightning
*Shudder* I've seen this problem before (coughcoughoblivioncoughcouh), but that's one of the reasons I play D&D and Baldur's Gate, you have a wide variety of spells that are unique yet useful in at least one relatively common situation.
 

almostgold

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I would like a weapon in a multiplayer FPS that operates like Portal's gun. Imagine the possibilties
 

Daniel Cygnus

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Mr.Squishy said:
Not to be offensive, but this is exactly what I'm talking about. Wouldn't running around with a BFG for half the game with almost unlimited ammo make it terribly boring, as well as remove all semblances of an actual challenge in the game?
Doom 1, 2, and Final gave you all kinds of ammo for the BFG, but still managed to be pretty tough.
 

Mr. GameBrain

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I want guns that utilise magic!

But the twist would be that like FF, the guns would have different magic levels.

Get a "Fire 1" gun, and pick up its respective upgrade on another part of the map, then it becomes a "Fire 2" gun.

But, the twist would be, that using different guns with allies produces a combined effect, (a la spell combining in crystal chronicles).

Position yourself and your ally on opposite ends of a corridor, you fire your "fire 1" gun, your ally fires his "ice 1" gun, when the shots meet, they make a large "gravity" orb appear that an opponent passing through would get caught in, slowing them down to a crawl, allowing an easy kill with conventional weapons.

Combine 2 fire shots, and you get a much larger contact explosion, doing large area damage.

Of course, these guns would have to be limited in supply and relatively short on ammo, so that people don't spam them, but I still think it would be cool!

EDIT: Either that or make a Paradox Gun.
Shoot an ally with a Paradox Gun, and create a time duplicate (which does the same things that your ally has already done), that explodes after a period of time, (set by the charging time of the gun itself)
Could be useful for defending and operating bridges, creating suicide duplicates, (your ally runs to the enemy base, runs back or dies deliberately, get hit by paradox gun, time duplicate runs into enemy base, then explodes in the middle, while you and your ally flanks via another route to the enemy base, to capture the flag)
 

shadow skill

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I would like to move away from FPS' for a second and discuss hack and slash games. Most of the time we get stuck with swords. Even if you do get other types of weapons the swords will always end up being better than just about every other weapon. We never really get to see characters that work with halberds or spears, etc. It does get kind of boring to see the same exact weapons, with the same general properties and by extension the same general usefulness.
 

TimeLord

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Aug 15, 2008
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An FPS must be made using Worms Armageddon guns

NOT Worms 3D for the love of god
 

zyoto12

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Aug 23, 2009
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Borderlands kind of has this covered. Seriously, scoped auto shotgun that shoots explosive bullets.