After much deliberation, these are the accepted sheets. I will post the introductory statement shortly, and will add you all to a group. Please note that this is still open for new and re-submissions. If you have one, please PM myself or Iron.
JokerboyJordan said:Name:Virgil Negrescu
Age/Gender: Male, Physically 27, Real Age= 83
Appearance (Picture = +10 points): Tall, his skin is a pearly white. He has flowing silver hair and gaunt features. His eyes are bright red, and those who stare into them are susceptible to his suggestions for a short time.
Wears a tattered black cloak acquired from a dead necromancer over leather armour, complete with a hood to hide his face during daylight.
Although his arms would be covered.![]()
Race: Vampire
Background: Virgil was born and raised in a small town in Romania, the son of a Blacksmith and the local herbalist, he was taught both disciplines, whist he was more competent at the use of herbs.
As a child, he was to be afraid of the dark, as there were ancient evils out there that preyed on the ill-protected. Virgil was told to pray and look to God for answers to his troubles.
One desolate night, there came a creaking from the door, and padded footsteps from the dark. Virgil was awoken to the screams of his parents throats being torn out.
There was blood everywhere, and as he screamed for help, the stranger set on him.
At the instant the vampire bit on him, Virgil remembered of the silver knife under his pillow. He reached for it, found the handle plunged the dagger into the parasite's heart.
For the next few hours, Virgil lay in silence, as he slowly bled into straw in his mattress, his vision blurring until he drifted out of consciousness.
Then he woke up.
Virgil was alive. He looked around the room. His parents were still there, dead. It wasn't a dream.
He saw the vampire on the floor, dagger still in his chest; he realised what he had now become.
He hid himself for many days.
But eventually, rumours started to persist, that one of the baker's daughters had found a body near the Negrescu house. Once the villagers had gathered into a stereotypical angry mob, they marched over to the house.
They found the body of the former vampire, they assumed that he had been slain purposefully, and went to congratulate Virgil.
However by that time, the lust for blood had overtaken him, and he approached them from the shadows and slew every last one of them, before feeding on their still warm bodies.
Disgusted at himself, he sprinted off into the night.
He wandered Europe for many years, losing track of time, his memories, and his hope.
He became a sword for hire, sometimes as a guard, or a bounty hunter that was even hired to hunt the supernatural.
Virgil learned swords skills from various tutors, to further enhance his abilities.
Now seeks a cure for his affliction, or at least knowledge of it. Heard a rumour that it was in Prague.
Personality: Vergil is a generally a calm and stoic individual, he holds friendship and trust in high regard during these troubled times, especially because of his condition.
He has a bit of a gambling problem, recently he lost his entire sum of savings in a particularly risqué card game, although he was able to retrieve his gold after the winner in question was ousted as using magic.
Because of this and other past experiences during his years as a witch hunter, he is distrusting of other magical beings in general, seeing them as liabilities.
He sees the hypocrisy in this, but sees himself cursed, although with a few benefits that he can't help but use.
Weapons: Bastard Sword (Broad-Bladed), Two Push Daggers.
One other skill: Knowledge of herbs, to create remedies, treatments or even poisons.
Powers: Above-human strength and pain thresh hold; powers of seduction that can initiated by staring directly into his eyes or by skin-to-skin contact; above-average healing and can meld into shadows at night.
All of these abilities are more powerful at night, and are significantly boosted after having recently fed on blood.
And all are constantly weakened the longer he is deprived of blood.
Tiger Sora said:Name: Volke Nacht
Gender: Male
Race: Human/Demon
Age: 32
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Now minus the scarf and add in the rapier and guns to the belt.
His teeth are all large fangs except the back four molars. His tongue comes to a sharp point. Reasons why he wears a mask.
His skin, starting from his lower back has been turning a black obsidian color. It's crept up to the back of his neck and down mid leg. It's not diseased so he's figured it's part of his condition.
Red iris, cat eye pupils.
Weapons:Two English made flintlock pistols (English proof marks filled away). Two daggers and keeping with the style of the time a double edged Rapier.
Back story: Born in Munich, The Holy Roman Empire. His mother had been possessed by a demon at the time of his conception. The demon didn't warp his body but instead darkened his soul. Volke's birth into the mortal world killed his mother and destroyed the demon possessing her. This allowed him to not be fully and eternally corrupt, though his blood was that of a demons and is caustic to all but him and hell spawned. Since his body was normal it was just thought the strain of childbirth killed his mother, the darkness within him went unnoticed. It wasn't until he was older his body began to change, starting when he lost his baby teeth and fangs grew in place. At puberty his eyes changed.
Growing up Volke was a thief and pickpocket becoming quite adept at the arts. He was self taught to fight with blades. Volke advanced deeper into the underworld, becoming a contract assassin/collection agent at 19. During this time the need to read and write became necessary and he learned the basics out of a private school, which was paid out of pocket.
In the summer of 1663 the 25th year of his life. Volke was contacted by Baron Himrich von Rolkmin of Saxony, though not personally. He was offered position as a black hand for the Baron. Essentially a personal assassin and spy. He considered the offer heavily. Concluding that the closer presence to the political elite of the Empire was in his benefit, and with the coin and perks, was an offer only a truly insane man would pass. Freelancing now in his past, Volke was moved between several countries in duty to the Baron. England, Spain, Russia. Gathering political, military and economic information to benefit the Baron some which was passed over to the Holy Empire rightly. Some kept for his own dark purposes, netting considerable wealth.
Skill: Subterfuge (Will lie, cheat, steal, distract and otherwise do anything in his power to win or gain.
Modifiers: +2 dodge. +1 stealing
willofbob said:Name: Mezido Vari
Age/Gender: 46 years, male
Appearance (Picture = +10 points):Imagine him with a wide-brimmed hat.[img/]http://images.wikia.com/assassinscreed/images/c/ce/The_count.png[/img]
He also wears a mask called "L'Esecutore" (the perfromer), to allow himself to delve into the Id. The mask is mainly green with a devious grin painted on it and stylised with feathers and gold brocade.
Race: Witch
Background: Born into a wealthy and influential family in Venice, Mezido showed a great interest in both art and politics. By thirteen, Mezido already had a few friends in high-places in his home city and was a relatively good swordsman. His education was high class and respectable, but his tutor never expected him to pick up his message of "use every tool at your disposal" to heart as much as he did. At 23, he began practising witchcraft and manufactured his mask L'Esecutore to help him delve into the more eccentric reccesses of his psyche that his high-class, refined upbringing would not allow. For twenty years he was a well known underground Witch, but managed to use his connections to avoid capture until he was caught red-handed in the middle of a ritual.
Personality: When not wearing L'Esecutore, Mazido is very polite and refined, with a penchant for sharp wit (one of the only qualities he shares with his other persona), he is very fond of politics and the gentlemanly persuits with a mean streak. He takes great pride in his looks at all times, but when Mazido, he tends to take better care to look regal.
L'Esecutore, on the other hand, will do anything that pops into his head and is in his power. That is the power of a mask, it lets you do things you wouldn't normally do. L'Esecutore is a profound actor and loves to play the crowd. He has a wicked sense of humour and a love for the simple pleasures with a hatred of the landed gentry. Never one to be outdone and always one to make an entrance, L'Esecutore always seems to think he's at a party.
Recently, Mezido has started treating L'Esecutore like an actual sentient being, and has begun hosting very one-sided conversations with it. His Mezido persona has become even more neat and meticulous, almost to the point of obsessive compulsive disorder, while L'Esecutore has become increasingly eratic, nearly to the point of Mania itself.
Weapons: A sabre of folded steel with silver brocade made by a highly sought after Venitian craftsman.
A wheel-lock pistola, very ornate and well balanced.
A selection of pins to be used in the heat oc combat.
One other skill: Persuasion. Mezido is a very charismatic gentleman, with or without L'Esecutore, and has little problem with persuasive speach, mostly used to deal with crafty demons and get passed checkpoints.
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ThreeWords said:Name: William Arnup
Age/Gender: William is man in his late thirties
Appearance:
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William Arnup would resemble this, but for a few differences. The first, of course, is that the firearms depicted do not exist in his world. Instead, he wields a great mace, whose head is fashioned in religious iconography, and forged in iron with etchings of silver. Second, he is not quite as old or as scarred as in this picture; his hair is not silver but black(though with flecks of iron grey). Further, his face is smoother, both of lines and scars; his age is masked somewhat by an energy that lights up his eyes, and he bears only one mark: a trio of parallel lines granted him by a werewolf.
Race: Human, pure and proud.
Background: William was raised in a family of pious, devout city-dwellers, and his youth was spent in comfort. As such, it was easy for him to believe in a just, fair system of divine authority, and he built a solid belief in the Saints. He trained as a minister, and set his heart on going out into the world and spreading the Immaculate Lore.
It didn't take long for reality to catch up with him. The wealth gap, the fear and hatred, and the quiet civil war were a terrible shock, and poised him for a terrible crisis of faith. Instead of renounce the Saints, he instead clung to their doctrine, and blamed the terrible situation not only on demons, witches and heretics, but also on the mainstream religion, who he decided had deviated so far from the Lore that they themselves were heretics.
Suddenly, William found himself alone in a world of heresy, lies and evil. He could not return to the city, to his friends and family, for they were damned, one and all, and would betray him in an instant. He chose the only option available, and disappeared into the darkness, giving no account of his intentions. It has been many years, but still he travels constantly, looking for wrongs to right and people to convert to his very own True Faith.
Personality: William clings to his faith as the pillar of his sanity; it shapes his personality form the inside out. In neutral company, he is quiet, polite and sometimes even friendly; he seeks to give aid to those who need him, and lives by a strict code of morals.
On matters of religion, he is passionate and charismatic, but rapidly gets aggressive if contradicted. He will fight his own belief, regardless of personal safety.
In combat, he is quiet, collected and calm, lashing out with precisely channeled fury and surgical savagery. He has been known to quote scripture in the heat of battle.
Weapons: William's mace is designed to be light enough to swing in one hand, but heavy enough to give a transformed werewolf a headache. The head is forged in iron, designed like a holy icon, though with care taken to provide savage spikes and edges to maximize damage. The silver is decoration, blessing and weapon in one, for it will burn a werewolf on contact.
He also carries a small crossbow, accurate only within around 15 meters, and which is capable of firing two shots, and being held in one hand. It's complicated mechanism, however, means that reloading it takes time, and it is usable only once in an encounter.
William has also been known to fight wielding a flaming torch, which he carries with him. Again, this takes time to prepare for use; it is only usable if he equips it before combat, or finds a quick way of lighting it.
One other skill: William has a latent magical ability, such that when he speak with fervor, his voice can inspire courage, devotion or fear in those who hear it. He has no conscious control over it, but is aware that sometimes, when he speaks, his words have a power to them. On some level, this is highly disturbing to him, and if confronted directly, will be a cause of great distress and self loathing.
Voidrunner said:Name: Erland
Age/Gender: 23 but has the appearance of one far older, male
Appearance:
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Human form, aged beyond his years, wears a wide brimmed hat and has amber eyes
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Shapeshifted form, Great Grey Owl
Race: Shapeshifter
Background: Where Erland was really born is unknown, he was found wandering through the snow drifts near a remote Norwegian community at a young age and spoke nothing of what happened before this time. The community still practiced the old ways and life there was hard. Erland was unsuited to this lifestyle and did not learn fast, earning him a reputation for incompetence to the point it was suggested that he wasn?t a fool because he had been abandoned in the snow and had rather been abandoned in the snow because he was a fool.
In order to become a full-fledged hunter for the community, Erland first had to pass a test where he was to stay awake in the woods all night, a task he failed multiple times. In desperation he performed a ritual to contact Loki to ask him for aid. He fell into a trance where he did indeed communicate with Loki who promised to give him the ability to stay awake at night as if it were in his nature. Not understanding what Loki was suggesting Erland agreed and also asked if he could be made wise and have the eyes of a great hunter.
When he awoke from the trance he could barely keep his eyes open despite the fact it was the middle of the day and he had just been resting. Everything around him seemed far too bright and even his legs felt unsuited for walking. His strange behaviour worsened at his final meal where he ate only raw meat and was struck by strange compulsions to regurgitate his food as if his stomach could not digest it. Despite this, he was sent out into the woods all the same to perform his test; the hunters expecting to find him curled up asleep where they left him like every other time.
Instead, the moment they were out of sight, Erland was overtaken by his transformation, slipping in and out of consciousness in a horrendous nightmare. At times he would wake up to find himself flying through the air or find himself sprawled on the ground eating rats. For days it seemed that he rapidly swapped between man and beast, with little control over either form until final the man and the owl became one. Yet when Erland stumbled out of the woods he was no longer the same man that went in, aged far beyond his years, walking with a pronounced limb and perhaps the strangest of all, his eyes were now amber in colour.
Needless to say, Erland could not well stay in civilised society now and he left to wander all over. In solitude he gradually learned to restrain his bizarre eating habits and tried to correct his sleeping pattern with varied success. After stealing a wide brimmed hat from a sleeping traveller and fashioning himself a staff Erland drifted through villages, passing himself off as an old man. However he never a found a place where he felt he belonged and always returned to his wandering. Unfortunately he attracted a little too much attention in Prague and was arrested on suspicion of being a witch.
Personality: Aged well before his time, Erland appears to be in a permanently foul mood, his short temper punctuated by endless grumbling, pessimism and excessive paranoia about the most mundane of things. Behind all this though, he still has good heart and would intervene to help someone, albeit grudgingly.
Weapons: Staff, short sword
Woodworking: Erland took up woodwork as a hobby, learning from the village craftsman to fashion simple objects, he does this mostly for amusement.
That Annoying Guy said:I have no idea if you guys have started or not but if it's OK (and if there's room); here is a character Sheet.
Sorry if any of this seems shoddy, I am very tired right now. Please let me know if improvements are necessary.Name: Bartholomew Frall
Age/Gender: 33, male
Race: Werewolf![]()
Dresses basically like this minus the hood, the kilt-like part, gloves,and the shield. He also has snow white short hair, blue eyes, and darker coloured stubble & eyebrows; he stands about 5'10"
Background: Bartholomew was once a renowned Ukrainian merchant, traveling all over the European country side selling his priceless wears. He chose to be a merchant much like his father, who had been ambushed and mercilessly killed by a witch. No body had been found. This had led him to believe all witches are evil and that one day he would find the so-called witch that murdered his father. At 17 he was given a position in a merchant caravan as a sort of caretaker for the horses and men in his company given such chores like cooking and cleaning. Eventually he was given a crossbow for protection at 22 and had carried it with him ever since. One night while sleeping near the fire screams of agony could be heard as if the men were getting torn limb from limb; assuming it to be the witch he readied a bolt. To his dismay it was not the fabled witch he'd hoped for but something bigger; before he knew it the large monstrous figure jumped onto him and bit into his left shoulder, the pain caused him to black out.
Bartholomew awoke several weeks later with another traveling merchant company and it was clear to him and the travelers who found him what he now was. As soon as he could he packed up his things and left to his previous campsite only to find the decomposing remains of the dead, no one other then Bartholomew survived. Everything for the most part was still intact and so he grabbed anything he could salvage and left never to look back again. He later became a traveling merchant, alone, not wanting to lose people that close to him again. While fencing weapons and tomes in Prague he was arrested for conspiracy of Witchcraft.
Personality: He's a rather nice guy, whole-hearted, and funny but cautious all the same. He enjoys reading books and tomes especially ones of arcane arts and witchcraft, which might have been the reason he was arrested in the first place. He is slightly religious and has been caught praying at times during dire situations though if seen, would scoff at any accusations.
Weapons: Bartholomew carries an oak crossbow w/bolts, and a falchion at his side.
One other skill: Cooking. Though I like the idea of licking things
TheIronRuler said:.
Name: Andrei Moshonov
Age/Gender: 37, male
Appearance (Picture = +10 points): Short brown hair and a dark left eye, his right eye socket is covered with a grey eye-patch. Behind it lies a maggot infested bloated eye which belongs to the one eyed demon, a gift which allows Andrei to see beyond men and beyond things. He wears leather boots and trousers, a belt with various tools and a couple of vials on it. He carries a large satchel he hangs from his side which is filled with various vials and bottles of different ingredients and potions. He carries around a composite short bow and a quiver of ten short arrows attached to his belt. A small knife, one end jagged and the other very sharp rests on his right hip, attached to his belt.
Race: Son of a Witch, has the eye of the one eyed demon.
Background: Born in a hut in a small village in Poland, Andrei saw his father off when he was four and never met him again. He perished in the war against the Russians. He fled with his mother and older brother from the marching armies when he was eight and headed west, avoiding Russian and Swedish troops. They stopped at the border with the Austro-Hungarian Empire, settling there and trying to lead their life peacefully.
But Andrei's mother couldn't be left alone. She was often heckled and regarded as a witch, even after she had left the lands of Poland the local populace remained the same ignorant folk. Ointments from plants became demon's gifts and herbal brews turned out to be the devil's spit. His older brother began hunting in the forest under the guidance of a local poacher, and he then taught Andrei how to hunt.
One expedition into the wild forest ended badly. Locals, enraged by the old woman's supposed contact with the devil began threatening the boys, but then decided to end it all and see if the woman could bring her sons back to life. They hunted the duo down and hit both Andrei and his brother. When Andrei's brother appeared at their mother's doorstep, he was already spent. He would die a few hours later from a loss of blood, an arrow sticking out of his stomach. He kept himself on his feet so he could return Andrei home that was injured relatively easily. He had lost his right eye and an arrow pierced his right arm, his mother quickly began to treat both of her sons.
Crying out for assistance in her time of misery, she agreed to a bargain. The life of Andrei's brother could not be spared, but Andrei could still be saved. The demon allowed his mother to borrow his eye and give it to Andrei for safekeeping, as long as his mother would give her eye to him for safekeeping. After recovering from his wounds, Andrei confronted those that killed his brothers and destroyed their lives. Answering the call of the one eyed demon, Andrei looked at him with his maggot infested, pulsating right eye and smiled. He and his mother would learn many great things from him, and with such knowledge they travelled Bohemia, peddling real magic and alchemy.
After his mother's demise, Andrei left the business of a traveling salesman and began to wander the wastes, seeking the guidance of the one eyed demon once more, the eye a reminder of his mother's debt and his gratitude to the demon.
Personality: Kind and generous, Andrei will gladly help those in need. He acts friendly and trustful, though he himself trusts no one besides himself and his dearest of friends. He is a competent salesman, even though the lack of his eye turn =s some people off of the goods he peddles.
Weapons: Short composite bow, small knife. An assortment of potions that can enhance Andrei's perception and endurance, including night vision and summoning various critters. The eye of the Demon, which allows Andrei to see certain types of evils with it.
One other skill: Working with animals - Stripping hide, cutting meat and making delicious venison cabbage soup.