The genre is still going quite strong, I think. There have been plenty of good games in the past few years, such as the Relic RTSes, Men of War, Sins of a Solar Empire, Supreme Commander, World in Conflict, the Total War series, etc.
Now if you want to argue that because resource-gathering games are getting rarer, the RTS is dying, I would point out that that would be like complaining that the RTS is dying because turn-based strategy games are getting rarer.[/quo
YuheJi said:
The genre is still going quite strong, I think. There have been plenty of good games in the past few years, such as the Relic RTSes, Men of War, Sins of a Solar Empire, Supreme Commander, World in Conflict, the Total War series, etc.
Now if you want to argue that because resource-gathering games are getting rarer, the RTS is dying, I would point out that that would be like complaining that the RTS is dying because turn-based strategy games are getting rarer.
I guess when I say the RTS I mean the more classical RTS. To me, taking the macro out of a RTS, is like taking the bread off of a sandwich. With everything together the sandwich works, but with just parts of it, you wouldn't really wanna eat it, but it seems like I am one of the few left who see it this way.