Yikes. [https://www.polygon.com/2020/2/19/21132128/gamestop-employees-report-extreme-pressure-desperate-bosses]
Only a matter of time before they go the way of Blockbuster. I?ve grown to appreciate the convenience of buying digital, but the impending loss of physical ownership of software leaves a sour mark on the industry as a whole. Charging the same $60 for digital is kinda sad, but it?s a way to offset ever-increasing development costs. When I think of spending $80 on Turok 2 back in the mid 90?s for example it doesn?t seem like that big of a travesty.
Also it?s not unreasonable to think even a digital game can have a resale market. It?s still considered a good, where transfer of ?ownership? would remain the same regardless if it?s a physical copy or not. It essentially seems to be a strong arm tactic of the digital storefronts to disregard the possibility. Just offer enough sales and hopefully no one will really care.
Only a matter of time before they go the way of Blockbuster. I?ve grown to appreciate the convenience of buying digital, but the impending loss of physical ownership of software leaves a sour mark on the industry as a whole. Charging the same $60 for digital is kinda sad, but it?s a way to offset ever-increasing development costs. When I think of spending $80 on Turok 2 back in the mid 90?s for example it doesn?t seem like that big of a travesty.
Also it?s not unreasonable to think even a digital game can have a resale market. It?s still considered a good, where transfer of ?ownership? would remain the same regardless if it?s a physical copy or not. It essentially seems to be a strong arm tactic of the digital storefronts to disregard the possibility. Just offer enough sales and hopefully no one will really care.