Well, I do know a number of Japanese publishers have nothing but contempt for the global market as of late because they aren't dominating anymore. But with the growing number of non-Japanese (or non-Eastern) game developers from the US, Canada (especially Montreal), and the entirety of Europe, I cannot see how their domination was going to last.
Western games appeal to western cultures more than eastern cultures?
WHOA! YOU DON'T SAY?
So why did Japan own half the game market for so long? And why have they only declined in the last decade or so?
Japan enjoyed full-on game market control for nearly two decades thanks (broadly) to two things:
1) Nintendo rebooting the game console market following the Atari (western consoles) crash in the 80s, effectively giving Japanese developers a HUGE chunk of the popular game market share (Nintendo had a monopoly, and yes, behind closed doors, were colossal dicks to developers they didn't like).
2) Japan's advantage in the electronics manufacturing industry, especially in the 80s and 90s.
Due to their proximity and importance to the Japanese economy, Japanese markets were FLOODED with electronics in the 90s. This lowered the cost of entry into the gaming hobby for the average Japanese citizen, and greatly reduced the stigma associated with being any kind of "tech nerd".
Basically, Japan had a head-start in making gamer culture mainstream, relative to the rest of the game market; so it was THEIR game culture that dominated while it went uncontested.
Knowing that, there wasn't a single serious contender to Japan's console business until Microsoft entered the fray with the Xbox. By the early 2000s, with a few exceptions PC didn't really steer the global game market; consoles did.
Linked Article said:
But in the early 2000s Western tastes began to change. The arrival of Rockstar?s seminal open-world shooter, Grand Theft III, kickstarted a whole new genre of expansive sandbox games, while the increasing popularity of first-person shooters like Quake and Unreal led to big American franchises like Medal of Honor and Call of Duty set in grittily authentic landscapes.
GTA3 was a major gaming milestone and turning point for western developers.
Sadly, it wasn't Quake or Unreal series that lead the charge leading to today's major shooters; it was Halo.
I have a mouthful to say about Halo, and how it contributed heavily to Microsoft's rise and Japan's decline in the greater gaming market, but for now I have class to attend to.
The short, very dirty version: Halo saved the Xbox in its infancy, and with it, Microsoft's running in the console business. As evidenced by the performance of the 360, that turned out to be HIGHLY significant in the long run.
(Xbox vs PS2 was a joke; the Xbox was completely outclassed in terms of popularity by the PS2; but 360 vs PS3 is a MUCH closer matchup, and a large contributor to the rise of western games)