And I'm saying that story and content aren't an excuse for lettign you cleave through a game. I found nothing challenging in "Mirror's Edge" (hated the story too, but that's for another time) and the interesting new gamepaly style didn't compensate for how boring, tedious and underwhelmingly easy I found the product. Easily made it into my most disappointing of the year.clarinetJWD said:I didn't say anything about not feeling like you accomplished anything. I'm taking about games so difficult many people can't finish them. Super easy isn't the answer, but it most certainly isn't super difficult either. It has to strike a good balance, and have selectable difficulty levels, that actually do something. (Mirror's Edge difficulty doesn't really make it any harder. On the other hand, I thoroughly enjoyed ME...one of my favorites from the year. If you want difficulty, go for 3 stars on each of the time challenges.)
Also, if it helps put things in perspective, even though games supposedly "get better as technology advances", somehow "Contra 3" is still my favorite game of all time simply for being so fun and ball-busting.