Eacaraxe said:People used to pull that shit constantly with Kubrick, too -- try to push him into making definitive statements about the politics of his work, when the reality is for what they're really looking is to be told what they want to hear. He didn't take the bait, either. Their work is their work, and the statements they have to make are built into the work, thus they've already said what they have to say. Asking the creative about it after the fact is, best-case, an insult to their intelligence and skills as a creator, and a tacit admission the person doing the asking, isn't doing the thinking.Seth Carter said:Yeah, I'ma have to counter that one with how often any given artist just says the song/movie means whatever. Or Jake the Snake Roberts (pro wrestler) says DDT stands for nothing. Its almost a guarantee that any political stance that may or may not be in the Divisions writing, came from somewhere, even if it wasn't the main directive.
Ray Bradbury, and Fahrenheit 451, is another fantastic example.
And on the flip side, if a creative constantly talks about the themes and theses of their work, chances are they probably didn't do a good job at communicating or portraying them, or lack confidence in either the final product or the messages therein. The work, and statements made thereby, ideally should speak for itself.
It's up to the audience to think about the material, themes, and theses made, and come to their own conclusions. Kubrick, for as brilliant and multi-layered a creative he is, wasn't that subtle when he actually set out to say something. Look at FMJ, for example, the entire movie is a commentary on how American culture glorifies war and dehumanizes soldiers by way of sexualizing violence. You just have to put that thing between your ears to work, for once in your miserable life, to get it.
Yeah, and I'm kind of paraphrasing Neil Gaiman talking about Brabury here. Its fine if an author wants to go say "This is what I wrote about, or wanted to write bout", and its equally fine (outside of some obvious direct conflict cases, Mein Kampf was not about the wisdom of Judaist theology by any means) for an audience to take their own message that may or may not conflict with that. Some creators greatly enjoy that just for its own sake, or to hear different dialogues they may have sparked. Others are, at the end of the day, writing things for a living and want to continue making that living, and can't afford to immediately shut down the people potentially buying their work by outright taking dissent.
If someone doesn't get any message at all from some creative work. That's kind of coin flip. Maybe the creator wasn't great at their presentation, maybe they just didn't have enough of an idea what to present, maybe the pacing (oh boy does that one apply to video games) dilutes the narrative too much. But its equally likely the audience member just was inattentive, or focus on whatever parts they personally attached to, whether positively or negatively. Or they came in with some bias that would alter the narrative presented.