Yeah yeah, old game, been reviewed a lot, "you probably got the idea from that Oblivion review in here didn't you?". I'm just seeing what are the result (reader's satisfaction) when I post a review here. Basically seeing how uber my writing skills are. Let's get this started.
Morrowind is one of the strangest game I've ever played. Not because of it's setting, the setting is awesome and can kick the ass of every other RPG that exist. But I can't really decide whether it is awesome or not. At one time, I feel a great thrill by discovering a beautiful dwemer sword. The games becomes shit again after 4 minutes...kind of like real life does when you stop masturbating.
I probably don't have the best life in the world, and if anyone wishes to disagree by bringing up the subject of those poor kids in ethiopia. Go right ahead. But when comparing the emotion I have when playing a good game and living normal life. There's a very small resemblance. Now everyone knows Morrowind is a open-ended RPG. I bit too open ended. Kind of like the real world. There's ups and downs in the real world. If I wanted to escape it, I want a place where there's only ups, and I can't do that in Morrowind.
Another big thing about Morrowind is the lore. Everything is so damn imaginative and creative. In fact so much that it's believeable. After a while of it. You take it for granted. You believe it. This, kind of makes it impossible to appreciate the setting. I would really like a unbelievable world that's well executed than a believable world.
The combat is shittier than a diaghreea shit that's being shitted out of the shittiest shit of all shits.
However, the graphics are fan-freaking-tastic, and I mean graphics as in the art design. It's so much of a change from the usual RPG art. It's dark, gritty, creative (with a big C) and unique. Really a good change from the usual.
The game world is very very large. There's plenty of dungeons and cool things to be found. (You just have to work for it). The world is so large and detailed (you can pick up flower pedals) that you have to wonder if anyone that works in Bethesda have a life. Or if some things in the game are really appreciated or noticed at all. (Like Alchemy)
Final Verdict: I do have to admit I havn't got past level 6. But then that's not my fault, the game couldn't keep my attention for that long.
I don't like Morrowind that much. But just because of the sheer size.
The game get's a 7/10
Morrowind is one of the strangest game I've ever played. Not because of it's setting, the setting is awesome and can kick the ass of every other RPG that exist. But I can't really decide whether it is awesome or not. At one time, I feel a great thrill by discovering a beautiful dwemer sword. The games becomes shit again after 4 minutes...kind of like real life does when you stop masturbating.
I probably don't have the best life in the world, and if anyone wishes to disagree by bringing up the subject of those poor kids in ethiopia. Go right ahead. But when comparing the emotion I have when playing a good game and living normal life. There's a very small resemblance. Now everyone knows Morrowind is a open-ended RPG. I bit too open ended. Kind of like the real world. There's ups and downs in the real world. If I wanted to escape it, I want a place where there's only ups, and I can't do that in Morrowind.
Another big thing about Morrowind is the lore. Everything is so damn imaginative and creative. In fact so much that it's believeable. After a while of it. You take it for granted. You believe it. This, kind of makes it impossible to appreciate the setting. I would really like a unbelievable world that's well executed than a believable world.
The combat is shittier than a diaghreea shit that's being shitted out of the shittiest shit of all shits.
However, the graphics are fan-freaking-tastic, and I mean graphics as in the art design. It's so much of a change from the usual RPG art. It's dark, gritty, creative (with a big C) and unique. Really a good change from the usual.
The game world is very very large. There's plenty of dungeons and cool things to be found. (You just have to work for it). The world is so large and detailed (you can pick up flower pedals) that you have to wonder if anyone that works in Bethesda have a life. Or if some things in the game are really appreciated or noticed at all. (Like Alchemy)
Final Verdict: I do have to admit I havn't got past level 6. But then that's not my fault, the game couldn't keep my attention for that long.
I don't like Morrowind that much. But just because of the sheer size.
The game get's a 7/10