TechNoFear said:
A-D. said:
Trying to gain some intellectual high ground by referring to fallacies doesnt really work well in your favour.
It articulates why your position is untenable and logically inconsistent.
I note you do not actually rebut any of my points, nor answer any of my questions, you only continue the 'tu quoquo' attack.
A-D. said:
If the only option to "win" the argument is to consider everything said a fallacy, then we may as well not even debate about any topic ever and never speak in general and i am not referring to this topic specifically, im talking generally.
Another 'slippery slope' logical fallacy....
In general; your argument must be consistent, as well as being able to stand up to logical scrutiny.
I was demonstrating that your argument does not withstand even the briefest logical scrutiny.
BTW the counter argument for both 'slippery slope' and 'strawman' arguments is to simply expose them, as they are not worth rebutting.
Your entire argument assumes that the company can 100% identify the duped items AND the player who duped the item AND what benefit the cheater gained from the duped item (ie gold).
If this is not possible your solution will not work.
Your solution also ignores that the duped item may have provided other benefits (XP, PvP rewards / rankings, etc) that will not be lost once the duped item is removed.
This means that the cheater will still profit from the duping and so will have not be motivated to stop exploiting in the future.
And yet, you continue in cherry-picking snippets of my comments to gain the advantage by ripping them out of their actual context, especially context relevant for the latter part of my statement. But yes, i am apparently arguing illogically when i point out that Zenimax might want to actually keep as many players as they can to actually make a profit, rather than having to shut down the game this soon in its lifecycle. Mass-bannings actually hinder this simple logic, if you have to ban a massive amount of users, since apparently this exploit is so easy, so widespread that it has utterly ruined the economy on both servers..how do you fix this? If essentially it has become so bad that everyone is equally affected, regardless if they duped or not, how do you propose to fix this?
Banning does not work. Sure the dupers are gone, what about the millions of gold they may have already spread around? What about the people who gained tons of money, not having to dupe at all? You assume that only the exploiters are guilty, if their handiwork is easily spread around. If you ban everyone who duped these items, to gain gold, exp or whatever, yet ignore the problem that they may have been spreading said gold, items and so forth around to people who had not to dupe themselves, they keep their items, never having duped?
And yes, Zenimax can tell who duped and who didnt, based on records found in the database, every action, every transaction of gold between players or to NPCs is found in there. You can even tell how often you used which attack from just looking in the database where everything is, and has to be, recorded by the game. If you think that somehow this does not happen, then you'd be rather suprised by the fact that it does happen. Even your chat is logged, all those IM's? Those comments in trade channel? Thats all logged seperately, now whether Zenimax or its employees have free access to this is another matter, but yes they can actually check logs to identify exploiters and cheaters.
So we come to the solution, simply check who has too much gold, remove it. Check who has too many items of a certain kind, remove them. Take away that which was gained from the exploit, rather than removing the player as such from the game. Even if your argument were true, that they gained EXP boosts from some items, it doesnt matter really. So you have a bunch of high-levels running around? And? I have seen people grind to max-level in under 1 week in WoW, this was before Burning Crusade came out by the way. You think ESO is different? I bet you that there is at least one max-level right now. The difference is, my solution keeps people playing and paying Zenimax, your solution means they cant play and wont pay. Now, from a business perspective, which is the better solution? But alas, you considered this "ad hominem", so please, ignore it again.