Caption: Over the moon.
Anyways!
What would you do to improve the combat of the TES games?
I would do something like Chivalry Medieval Warfare, and make a few more buttons for attacks, but that would only improve things on my end, and not the mobs end since Chivalry combat only works, because it's real people playing against you not you vs a scripted AI.
Would you sacrifice the FPS aspect for The Elder Scrolls to improve combat?
Personally.. I'm on the fence with this. I would, and I wouldn't. I love the FPS RPG, but.. it seems to limit joy of combat, and if combat is going to be the main thing you do in the game.. It better be fun. TES combat is not fun to me, but I think it's hinder by the controller. (I am not a PC fanboy, but this is a fact) Now I did install a hotkey mod, and a spell combo mod. I've been having a lot more casting spells, and unleashing massive combos.
Kingdoms of Amalur: Reckoning did a lot of things wrong, but the one thing I *loved* about it was the combat system. It was very, very fun. I was casting spells in every cast, I was dodging. I was charging up for super melee attacks that let me dice around the battle field hitting people. Etc. etc. It was very fluent, and well design.
But this works, because it's in third-person.
Could this work in the TES games, but in First Person, or will combat always be hinder by console design, and it being a FPS?
Anyways!
What would you do to improve the combat of the TES games?
I would do something like Chivalry Medieval Warfare, and make a few more buttons for attacks, but that would only improve things on my end, and not the mobs end since Chivalry combat only works, because it's real people playing against you not you vs a scripted AI.
Would you sacrifice the FPS aspect for The Elder Scrolls to improve combat?
Personally.. I'm on the fence with this. I would, and I wouldn't. I love the FPS RPG, but.. it seems to limit joy of combat, and if combat is going to be the main thing you do in the game.. It better be fun. TES combat is not fun to me, but I think it's hinder by the controller. (I am not a PC fanboy, but this is a fact) Now I did install a hotkey mod, and a spell combo mod. I've been having a lot more casting spells, and unleashing massive combos.
Kingdoms of Amalur: Reckoning did a lot of things wrong, but the one thing I *loved* about it was the combat system. It was very, very fun. I was casting spells in every cast, I was dodging. I was charging up for super melee attacks that let me dice around the battle field hitting people. Etc. etc. It was very fluent, and well design.
But this works, because it's in third-person.
Could this work in the TES games, but in First Person, or will combat always be hinder by console design, and it being a FPS?