The end of gaming

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Bullfrog1983

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I have no reason to believe a perfect game will ever be made. You can't please everyone.

Besides, people will need something to waste their free time on.
 

Jursa

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People stop playing games because they become too good..? Even if it did become possible it would only increase the amount of people playing the stuff. Here's a good example, if you met the perfect girl for you, would you ignore her because she was too perfect?
 

EliteFreq

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ROFLross said:
That wont ever happen, because people will still make crappy games for people to hate.
Plus, not everyone likes the same games, so there will never be a perfect game that everyone will love.

But - if they do make the perfect game, I doubt they would stop playing it.. Because it's perfect.
Exactly what I thought.
 

pantsoffdanceoff

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What type of reason to not play a video game is that. "Oh it's too perfect."
"Oh yeah this one girl asked me out but she was too hot so I said no."
 

Zersy

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Sgt. Dante said:
Why would people NOT want to play a perfect game?

And anyway, perfection is unnatainable, so there will never be a perfect game. There eventually may be a point where games are close to perfection but there will always be room for imporvement.
thats a hell lot like the ending of Full Metal Alchmiest

"The World isn't perfect so we try to make as best as we can but no matter what you there's always imperfection and thats what makes it so God Damn Beautiful"

either you figured it out yourself or you also seen the anime
i'm guessing you figured it out by your self
 

fenrizz

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I know the theory for the perfect game:
The Matrix, that you control.
Think about it:
* Car races
* War
* GTA style rampage
* Not to mention all the stuff you ever wanted to do, but couldn't in the real world

Ofc there would have to be some modifications, like no dying offline when you die online.
I would never leave!:D
 

Sgt. Dante

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UNKNOWNINCOGNITO said:
Sgt. Dante said:
Why would people NOT want to play a perfect game?

And anyway, perfection is unnatainable, so there will never be a perfect game. There eventually may be a point where games are close to perfection but there will always be room for imporvement.
thats a hell lot like the ending of Full Metal Alchmiest

"The World isn't perfect so we try to make as best as we can but no matter what you there's always imperfection and thats what makes it so God Damn Beautiful"

either you figured it out yourself or you also seen the anime
i'm guessing you figured it out by your self
Yeah, read the manga, butt he amine was too different so never finished watching it. I was taking my argument almost directly from the philosophy of 'Plato's cave'. profound stuff, but very interesting.
 

roblikestoskate

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Perfect games:
Go (you can spend your entire life figuring this game out and there is a million dollar prize for writing a computer AI that can beat a professional player)
Settlers of Catan
Super Turbo SF II (how long have we been playing this one?)
 

DrHoboPHD

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Leeathal said:
I was talking to a few mates and we discussed the improvements of games. We thought that with the games advancing so much that eventually they will become to perfect and people will stop playing games. Whats your opinions?
...That makes absolutely no sense whatsoever.
 

Puppeteer Putin

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VaioStreams said:
Puppeteer Putin said:
Sion_Barzahd said:
Syphonz said:
The problem is that around 80% of gamers are almost never happy with games that come out
Thats ironic cause i personally never seemed to find flaws in games, well most games, until i joined forums such as this one.
Before then i only had one friend who'd pick flaws with a game, and i just assumed he was a whiny ass who complained when he got stuck.
My thoughts exactly. I'd like to see some statistics behind that claim if you're going to make it. Critics are in the minority, they just make the most noise.

VaioStreams said:
first off. "perfect" is a subjective. it changes for everyone. some people think tetris was the perfect game, some think halo. sense perfection changes from person to person, that argument was DOA.
^^ That. Gaming IS an art form, there are endless possibilities. You may consider some crap, others may love. For example the Wii is like a Andrew Lloyd Webber musical - artistically and musical garbage made for the masses, but those purchasing it do so because everyone else has - it's seen as the quintessential artsy experience. Whereas World of Gooo is a thought provoking contemporary artists like David Shringley, he won't be noticed by nearly as many people as a Webber musical but his work does strike a chord with a large audience.

Also, the good ol' Long Tail theory. As gaming becomes popular more markets will emerge and those markets will invariably get bigger, so there will always be someone who wants to buy something, the economics of scale are out of the question as the volume sold is sufficient.
You've missed the point. I can't say I'm surprised one bit though. My problem doesn't come from the popularity of games and when an original IP comes out. I'm happy. My problem comes with. the popularity of games. let that blow your mind for a minute. what that means is the bigger they get. the lazier developers become because the less work they have to do. so the quality of the media goes down because it's much easier to please the masses then it is people who have been there for a while. if the game is pretty it'll sell. who cares if it plays like shit. story is shit and everything else about it is shit. so long it's pretty. The masses are ok. That's where my problem lies. now I'm not saying i only buy games no one has heard of. my point is there are basically 3 genres of games these days. Halo, Gears of War and Maddan. then some category sitting over there for everything. i played world of goo. i enjoyed it. it brought a smile to my face because it wasn't the current run of the mill BS they have been shoving down our throats for 3 or so years now. I enjoy originality. but what we are seeing in gaming now happens across almost all medias. It happens in music on a yearly basis."oh metal cool" so then you get a ton of metal bands they all sound the same until one sounds shitter then all the others. then it just goes down hill form there until they pick the next sound.

as far as i said about perfection changing from person to person is no one is ever going to like the same thing. Let me take Mirror's Edge for example. For what the game was. for an outting never before seen. i thought it was perfect. but many think the game was to hard. or they just nit picked at it. "the shooting sucks" well you're not suppose to shoot. the idea of perfection changes. you see it in the women, men marry. you see it in the games we play. Because of that vary reason right there. the idea of said perfect game ending gaming will never happen.
OK I see what you mean. I jumped the interpretation gun a bit, I am agreeing with you but the industry won't die because of the crap quality. The Wii, and the casual rape of games HAS put a dent in the industries side. BUT there will come a point where if they keep producing the same shit, people will want a different flavour of shit. This will come by copying indie game mechanics OR throwing money into R&D. Doesn't matter what product it is, all of them have a life cycle. The Wii is a gaming phenomenon, the likes of it have NEVER been seen in the industry. 2 million units in November! How could you blame a developer for pitching their games at the widest audience when there is THAT big of an install base. Their primary aim is to please stakeholders, not consumers.

Having said that companies are being led on by the examples set in the indie scene. As you say EA went off course when they made Mirror's Edge and Dead Space, because they're trying to broaden the horizon, plus it's a nice PR stunt to throw at all the gamers calling them "commercialized ass-munchers". Yes there will be the Halos, Gears and Madden's and they'll be the bread and butter of the income. The income they make will be thrown into making the cake like Fallout and Mirror's Edge. And some games developers like Valve prove their worth in their product and succeed because of it. Look at the Long Tail theory (Google-time), that states that because of the influx that there is a larger gaming market consisting of a range of preferences. With the industry expanding the way it is there will be a niche for every game type and quality.

Sorry, that essay was a bit sporadic but it is way past my bed time.
 

GonzoGamer

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Wouldukindly said:
You thought Order of the Phoenix was close to perfection? Wow. I thought it was a sign of how much the series had gone downhill. Even before Rowling wasn't even that good of a writer, her style was overly simplistic but always droned on. But yeah I would guess that Harry Potter did encourage more young fantasy to be written, out of sheer popularity.
Besides a few holes in a few character's motivations (Dumbledore keeping Harry in the dark; Sirius going along) I thought OotP was a vast improvement on her previous books. That was the one where I felt she finally carved out her own style.

Back to the topic though: I think every console generation has it's peak year and as they've become more sophisticated, PC games now follow the same up & down.
Last generation it was 2004 where we saw GTA San Andreas, Burnout 3, Katamari Damacy, and Dawn of War. That was THE year to be a gamer.

This generation still has some growing to do (it seems like the market has become a bit stagnant as new releases are pushed farther back to develop DLC for existing games: instead of a new Burnout or GTA, we keep getting DLC) but I think we'll see this gen's peak next year.
 

KDR_11k

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Yeah, perfection as the death of gaming is laughable. No single game will be perfect for everybody and a single perfect game won't be enough for one gamer either.

If anything is killing gaming it's the bigger and bigger hardware power. It's expected that devs utilize what you give them so the games have to actually use that power to be considered not a cheap cop-out but that costs money. More power costs more money to use. The problem? The market (for graphically advanced core games) is pretty much stagnating, it's not seeing nearly the growth necessary to sustain the increasing costs. This isn't just scaremongering, Factor 5 died (Lair flopped). Free Radical died (Haze flopped). EA downsized (citing rising costs at constant revenue). THQ downsized (saying they will reduce their spending on core games). Rising costs + constant revenue = unsustainable situation. Core gaming is imploding under its own weight, it needs to shed that weight if it wants to survive.

By the way I'm tired of the stupid "the masses are idiots and will buy any crap that's advertised to them" meme. That is the kind of thinking that ruins companies and I don't mean by giving them a bad reputation on the internet. The masses are NOT idiots, just because you cannot predict their behaviour does not mean they are behaving randomly, just because you cannot see any quality in the things they buy doesn't mean they love crap. The often cited example Carnival Games was not only an outlier if you compare it to other shovelware (CG sold something like 2 million copies, none of the others come anywhere close) it also did what people wanted from it (a reasonably good simulation of the games you play at a carnival which obviously must be fun to many people or carnivals wouldn't exist like that anymore). It doesn't have a great story or anything but it did what people wanted and well enough for them to buy it. Yes the Wii is full of shovelware because publishers have the same oppinion of the masses that you do but the important part is that the shovelware is not selling.

No, the Wii is not killing gaming, gaming is. As many publishers have demonstrated they will produce shovelware in addition to their main franchises (which completely skip the market leader...), not instead of. Well, until their hand is forced, that is. Blaming that on the shovelware is the wrong approach though, they just cannot afford making core games and whether shovelware exists or not does not change that. If there was no other option than making expensive games the companies would die. Even though the Wii is cheaper to develop for (well, not necessarily, if companies just had the balls to make games that don't try to use the full power of the PS3 and 360 they wouldn't be suffering) those who only think shovelware is the way to go there will die too.

Yes there will be the Halos, Gears and Madden's and they'll be the bread and butter of the income. The income they make will be thrown into making the cake like Fallout and Mirror's Edge.
That would be throwing good money after bad. Well, not Fallout, that was a guaranteed seller (and a sequel to boot...). Saying you make money on X to spend it on Y makes it sound like Y cannot make enough money to fend for itself without needing some kind of cash cow to be bailed out. Sure, you need starting capital to develop it but I think we can just assume the companies have at least the money needed to develop a game that would make a profit (can just lend the money if it has to be, the interest shouldn't be greater than the profit).

And in closing,
The Wii is a gaming phenomenon, the likes of it have NEVER been seen in the industry.
I've seen a lot of arguments that this phenomenon has indeed been seen before. It was the NES.

As for Settlers of Catan being a perfect game, I find it very hard to go back to its slow and random gameplay after playing Puerto Rico or Agricola... Yeah, I'll always take the chance to push a bit more "hardcore" board gaming on board gamers :p.

Well, okay, that was mildly off-topic...
 

SomeBritishDude

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Ofcoarse they won't ever all be perfect. Just take one look at movies, or books or something. Theres some great stuff from all time periods, and theres also a lot of shit.
 

VaioStreams

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Puppeteer Putin said:
VaioStreams said:
Puppeteer Putin said:
Sion_Barzahd said:
Syphonz said:
The problem is that around 80% of gamers are almost never happy with games that come out
Thats ironic cause i personally never seemed to find flaws in games, well most games, until i joined forums such as this one.
Before then i only had one friend who'd pick flaws with a game, and i just assumed he was a whiny ass who complained when he got stuck.
My thoughts exactly. I'd like to see some statistics behind that claim if you're going to make it. Critics are in the minority, they just make the most noise.

VaioStreams said:
first off. "perfect" is a subjective. it changes for everyone. some people think tetris was the perfect game, some think halo. sense perfection changes from person to person, that argument was DOA.
^^ That. Gaming IS an art form, there are endless possibilities. You may consider some crap, others may love. For example the Wii is like a Andrew Lloyd Webber musical - artistically and musical garbage made for the masses, but those purchasing it do so because everyone else has - it's seen as the quintessential artsy experience. Whereas World of Gooo is a thought provoking contemporary artists like David Shringley, he won't be noticed by nearly as many people as a Webber musical but his work does strike a chord with a large audience.

Also, the good ol' Long Tail theory. As gaming becomes popular more markets will emerge and those markets will invariably get bigger, so there will always be someone who wants to buy something, the economics of scale are out of the question as the volume sold is sufficient.
You've missed the point. I can't say I'm surprised one bit though. My problem doesn't come from the popularity of games and when an original IP comes out. I'm happy. My problem comes with. the popularity of games. let that blow your mind for a minute. what that means is the bigger they get. the lazier developers become because the less work they have to do. so the quality of the media goes down because it's much easier to please the masses then it is people who have been there for a while. if the game is pretty it'll sell. who cares if it plays like shit. story is shit and everything else about it is shit. so long it's pretty. The masses are ok. That's where my problem lies. now I'm not saying i only buy games no one has heard of. my point is there are basically 3 genres of games these days. Halo, Gears of War and Maddan. then some category sitting over there for everything. i played world of goo. i enjoyed it. it brought a smile to my face because it wasn't the current run of the mill BS they have been shoving down our throats for 3 or so years now. I enjoy originality. but what we are seeing in gaming now happens across almost all medias. It happens in music on a yearly basis."oh metal cool" so then you get a ton of metal bands they all sound the same until one sounds shitter then all the others. then it just goes down hill form there until they pick the next sound.

as far as i said about perfection changing from person to person is no one is ever going to like the same thing. Let me take Mirror's Edge for example. For what the game was. for an outting never before seen. i thought it was perfect. but many think the game was to hard. or they just nit picked at it. "the shooting sucks" well you're not suppose to shoot. the idea of perfection changes. you see it in the women, men marry. you see it in the games we play. Because of that vary reason right there. the idea of said perfect game ending gaming will never happen.
OK I see what you mean. I jumped the interpretation gun a bit, I am agreeing with you but the industry won't die because of the crap quality. The Wii, and the casual rape of games HAS put a dent in the industries side. BUT there will come a point where if they keep producing the same shit, people will want a different flavour of shit. This will come by copying indie game mechanics OR throwing money into R&D. Doesn't matter what product it is, all of them have a life cycle. The Wii is a gaming phenomenon, the likes of it have NEVER been seen in the industry. 2 million units in November! How could you blame a developer for pitching their games at the widest audience when there is THAT big of an install base. Their primary aim is to please stakeholders, not consumers.

Having said that companies are being led on by the examples set in the indie scene. As you say EA went off course when they made Mirror's Edge and Dead Space, because they're trying to broaden the horizon, plus it's a nice PR stunt to throw at all the gamers calling them "commercialized ass-munchers". Yes there will be the Halos, Gears and Madden's and they'll be the bread and butter of the income. The income they make will be thrown into making the cake like Fallout and Mirror's Edge. And some games developers like Valve prove their worth in their product and succeed because of it. Look at the Long Tail theory (Google-time), that states that because of the influx that there is a larger gaming market consisting of a range of preferences. With the industry expanding the way it is there will be a niche for every game type and quality.

Sorry, that essay was a bit sporadic but it is way past my bed time.
with a conversation like we just had. the Escapist should have gave us our own section. lol. But yeah, i'm looking to the indie developers to save us. not the big boys copying. i mean for the indie guys to save us. we need more braids, portals (even though it was valve.) flOws. given these are small games that will only provide a few hours of play. they are beautiful rose like smells in a field of dog doo. it wont be till mid PS4 era before the big boys realize they've messed up. and when they do, my bitching and complaining will almost vanish aside from the small nit picking "why did my guy just walk through that wall? way to forget your collisions guys" lol
 

Berndawg69

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if this perfect game comes about, then there will people who worship it and then it will become self aware and then...... judgement day.lol
 

Metalchair

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i dont think that would be the reason on why people will stop playing video games. i think one people run out of ideas and start repeating stuff over and over (like sonic and mario games) that when people will let go of video games
 

Gutlord Grom

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Oct 27, 2008
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There's still a lot of impetus behind it, and since the technological plateau has pretty much been reached, maybe will get some better stories (take that with a mountainous pile of salt). As to the above poster who talked about repeats, well, Shakespeare wrote some of the best tragedy plays as well as comedies, yet there are still tragedies and comedies being written.
 

jthm

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Game Perfection would be a free roaming world in which you could do anything at all and the experience were 100% immersive. Any era, any setting, future, past, present. Aliens, humans, Katamari. Whatever. You just tell the game what you want to do and then you do it. That's my idea of the perfect game. And would I stop playing it? No, I'd stop living in the real world in favor of the game. Sad but true. So would all of you. Because let's admit it here. God or NPC? Which would you rather be. Sure you may be the "player" in your life, but for all your influence over your own actions, you're still an NPC. I'd happily disappear into the world I could control every detail of. And I'm sure if such a game were ever made... It would probably say "Bethesda" as it booted up.
 

axia777

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No. No. And No.

Imagine the CyberSpace from William Gibson's Neuromancer or The Metaverse from Neal Stephenson's SnowCrash. That to me is the ultimate video game. It will happen in time and it will kick ten tons of ass.
 

Zersy

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Sgt. Dante said:
UNKNOWNINCOGNITO said:
Sgt. Dante said:
Why would people NOT want to play a perfect game?

And anyway, perfection is unnatainable, so there will never be a perfect game. There eventually may be a point where games are close to perfection but there will always be room for imporvement.
thats a hell lot like the ending of Full Metal Alchmiest

"The World isn't perfect so we try to make as best as we can but no matter what you there's always imperfection and thats what makes it so God Damn Beautiful"

either you figured it out yourself or you also seen the anime
i'm guessing you figured it out by your self
Yeah, read the manga, butt he amine was too different so never finished watching it. I was taking my argument almost directly from the philosophy of 'Plato's cave'. profound stuff, but very interesting.
how differant is the anime ?