Yeah, that is most definitely true. The good thing about this show is that it requires almost no budget, so if we get paid we can spend the money on screencap software and other bells and whistles.Azaraxzealot said:EDIT: If this was going to be an ongoing series, you need (or needed) something for screen capture, not something that records off-screen (video quality is... not so good)
dude, they did put it up. and you look like shit in that pic.The Josh said:Lame, they didn't use our thumbnail:
I look cooler than you with that dodgy ginger beard.The Chad said:dude, they did put it up. and you look like shit in that pic.The Josh said:Lame, they didn't use our thumbnail:
That's pretty much what we were going for. We had a few gags about how we were recording with a crappy iPod camera, but we scrapped most of them due to time constraints (there's tonnes of funny clips we couldn't fit into the trailer due to them being over 30 seconds in length).King Kool said:It almost seems like a parody of the worse LPs.
For the trailer, we mostly wanted to showcase the character dynamic and style of humour. Each episode would have a more cohesive narrative: we'll strike a balance between the spontaneous humour and ad-libbing of a "let's play", with some scripted segments where we review specific aspects of the cooperative gameplay. Together with the in-game footage -- even if some people don't like our brand of humour -- we're hoping we can give a sense of which games work well as a co-op experience (since sometimes bad games can still be really fun with another person, and good single-player games can make crappy co-op ones)Paul Hearding said:If you'd be so kind to enlighten me, I'd like to know what the structure of an episode would be like. Would you be actually reviewing the multiplayer components of games (in character, of course!) or would you simply be providing commentary about certain parts of multiplayer games?