That was the original idea when they created the UE3 tools, they always said it, they wanted to make an amazing engine that's pretty easy to use and you could do your own AAA games with it.Tenmar said:Wow now it seems that with this and other game maker programs the tools are there to forget all about coding but instead just focus on the content of the game testing and implementing graphics, sounds, and sprite and terrain interactions.
Right now I don't have the patience nor the motives to try it out, but I have the limited edition of UT3 wich came in a black luchbox and it came with a DVD basically explaining how to mod the game, I think it's a long tutorial (I think the box said 24 hours).
I tried it out, but at that time I had my graphics card busted out and I was using a crappy card, so I couldn't test on bigger maps. But if what that tutorial explains in the fisrt couple of hours hold up to the end of the tutorial, then it's fairly easy to understand and use the tools.
Maybe I'll be using that until I get serious in studying to code things. =)