I think from the footage that it works by making your tactical vision let you see tagged enemies through cover for a few seconds. At least that was the impression i got from the game footage and cliff saying it was a few seconds deal.DugMachine said:One thing I don't get though, how does that tracking thing work? Is it like Battlefields marking system and pretty much stays on forever?
OT: looks awesome, might be the first game i buy on release in years. Got to to say my favourite feature has to be the scoreboard in thrashball, something that actually gives feedback about the score rather than just a boring number in the corner seems like a brilliant idea; maybe even have 2 different sounds so you can tell when the enemy scores a kill, if all you're hearing is the enemy buzzer you know you need to get your act together, sort of like the announcers in COD but less annoying.