That's a pretty apt description. It's like Mikami just wanted to make Resident Evil 4 again, and 70% into production was like 'No wait, let's make it like Silent Hill', but left in all the upgrade mechanics.asdfen said:supposedly it is less shooting and more horror survival yet you are suppose to kill everything in site and upgrade your guns and character.
People act like 1: Shinji Mikami only ever made Resident Evil, supposedly on his own, and 2: he wasn't last involved in Resident Evil in 2005.Casual Shinji said:Fear is subjective.
But personally... NAY!!!
Either Shinji Mikami lost his mojo, or he just didn't give a fuck about this game and wanted to collect a paycheck. Just go play Resident Evil 4 again, or hell, just RE2, 3, or REmake.
The thing is that Mikami has a reputation of being all 'This is shit -- let's scrap it and start over' even when a game is really far into production. Something most other developers wouldn't have the balls for. He did it with Resident Evil 2 and he did it with Resident Evil 4, thereby creating two of the best entries in the franchise. Sure he didn't make them alone, but he was the one who decided that things weren't running correctly and to find a way of getting it back on track.Pink Gregory said:People act like 1: Shinji Mikami only ever made Resident Evil, supposedly on his own, and 2: he wasn't last involved in Resident Evil in 2005.
I 'unno, putting his name so far forward was a poisoned chalice. Would a first time game from an ultimately unknown studio (even if Mikami was involved) have gotten even the attention from Bethesda without the pressure of the name?
A high profile team member can elevate a game, but the team and circumstances around them can't be forgotten about. It may be Shinji Mikami, but it's not old Capcom he's working at. Hideki Kamiya would mean nothing without Capcom/Platinum/Clover. Hideo Kojima didn't and couldn't make Metal Gear on his own.
Not that you shouldn't be disappointed, but I was just ruminating.
I'm hoping they can stay around for a second try.
Though I would like to see Silent Hill aesthetics left alone for a loooooong while. Even if Lone Survivor was as good as it was.
Hm. Good point.Casual Shinji said:And you mention Bethesda, but Machine Games was an equally unknown studio before Wolfenstein: The New Order.
Wasn't RE2 directed by Hideki Kamiya? Mikami was only the producer I believe. Anyways, some elements of Evil Within actually reminded me a lot of the 'hookman' version of RE4. Also Mikami created Tango gameworks just to be an independent developer and give a new generation of designers a chance, so Evil Within is the game he wanted make. If all he wanted was to just 'collect a paycheck' he could've just stayed with Capcom and be perpetually tied to Resident Evil.Casual Shinji said:He did it with Resident Evil 2 and he did it with Resident Evil 4, thereby creating two of the best entries in the franchise. Sure he didn't make them alone, but he was the one who decided that things weren't running correctly and to find a way of getting it back on track.