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Vault101

I'm in your mind fuzz
Sep 26, 2010
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http://www.escapistmagazine.com/news/view/107161-Interplay-Claims-It-Could-Take-Back-Fallout

So there is all this controversy over the rights to fallout between bethedesa and Interplay

now Im not concerned with who is "right and wrong" or which games sucked and which didn't

what I am interested in is what this could possably mean for the franchise if ether Developers get the rights or what ever else could happen, Like if interplay got the rights would there not be another single play fallout game?

(another question, I understand obsidian did fallout new vegas, why? whats the connection there?)

also mabye we dont need to keep this franchise going....who knows?
 

Istanbul

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Dec 24, 2010
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I believe that the existence of Fallout is a good thing, due to the myriad of ways in which it enriches the gaming world. Strong storyline, interesting gameplay mechanics, and a startling level of depth mean that it's worth continuing.

Also, I recall reading in the linked article that Interplay would love to do Fallout again. That seems to suggest that if Interplay does win, there will be more Fallout games. (Maybe with less irritating bugs?)

To me, it's very straightforward: If Interplay sold the rights to Bethesda on the condition that Interplay be allowed to do the MMO, and Bethesda is trying to block the MMO, then the sale is invalid and Interplay gets the franchise (and the money) back. If that condition wasn't present in the deal, Bethesda retains rights and cash alike. The deal simply needs to be examined.
 

Vausch

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Dec 7, 2009
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Well, as a person who started playing Fallout with 3 and enjoyed it and New Vegas immensely with New Vegas becoming my new favourite game at the time (would like to point out I'm poor and can at best get one game every month or two) especially with the latest patch, I can say Bethesda did a damn good job. In any case, isn't taking back Fallout kind of a dick move? It's like "oh hey, you used a game project that we didn't work on for 10 years and now we'd like it back since it's becoming a huge success!" hm... political satire?

also mabye we dont need to keep this franchise going....who knows?
I'd be very sad. Imagine a fallout world with even more variety, with possible vehicle sections in a world the size of Just Cause 2's world. *geekgasm*
 

FalloutJack

Bah weep grah nah neep ninny bom
Nov 20, 2008
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My thoughts is that Fallout is good and entertaining. It never took itself too seriously, though a plot does exist. The fact that the otherwise crapsack world can be randomly funny and definitely adventurous tells me that it's a worthy franchise to pursue.

That said, I want it to continue and I want to see this MMO. In the end, I don't care who picks up Fallout as long as it's good, but I want Interplay to make the frigging MMO.
 

Savagezion

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Mar 28, 2010
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Vausch said:
In any case, isn't taking back Fallout kind of a dick move? It's like "oh hey, you used a game project that we didn't work on for 10 years and now we'd like it back since it's becoming a huge success!" hm... political satire?
Depends on if Interplay has the right to make a Fallout MMO in the original contract. If you only listen to 1 side of it, the other person sounds like a dick. According to interplay, Bethesda agreed that Interplay would retain the rights to the MMO at the time of purchasing the IP. Now, they are conveniently changing their minds since they know that will probably bring in a lot of money. Vice versa, as to the point of view you described. The person that is actually breaching the contract are the dicks and it could be either one. It all comes down to the paperwork both signed.

I agree I personally would rather have Interplay do the MMO.
 

GBlair88

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Jan 10, 2009
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Some of the Obsidian staff worked on the original Fallout game(s) while they were at Black Isle Studios which is possibly one of the reasons Obsidian had the chance to make New Vegas.
 

Konstantin Sarichev

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Apr 1, 2010
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Interplay worked on Fallout 1 and 2, and Bethesda worked on Fallout 3. Both of the teams contributed to the franchise's storyline, and both of the sides had made some awesome stuff that every one could enjoy. Fallout New Vegas however was a let downer because of its story telling and the scenery which did not capture the feeling of a post apocalyptic world which ultimately led to what Fallout N.W came out to be.

The Lesson learned: Interplay and Bethesda developers can do some cool stuff separately but not together. (Different views on what the franchise should be).

P.S: Putting old game play into a newer engine and form of story telling is probably a hard task especially if you have legal issues hanging over you.
 

RhombusHatesYou

Surreal Estate Agent
Mar 21, 2010
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Between There and There.
Country
The Wide, Brown One.
InterPlay have always been slimy jerks.

They are, after all, the company that Bioware sued for repeated unauthorised sublicencing of game engines, a wee shitfight that almost killed Neverwinter Nights.
 

ChupathingyX

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Jun 8, 2010
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Vausch said:
Well, as a person who started playing Fallout with 3 and enjoyed it and New Vegas immensely with New Vegas becoming my new favourite game at the time (would like to point out I'm poor and can at best get one game every month or two) especially with the latest patch, I can say Bethesda did a damn good job. In any case, isn't taking back Fallout kind of a dick move? It's like "oh hey, you used a game project that we didn't work on for 10 years and now we'd like it back since it's becoming a huge success!" hm... political satire?

also mabye we dont need to keep this franchise going....who knows?
I'd be very sad. Imagine a fallout world with even more variety, with possible vehicle sections in a world the size of Just Cause 2's world. *geekgasm*
Bethesda did not make Fallout: New Vegas, Obsidian did. Bethesda just published it and let Obsidian use their engine. Also there are people at Obsidian who worked on the original Fallout games so they know what they're doing.

Also remember that before the bombs fell there was a major resource shortage and they almost practically ran out. So making vehicle section would be a bit harder.
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
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ChupathingyX said:
Vausch said:
Well, as a person who started playing Fallout with 3 and enjoyed it and New Vegas immensely with New Vegas becoming my new favourite game at the time (would like to point out I'm poor and can at best get one game every month or two) especially with the latest patch, I can say Bethesda did a damn good job. In any case, isn't taking back Fallout kind of a dick move? It's like "oh hey, you used a game project that we didn't work on for 10 years and now we'd like it back since it's becoming a huge success!" hm... political satire?

also mabye we dont need to keep this franchise going....who knows?
I'd be very sad. Imagine a fallout world with even more variety, with possible vehicle sections in a world the size of Just Cause 2's world. *geekgasm*
Bethesda did not make Fallout: New Vegas, Obsidian did. Bethesda just published it and let Obsidian use their engine. Also there are people at Obsidian who worked on the original Fallout games so they know what they're doing.

Also remember that before the bombs fell there was a major resource shortage and they almost practically ran out. So making vehicle section would be a bit harder.
well (I think) the only reason they didnt have vechles in fallout3/newvegas is it would upest the gameplay, you would spend alot of time driving around running over people,

because you'd think that with some of the tech some people have access too they could get a car working some way or another

aparently there was one in fallout 2 that was used as some sort of fast travel thing
 

ChupathingyX

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Jun 8, 2010
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Vausch said:
well (I think) the only reason they didnt have vechles in fallout3/newvegas is it would upest the gameplay, you would spend alot of time driving around running over people,

because you'd think that with some of the tech some people have access too they could get a car working some way or another

aparently there was one in fallout 2 that was used as some sort of fast travel thing
No the reason was because of the resource crisis. Ever wonder why all those barrels you find everywhere are empty? Europe was destroyed because they started wars over resources.

Also yes in Fallout 2 there was the Highwayman, a car that ran on micro fusion cells and small energy cells. In fact you can actually find the wreck of the car in New vegas with energy ammo in the boot.
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
18,863
15
43
ChupathingyX said:
Vausch said:
well (I think) the only reason they didnt have vechles in fallout3/newvegas is it would upest the gameplay, you would spend alot of time driving around running over people,

because you'd think that with some of the tech some people have access too they could get a car working some way or another

aparently there was one in fallout 2 that was used as some sort of fast travel thing
No the reason was because of the resource crisis. Ever wonder why all those barrels you find everywhere are empty? Europe was destroyed because they started wars over resources.

Also yes in Fallout 2 there was the Highwayman, a car that ran on micro fusion cells and small energy cells. In fact you can actually find the wreck of the car in New vegas with energy ammo in the boot.
ohhhh so thats what it was! I wonder what its doing there?
 

ChupathingyX

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Jun 8, 2010
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Vausch said:
ohhhh so thats what it was! I wonder what its doing there?
Most likely the Chosen One got a little drunk and decided to go for a drive through the Mojave. Didn't end well.
 

baddude1337

Taffer
Jun 9, 2010
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Bethesda got the rights fair and square. The problem over the MMO was that Bethesda gave Interplay a time limit to start development, and if they started in that time it was ok. But they didn't.

Interplay is mostly devoid of the people who made the original Fallout games anyway, and I like the direction Bethesda is taking it, so they should keep it. And they will definitely make more Fallout games, hopefully on the new Skyrim engine.
 

Creator002

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Aug 30, 2010
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FalloutJack said:
That said, I want it to continue and I want to see this MMO. In the end, I don't care who picks up Fallout as long as it's good, but I want Interplay to make the frigging MMO.
Hello, my desire. I don't know much about Interplay themselves, but I want a Fallout MMO.
 

No_Remainders

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Sep 11, 2009
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FalloutJack said:
It never took itself too seriously
Until Bethesda got their paws on Fallout 3. That was trying to be too serious.


Far too serious.

OT: I hope Interplay get it and then make the Fallout MMO.
 

Kenko

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Jul 25, 2010
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Istanbul said:
I believe that the existence of Fallout is a good thing, due to the myriad of ways in which it enriches the gaming world. Strong storyline, interesting gameplay mechanics, and a startling level of depth mean that it's worth continuing.

Also, I recall reading in the linked article that Interplay would love to do Fallout again. That seems to suggest that if Interplay does win, there will be more Fallout games. (Maybe with less irritating bugs?)

To me, it's very straightforward: If Interplay sold the rights to Bethesda on the condition that Interplay be allowed to do the MMO, and Bethesda is trying to block the MMO, then the sale is invalid and Interplay gets the franchise (and the money) back. If that condition wasn't present in the deal, Bethesda retains rights and cash alike. The deal simply needs to be examined.
Less irritating bugs? Thats a bold statement. Even though the first Fallout games werent that bugged, they did have their fair share of bugs'n'glitches.
 

Dexiro

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Dec 23, 2009
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No_Remainders said:
FalloutJack said:
It never took itself too seriously
Until Bethesda got their paws on Fallout 3. That was trying to be too serious.

Far too serious.

OT: I hope Interplay get it and then make the Fallout MMO.
I started playing New Vegas the other day and I started thinking the exact same thing.

Fallout 1, 2 and New Vegas have fun with their themes but still have the occasional emotional moment, Fallout 3 skipped the fun part and went for plain depressing.

I hope Interplay get to make their MMO too. Seems to me that they don't want to reclaim the IP completely, they just want to make their MMO and let Bethesda do what they want with the singleplayer stuff.