The Final Fantasy VII Remake is a Fantasy

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Skullmaster123

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Dec 18, 2009
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xscoot said:
Why do people want an FFVII remake? They can just play FFVII.

Why buy something you already have?
Cause they're bloody fanboys, that's why.
I'd buy a sequel to a game like FF7, but not a remake.
Want better graphics and shit?
Take some acid while you're playin' the damn thing.
 

Wilcroft

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Oct 31, 2008
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To be fair, they do have some of the models from Kingdom Hearts 1 and 2 (Cloud, Aeris, etc). Those were done for the PS2, and while may be lacking, might be better than simply starting from scratch.
 

Outright Villainy

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Jan 19, 2010
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twcblaze said:
there's a reason they've taken out the airships and running around the world map in the later games, the same reason they've bogged everyone down into the "run through this straight corridor to get to your next objective" linearity that everyone hates... exploration's expensive and time consuming.
Which is the bane of many a modern game really. A game like fallout 3 might be ugly, have stiff animations and a crap ton of bugs, but at least it's free to expand out in every direction. I'd be happy with graphics scaling back if they could be freed from it.
 

ZehGeek

[-Militaires Sans Frontieres-]
Aug 12, 2009
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For.I.Am.Mad said:
Yeah well....shut up. They should make the game anyway.
That's...umm....definatly a serious argument you got there man....ya....you got me...uhh...thinking...
jamesworkshop said:
No ones asking a FF7 remake to look like XIII only a remake that doesn't look like ass
Grahpics aren't what make a game. There only a small part. Storyline, gameplay, characters, etc etc. Graphics weren't what fueled the other games.
UnusualStranger said:
You know what I find most interesting about this article?

Right underneath the link where I found there, there is the article that there is a rumor that Goldeneye 007 will be remade and possibly shown at E3.

*Facepalm*

All in the timing I guess.

Anyway, I think the biggest question from me for a business standpoint is: Would it not possibly sell out in a matter of hours?

We live in a time where games are $60, and FF VII is so god damned popular if you have video games you seem to be required to know what the hell it is.

The point is brought up that the game would need to be recreated....but isn't that what they are doing when they make a New Final Fantasy? Don't they have to redo so many things, design all the environments, and do it all over again? And even then, the game will likely only sell to so many people at best.

One can nearly Guarantee that a remade FF VII would sell out everywhere in a matter of hours, at full price, to everyone and their family.

The biggest point I'm trying to make here is: Would not the profits back from making such a game far outweigh the costs of making it?
With any remake, you have the idiotic obsessive ones that would probably wait like 3 months to get it.
Also, you do know that 60$ isn't all for Square right? Percent goes to the store, percect goes to publisher, percent goes to trademark holders, percent probably goes to Mircosoft too. So you can probably cout out atleast 40$ of what you were initaly thinking. So yea, you'll have the ones that buy it first night, will give square a few hundred mill most likely, but the costs of making a remake will probably be in the billion doller mark. You also add advertisting, westernazation, the fact of just making it on a next-gen counsel, etc etc, they'd have already spent a pretty penny, AND the time that coulda been spent making another game people would probably like better, and make more money there. Now, if they did a remake, it'd no doubt suffer from the "remake syndrom" alot of remakes suffer from. Twin Snakes would be a good example.
Alot of the devolpers probably know that, and since they want money, the risk wouldn't be that good. Like I said, they'd get atleast a bundle, but if the remake sucks, like it probably would, and word gets around quick "It sucks it sucks it sucks", the profits would no doubt dimmer greatly. Then when it comes to just people bootleging it, or pre-used sales, Square's come up short a few mill to atleast break even.
This is atleast how I look at it.
 

EMFCRACKSHOT

Not quite Cthulhu
May 25, 2009
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astfgl said:
By that argument, every future rpg (at least from square) will be as empty as FF13, because populated cities and world maps are too hard to do. It also calls into question how something like Fallout 3 is managed, what with the huge map, many interactive characters and changing dialogue.
The dialogue in fallout 3 doesn't change that much, especially when compared to fallout 1&2.
Those old games where it was text based gave you many many more dialogue options. You didn't need voice acting, it was a smaller piece of code so you cad have more and so on. FFVII was such a large expansive interactive world that to remake it is just impractical and ridiculously expensive and time consuming. Hell, it would probably cost so much money you could buy your own country. Its the same reason we will not see a full, proper remake of any of the old RPGs.

Also, shamus, you show once again why you are my favourite escapist contributor. I love all of your stuff.
 
Apr 28, 2008
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A remake wouldn't be all that great to me. If they did and brought in Voice acting, I wouldn't be able to name everyone Bob, which naming everyone Bob results in some truly hilarious situations.

I await the hilarious flaming posts telling you your wrong just because.
 

Dorkmaster Flek

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Mar 13, 2008
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Yeah, you say that, but if they really did it like that, there would be tons of fans complaining about how they got "ripped off" from a true FF7 remake. Not to mention the people that would just look at it as a new game and be like "Why is there no voice acting? Why does this look worse than FF13?"
 

UnusualStranger

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Jan 23, 2010
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ZehGeek said:
Huge swipe
I know that all $60 does not go to them, but then again, we live in an age of "Collectors edition" which you could sell the same game with a few extras and different case for a good $100.

And not to be rude, but you sound particularly pessimistic over the whole thing. And besides, I also brought up that are they not already making a new one as it is? Do they not need to spend the money to make that for a next gen and all that? Even in the Shamus explanation, they would need to pretty much restart. So, it isn't so much a port as it is a new game.

That, and the formula for the combat and all the other things is laid out. There is a general idea there, not a strict formula that needs to be followed. But then again, perhaps I am being strangely optimistic.
 

Altorin

Jack of No Trades
May 16, 2008
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JediMB said:
Only an idiot would want to make a Final Fantasy VII with FFXIII's graphics.

Hell, only an idiot would want to make Final Fantasy XIII, for that matter.

VII, however, has always been an "anime-style" game, and a modern remake would benefit from being stylized as well. It would cut down on development time significantly, and would mesh better with the adventure's sillier moments.

Screw Advent Children and bring on Kingdom Hearts.
On that note, I think I'd play a cel shaded (GOOD cel shaded, like TF2 for instance) Final Fantasy VII, with cut scenes that are basically just manga, complete with comic cells, speech bubbles, and very little animated action in the cut scenes.

Sort of like the later Tales series, where they would have dialogues inside small boxes.. but full Manga "Pages" for the cut scenes.. It's hard to make it sound good in words, but it looks good in my head.

Combat would be basically the same, except new cel shaded graphics.

If they're going to make FFVII Reboot, they need to cut corners, i just hope they cut the corners in the right places.
 

Jared

The British Paladin
Jul 14, 2009
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Its on e of those things unfortunatly. No mattr how impossible they say it is people will always ask and demand for it...
 

RhombusHatesYou

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Mar 21, 2010
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Between There and There.
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The Wide, Brown One.
Wilcroft said:
To be fair, they do have some of the models from Kingdom Hearts 1 and 2 (Cloud, Aeris, etc). Those were done for the PS2, and while may be lacking, might be better than simply starting from scratch.
Trying to repurpose a model and build it up to a more detailed level is never a good idea and usually takes more time than building from scratch does, especially if you're not the person who did the original model. That's without considering how long it will take to redo/add all the rigging, weighting and endomorphing (and and a much more complex level) so the model can be animated.

Even then, the creation of the models is nothing insofar as time investment goes compared to animating the damned things.
 

Low Key

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May 7, 2009
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It's not that I think they are lying about it taking a while to make, I just think they are making too big of a deal about it for a game that they say will never happen. If it truly is dead, they should treat it like yesterday's news.

Personally, I don't care. I don't play JRPGs. I just happened to read the story the other day and came to the conclusion that they are talking out of their asses about development times because they wanted to throw fans off their guards. If they aren't talking out of their asses, they need to be straight forward with how they answer the question from now on.
 

Jake Martinez

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Apr 2, 2010
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If they thought they could make enough money off it, all of a sudden it would become "feasible" to release a remade FF7.

Also, Shamus, you are massively overselling the difficulty of the project. I don't understand why, because shouldn't it be enough to say, "Well they'd have to start over from scratch, so it'd be like making an entirely new game." instead of going on about how much time and effort it takes to say, create a 3D model and animations (or art assets in general). Yes, it's probably the most time consuming process of creating a modern game, but it's obviously not some herculean task we should be grateful for, otherwise no new games would ever be made.

Ultimately it comes down to money. If Square thinks they can't make enough money off a conversion, then I believe them. After all, they should have the bean counters in place to figure this kind of stuff out.

But then again, sometimes you do things that are not immediately economically profitable because they enrich your brand. After the debacle of the last couple of FF installments, I actually wouldn't rule out a remake regardless of what the company is saying now.
 

Firia

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Good article. :) I mean, totally glass is half empty, but a very rational breakdown as to why it'd be an unlikely remake. But here's where I'm doubious; Companies make games, all the time. More over, lengthy games. Bioware is a good example of an RPG developer that makes a 60 hour game, with a brilliant story, multitude of environments, voice acting, motion capture, etc etc! They do it, a lot!

So when I see the list of reasons why it'd be a monumentous task, and read "reasons why it'll never happen," I can't help but think the excuse I'm hearing is, "We can't do it, cause it'd be haaaaard."

We'll see in time. It may never come, and I'm hopeful that it will one day.

(I'm hopeful that SOMEONE will develop a library of mo-cap development assests that can be purchased at a fraction of the cost of mo-cap development itself, so that it can be applied to gaming assets and help cut cost/time. Tell me that's not a good idea. I'd be surprised if I was the first person with that idea.)
 
Jun 11, 2008
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Even if they did remake it why does it have to be next gen level of graphics. I don't see what is wrong with updating it to something like FFX style level. I am not saying that won't be expensive and hard but I don't see a problem with that compared to FFXIII levels.