The Final Fantasy VII Remake is a Fantasy

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JuryNelson

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Mar 3, 2010
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almostnot said:
Ya know what would be nice? To leave FFVII in the past with all those good memories and for Square to MAKE A F**KING DECENT GAME EVER AGAIN? Surely?

Ooh, and while you're about it, WHERE IN THE NAME OF SANITY IS MY REMAKE OF TOBAL NO. 1???????
I loved that stupid game. "You have found the mammoth meat."

Also, Ehrgeiz. "God Bless the Ring."
 

Shadowflame66

Ex-SOLDIER
Feb 13, 2010
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Stop acting like we're just saying we want to relive the only decent game in the FF series or something. It's not quite as deep as that.

It's very simple. For many, many people, FFVII was one of the greatest games they remember playing, and they'd love to see it given the same treatment as games these days are capable of getting.

It wouldn't NEARLY be the first game to be remade. And you know what, it's not the only game any of us would like to see remade. It's just one that a good many people want to see remade.

Now, you're kidding yourself if you think Final Fantasy VI is more widely liked than VII, it doesn't take much to prove that wrong. I myself liked VI fairly well, but that was still in the time before stories became truly deep.

Look, no one's saying they need an FFVII remake to be the second coming of Christ or anything, we just want to see one of our favorite games remastered and renewed.

Or hell, what about a sequel? I think tons of us would love a sequel. FFX got a sequel. Or think about something like Half-Life, an old game which had a brand new sequel with awesome next-gen design.

Would that be something you'd be more interested in?
 

AC Medina

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Oct 12, 2009
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More than anything, this makes me sad. It's like learning that an old childhood friend whom you haven't seen in ages but were always hoping to meet up with again has died and that promised reunion will never happen. And you had looked forward to it so much; imagined how now, as adults, you would be able to share things and have a friendship on a level much deeper than the one you had know as kids.

Alas, all you can do is dust off that old picture album and get lost in the memories...
 

DTWolfwood

Better than Vash!
Oct 20, 2009
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reasonable points. However, SquareEnix should have the budget to remake the game so they see fit to do. Would it take as long as what they stated? I highly doubt it. Thats my only gripe. i never assume they are making it now or that its ez to do so. Im just calling them liars with the amount of time it would take. They certainly are a big enough company to have the resource to do the game justice. But when they say it'll take a better part of 4 decades...yeh i call bullshit on that :p

they just dont have a motivation to remake it atm. Should that motivation arise (say drop in stocks) this game would be their golden goose, and we all know the story behind that. Keeping it alive is more valuable than killing it right away :p
 

Squiggles

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Mar 17, 2010
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They should just make it an anime, FFVII although i love it to bits, the game play probably wouldn't stand up today, an anime would be able to tell the story without the necessary grinding and if they got Madhouse studio to do it it would be looking awesome.

Otherwise just wait another 10 years.

Square LOVES 10 year release dates, they did it for I and II theyve remade IV 10 times and FFVII got crisis core on its 10th birthday, hell 20th gave us Dissidia...

MAYBE they're going to have the collaboration of FFVII as ONE BIG ASS PACKAGE

think about it, from Before Crisis to Dirge of Cerberus... all 5 games and the movie as one...
 

lysanderprophet

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Dec 4, 2009
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Because I am lazy and can't be bothered to read over all the previous posts (most of them seem to say the same thing anyway), I may be saying something previously stated; if so, apologies.

My question is: what is it about FFVII that's so badly in NEED of a remake in the first place?

If, as so many fans incessantly bray, it truly is the "BEST GAME EVARRRR," then I don't see how a remake could improve upon it (apart from updated graphics, of course--and Shamus here has made clear the expense and tedium of such an endeavor). But even if they could, the game still stands up pretty well on its own. I popped it in a few weeks ago and ran around Wutai, trying to get my materia back, then went up and totally owned Don Corneo. Still pretty fun. Where's the sense in remaking all that?

People have talked about how a remake would make scads of money. Sure, but the next entry in the Final Fantasy series almost certainly will as well. Though I don't pretend to understand videogame market forces very well, it seems clear enough that the Final Fantasy series has a strong enough following that Square's going to be able to sell the games, unless there starts to be a true declining trend of game quality. And that seems unlikely.

Really, Square's money and time is better invested in creating a NEW story, not rehashing what's already been done. You can still play the original FFVII with relative ease, and it's still a solid game (I think, anyway). I'd rather see Square develop more compelling storylines in the future, rather than just telling the same story.
 

NoElixir

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Feb 22, 2010
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My question is: what is it about FFVII that's so badly in NEED of a remake in the first place?
Personally, I don't yearn for a remake. However, one could ask the same question regarding Final Fantasy VI: How exactly is it paramount compared to Final Fantasy VII?

It's all a matter of opinion and neither side of both fan bases of these two games will come to an agreement. One fan of Final Fantasy VI might have had a revolutionary and nostalgic experience, but this doesn't stand true for all Final Fantasy VII fans.
 

chibiev

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Apr 3, 2009
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Birthe said:
I think also if you remake the game it probably wouldn't have the sae success as there'd be a few people that would think something like "I already played it before so why should I buy it again".
I disagree completely. You're only thinking of old fans who've played the game before. I started gaming shortly after FFX came out. I would LOVE to play a next gen FFVII. Yes, I could just go play FFVII, but it's very difficult for someone who's used to good graphics to go that far backwards. There are plenty of younger gamers who would love to play it. Because we're unfamiliar with the first game's content, although some of us know the story because we've played Crisis Core and watched Advent Children, we wouldn't mind if they changed the settings and battle system to make it more cost-efficient.

The game would definitely sell and I would rather play an altered FFVII remake than the disappointment that is FFXIII. If it never happens, I think it will be more because it's not something Square Enix is interested in investing in, which is understandable, rather than it being "impossible." I'll keep hoping all the same!
 

WafflesToo

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Sep 19, 2007
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You know what, I have an idea. How about every single one of you crying for a remake go out and buy a copy of Oger or DarkBasic Pro or any one of the hundreds of scripting editors and have a shot at it yourself.

You'll probably discover a few things along the way.





"Nothing is impossible for the person who does not have to do it themselves."
 

Bamboodpanda

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Mar 28, 2010
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This article makes some strong points as to why making a game is hard, but fails to take into consideration the radical changes that have taken place in gaming world since 1995. You say FFVII had a $30 million budget back in 95 and that the price to build a game has jumped 10 fold. That would put a remake at $300 million. Modern Warfare 2 made $310 million in the first day and then went on to over $1 billion in sales. Back in 97, FFVII was a system seller. I, and many others, went and bought PS1's just to get our hands on the revolutionary game. Even the pos FFXIII sold PS3s just so people could get the prettier visuals. If they made a remake of the game, threw in some DLC, a FFVII remake could rake in billions. So it would be a lot of work. Throw $700 million in for programing and redbulls and make a few billion in return.

You shame the escapist with this article without taking this point into consideration.
 

munkyforce

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Mar 26, 2009
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Just putting this out there...

Why is it assumed that a remake will move millions of units?

I'm not a marketing expert, and I'm not prepared to spend thousands of dollars doing market research, so I can't make a claim either way.

That said, I think that it's worth remembering that any project has risks attached, for example what if the remake fails to live up to fan expectations, or doesn't capture enough non-fan sales?

Considering the capital that's required there are huge stakes involved.
 

mxfox408

Pee Eye Em Pee Daddy
Apr 4, 2010
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stop trying to make excuses on behalf of squeenix. Seriously Squeenix is capable of such a remake, and in HD quality as well. They just wont ever admit it or come clean about it, in fact if square was so willing to let FFVII die then why would they milk the franchinse with a full legnth movie, what about all the other games such as before crises, crises core, and Dirge of cerberus? Not to mention their teaser of the FFVII tech demo. Squeenix is building hype toward a game they can devlop if they choose too, hell Square stopped two remake projects of chrono trigger and they were looking pretty impressive with dialogue and spell graphics. If a small group of people are capable of making this with close to no budget imagine what Squeenix can do with a very massive team and a super big budget.
its a shame that this project came into alpha testing only for square to slap them with a CND order. That reference was used with the Unreal 2.5 engine. Square is sitting on gold and they know it, and all the excuses about having no resources and being to much is a bunch of crap and the comunity knows it.
 

Birthe

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Apr 26, 2010
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What I don't get is what's the big deal with older graphics, I mean they aren't that bad and if a game is generally fun and you want to play it, that shouldn't hold you back, but then again I'm a gamer that is kinda used to play older games from time to time and I can even enjoy pixelgraphic so I guess I don't count.
 

Hito-Chan

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Apr 23, 2010
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It's not that I disagree with you or anything, but I do think this is quite an exaggeration.

Yes, modern games takes lots of money. Yes, they take lots of time. Yes, they take lots of work. But they still get made. Open world games get made, all the time. Look at GTA IV- that was a huge open world, and an equally huge amount of work, but it got made, and in a hell of a lot less than FORTY YEARS.

A new FFVII doesn't have to be as long as the original to make fans happy. I think that's what Square Enix was missing with FFXIII. That is the only video game I literally picked up a book to distract myself from. In the middle of a battle. And when I looked up a chapter later, I still hadn't lost. You know what? I don't even buy that they didn't have time to make an open world. If they had actual bothered to spend any time paying attention to those "little" details like plot, pacing, or concise dialogue, maybe they would have had time to make an actual game between the 87 or so (I'm sure very expensive and time consuming) cutscenes the game puked on me every other battle until I gave up- because FFXIII didn't just throw out a book's worth of cutscenes, it threw out a novel-length Twilight fanfiction worth of cutscenes. They were badly written and worse, entirely unnecessary.

Square Enix could make FFVII on current consoles, I have no doubt about that. They would, however, have to go about it in a reasonable way. It would take planning and common sense and they might have to settle for rendering slightly less than every individual hair on every single character and go back to making games instead of 50-hour long movies.
 

VirusHunter

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Nov 19, 2009
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All I heard was "Oh there's so much stuff that would have to be done and I don't think they'd want to put in the effort"

I'm not a game developer, I don't know much about creating 3D models or textures. But I am an animator, and I know that making all those animations for the characters would take quite a bit of time, but not forever. A regular 90 min animated movie (2D or 3D) takes about four years to complete.
On a different note, motion capture? They use motion capture? Seriously? Shame on those animators for being lazy. I find motion capture the equivalent of directly tracing your reference.

And while complex story development and voicing for a game as story driven as VII may be ambitious, it certainly isn't stopping a certain other company from doing full and unique VO for their upcoming RPG.
 

sailor_960

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Jan 12, 2010
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The remake paradox is a tricky one. People cry for a remake and then hate the end product, no matter if its faithful, if its been updated or whatever. Look at the new Goldeneye and how fans are crying "foul" about that one.
 

MikeTheMugger

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May 6, 2010
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OK, we get it. Making a video game is hard, painstaking and time devouring. These are true items, now lets take a look at some things which are also true. Square-Enix is a multi-million dollar company (and this is an understatement). FFVII came out over 10 years ago. How long do you think it will take Bunjie to squeeze out another Halo title? Certainly not that long, there would probably be riots, but more importantly it would kill them financially to sit on their thumbs. Lets say for a moment that YOU are Square-Enix, and it is within your direct power to make a FFVII a reality. Why would you sit on your golden egg for over a decade? The resources are definetly there, skills and finances. Square-Enix has yet to produce a valid argument. The age of the Consumer must be dead or dying, becuase I think SE has let the money suffocate thier sense of social responsibility. Banging on in their defense is making you look like a corporate fanboy. They have had ample time, and the only thing that has come of it has been several badly drawn out milkings(Excluding Crisis Core) of the original.

On the subject of animations, you mentioned that the character Vaan from FFXIII took X amount of time to make, well here's an idea; how about instead of burning dvd's SE could make a real game? Instead of one the almost qualifies as a Japanese Visual Novel in full 3D (minus the tits).

Take your 3D animator excuses and put them in the same place you got your stock options at, who knows? Maybe you'll even get brownie points!
 

Girlysprite

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Nov 9, 2007
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I would like to see some proof that FF7 remake would indeed be the success that people claim it would be. Of course there is a loyal fan base, but I think that people over estimate how many old players would buy the new game.
So, if you really want to insist that it would rake billions, give some proof.

As for churning out graphics; FF7 was bigger and built differently then modern games. Changes in layout and environments would be in order, which would become a problem for the old fans of course. Characters aren't so easily re-used from the movies by the way. Most likely, they need to be remade from scratch.


Then there is a problem with gameplay. Gameplay has evolved since FF7. What was considered cool and good gameplay back then is not always the same as what is good now. Turn based battles get used much less now because they become tedious, long and boring for players fast. Oh, you may like them, but many other people do not...not anymore. But what is the solution to this? Change those gameplay things, and let the old fanbase cry foul, or do not, and turn away potential buyers?

The best bet would likely be a sequel to FF7...but then again, it will be a problem-project because many people haven't player the original FF7 yet, so aren't interested in a sequel yet.