Deus Ex:
This is pretty much the game I want every RPG to be: Any situation can be solved in any way you want, with a great story, amazingly big (for the time) enviroments, and more replay value than pretty much any other game I've ever played.
Oblivion:
The game I've sunk most time into, and the game that made me a gamer. People keep claiming Skyrim and Morrowind are better, but they just don't give me the same feeling of inhabiting a real, huge, open world were I am just a small part of a much larger sequence of events.
Knights of the Old Republic:
My introduction to BioWare, and what an introduction it is. A great game, and it's turned me into a complete and utter BioWare fanboy, even to this day when people are claiming they're in decline. No one gives this kind of story-driven RPG experience but BioWare.
The Hobbit:
A game no one has ever heard off and frankly not a very good one, but this is the game that made me realize: Hey, sometimes you can enjoy games of genres you don't really like. This particular one is a hack'n'slash with platforming and RPG elements. Really don't like hack'n'slash and platforming, but this game made me enjoy it, damn it.
Half-Life (2):
If I'm a fanboy of something more than BioWare, it is Valve. The Half-Life games are still some of the msot amazing games out there. They're extraordinary in storytelling. They're extraordinary in gunplay. They're extraodinary technical feats (I still maintain the opinion that HL2 looks better than some games coming out today). There's nothing I can really find WRONG with them, and having recently finally gotten into HL2 Deathmatch, they're also extraordinarily fun online shooters. Half-Life is THE shooter series by definition, and whilst they're not flawless (No game is) they're as damn close as anything's gotten. These games are extremely important to me because I consider them the measuring block for every shooter out there.
Honorable mentions to TF2, the Dark Forces/Jedi Knight series, and IL2: Sturmovik Forgotten Battles.
This is pretty much the game I want every RPG to be: Any situation can be solved in any way you want, with a great story, amazingly big (for the time) enviroments, and more replay value than pretty much any other game I've ever played.
Oblivion:
The game I've sunk most time into, and the game that made me a gamer. People keep claiming Skyrim and Morrowind are better, but they just don't give me the same feeling of inhabiting a real, huge, open world were I am just a small part of a much larger sequence of events.
Knights of the Old Republic:
My introduction to BioWare, and what an introduction it is. A great game, and it's turned me into a complete and utter BioWare fanboy, even to this day when people are claiming they're in decline. No one gives this kind of story-driven RPG experience but BioWare.
The Hobbit:
A game no one has ever heard off and frankly not a very good one, but this is the game that made me realize: Hey, sometimes you can enjoy games of genres you don't really like. This particular one is a hack'n'slash with platforming and RPG elements. Really don't like hack'n'slash and platforming, but this game made me enjoy it, damn it.
Half-Life (2):
If I'm a fanboy of something more than BioWare, it is Valve. The Half-Life games are still some of the msot amazing games out there. They're extraordinary in storytelling. They're extraordinary in gunplay. They're extraodinary technical feats (I still maintain the opinion that HL2 looks better than some games coming out today). There's nothing I can really find WRONG with them, and having recently finally gotten into HL2 Deathmatch, they're also extraordinarily fun online shooters. Half-Life is THE shooter series by definition, and whilst they're not flawless (No game is) they're as damn close as anything's gotten. These games are extremely important to me because I consider them the measuring block for every shooter out there.
Honorable mentions to TF2, the Dark Forces/Jedi Knight series, and IL2: Sturmovik Forgotten Battles.