
"Remember, the emperor can not know of your existence. Kill all witnesses, rebels and imperial soldiers alike." A Darth Vader noticeably not voiced by J.E.J. speaks to the player character.
A pause before the reply
"...Of course, my master." and the anonymous secret apprentice of Darth Vader turns to embark on his 10 minute adventure.

The player character, in previous interviews with the development team, had been described as a "force wrecking ball". Multiple demonstrations were given of the impressively versatile combination of physics, particle destruction, and artificial intelligence. Wood splintered like wood, metal bent like metal, and the Force turned everything into an appetizing salad of twisted steel and storm troopers. When it comes to it, the gameplay is what you make of it, and there's a lot to make.
The Apprentice (apparently chosen from the list of failed Niko Bellic stunt doubles turned down for not having cheek bones that could slice cheese) may have showed a moment of hesitation at the thought of indiscriminately slaughtering both enemy and friendly soldiers, but you are far less likely to have any qualms about such trivial issues. After your first taste of the Apprentice's power, all who cross your path are frightened little ants and you are a wrathful god of destruction that they had the ill fortune to cross paths with. The world is your playhouse. They and the surrounding objects are your toys. You will keep on your linear progression, quickly dispatching all as your master ordered.
Then there will be that one that manages to get a couple blaster shots past your lightsaber or throws that grenade that you didn't notice. How dare this peon disturb your heartless killing spree! Suddenly, all of your terrible power will be focused on inflicting an appropriate execution on the insolent rabble. Perhaps dangling him over a precipice before flinging him into oblivion, or being impaled mid air by your lightsaber and used as a projectile to crush his comrades? After his corpse has disappeared and his life sucked from his body to add to yours, you may stop to think of that moment.

A frightening example of the combination of great power and great passion.
This is a tenant of the dark side that permeates many Star Wars games, books, and movies that I think this game would do very well to explore and make sure the gamer realizes what kind of destruction he, with this limitless power, is inflicting. But this might be a rather optimistic expectation for the game. The small amount of script displayed at the beginning of the demo is far less than impressive, and gives no suggestion that the game will attempt anything original or profound.
If they don't manage to get a decent story into the game, I won't mind much though. Especially if the story is rather run-of-the-mill it will be instantly and totally forgotten for the gameplay.
Forget moral implications of humanity's tendency for destruction and the corruption of power, this game is fun. It is really really fun. What the Jedi Knight series did for wielding the lightsaber, TFU is doing for the command of the Force. Force grip and push are all you need to rain destruction on the entire game environment. Everything is a possible projectile, including tie fighters sitting in the first hangar (even if they are apparently made of paper mache soaked in nitroglycerin). An impromptu bending of ledge supports can be used as a method of anti-air measures. Some rebels hiding behind a few crates as cover? Soon that cover will come toppling over them with a bit of force push. This game pulls very few punches.
I would suggest downloading it to see it for yourself. It must at least be worth the wait and the disc space for everyone, even if you don't plan on getting the game.

Have fun!