The French Create Realistic Trench Warfare Sim

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BoogieManFL

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Li Mu said:
STOP THE PRESS!
A game in which the main characters are not American? Is this allowed? I'm pretty sure there is a law against such a thing happening.

I'm guessing there will be DLC which fixes that. Because as we all know (according to the big devs) Americans wont play games unless it's about an American fighting for FREEDOM!

(I know this isn't true, but it's what devs seem to think, otherwise why would 90% of FPS games be about Americans, despite them making up only a small percentage of the worlds population and also the worlds gamers.)
I've played a Russian guy in a lot of games, and I'm American.

To me your post seems kinda prickish and short sighted.

Many game developers are based in the US
US probably has the most recognizable, most publicized and politically charged army
Helped economically and directly in WW1/WW2 so naturally show up where these are depicted
US is probably the biggest market to sell video games to


etc etc.

Regardless, I don't see how anything in your post served any purpose whatsoever. This is a game where what you apparently have a problem with isn't happening, and you're still complaining.

Sleekit said:
tbth im not totally comfortable with the idea of a ww1 game set in the trenches.

i pass a war memorial almost everyday with the names of 7 direct relatives that died on that front and those memorials exist in every town and village in Britain.

it was the last feudal war but fought with the weapons of the modern era.

the people were used en mass as pawns by their societal and thus military "superiors"...and the slaughter and societal effect that resulted was...literally unimaginable to us i think.

all this i have said in the past.

you buy it if you want to.

but i'm not going to glory in the misrepresention of the slaughter of almost an entire generation for the sake of feeling like a hero in a video game for a few hours.

i have plenty other entertainment choices that sit better with me than this does.
It's just a game. My Grandfather was in WW2 and Company of Heroes is one of my favorite games.

It doesn't devalue those lost or glorify the atrocities. Personally I find shows, games, whatever about past things like this to be generally a good thing. They educate. The day we forget the horrors such wars have brought upon our race, is the day we'd be closer to repeating them.
 

el derpenburgo

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Contrary to popular opinion, there was actually some excitement and derring-do in that war in the form of raids, infiltrations, and of course, charges. But in that last one you really don't have any say in what happens so I don't know if that'll work in a game. That said, I still can't figure out how the hell they can make this game interesting and fun to play without skewing the history so much that it'll basically be WW2 with classier uniforms and worse rifles.

To everyone saying the game will be boring because WW1 was a dull, horrendous nightmare: get off your high horse and stop sticking your nose up. What makes you think they'll portray that part of the war? They know there isn't a game in there, you don't need to point that out.
 

el derpenburgo

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Sleekit said:
they were people the same as me and you.

they simply couldn't take any more death.

very different thing.
You aren't seriously implying that WW1 was more tragic than any other war are you? They're all pretty horrible but I can't say that WW1 affected more people than WW2 did, that shit was far more brutal. We made games about that all the time though, and they were pretty sensible about the subject matter. My grandparents suffered through occupation in WW2 - my grandad lost his parents as a kid - but that doesn't stop me from playing the games. Because in the end, they don't really hurt us. You could say they glorify war but they never cheapen the deaths and the horrors. I don't think we should be ashamed of our past so much we should avoid it, even in video games.
 

Jandau

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Dec 19, 2008
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While it's only mildly related to the article:

...and occasionally Lovecraftian horror games use the setting to create gloomy tension...
Which games are that? Seriously, I'd like to know so I can go find them and play them...
 

Lt._nefarious

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Apr 11, 2012
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Sweet I've been waiting for a realistic trench warfare sim for ages... No, really... Yup... I am that boring...
 

Albino Boo

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Mekado said:
Dangit2019 said:
Li Mu said:
STOP THE PRESS!
A game in which the main characters are not American? Is this allowed? I'm pretty sure there is a law against such a thing happening.

I'm guessing there will be DLC which fixes that. Because as we all know (according to the big devs) Americans wont play games unless it's about an American fighting for FREEDOM!

(I know this isn't true, but it's what devs seem to think, otherwise why would 90% of FPS games be about Americans, despite them making up only a small percentage of the worlds population and also the worlds gamers.)
I'm sure there's an inexplicable scene where American volunteers show up to save the day at the end to make up for this French blasphemy.
Oh, but the USA did join WW1, in 1917 after being attacked themselves.

See a pattern there ? :)

Most trench warfare looked like this, and if you refused to charge you were simply executed by your own commanding officer or forced into the no man's land by yourself to die.



Err America wasn't attacked by Germany in WW1. America entered the war because of German policy but at no point did Germany fire so much as pop gun at the USA before the American deceleration of war. The German U boat campaign of 1915 resulted in the sinking of the Lusitania and which caused the death of 1,198 of the 1,959 people aboard, many of whom where American citizens. However the Lusitania was a UK flagged ship it was not an attack on the USA.

The public retraction in the US to the sinking was enough for the Germans to call of their U boat attacks on non military ships. In 1916 the naval battle of Jutland occurred after which the German navy became convinced that they could not beat the Royal Navy at sea. The German Admirals purposed a return to attacking merchant shipping with U Boats. The German government not wanting the entry of the USA looked around to for ways of keeping the US of the war. They hit upon the idea of getting Mexico to attack the US by offering, after a German victory in Europe, the territory lost to US invasions over the last 50 years. The German government made this offer over the Telegraph lines of the US embassy in Berlin. All transatlantic telegraph lines ran through the UK and naturally when war began the Germans were cut off, the US government offered the use of their telegraph lines for Germany to talk to its embassies abroad. The British government knew this and tapped the US lines. They couldn't admit that they tapped the US government lines so they stole the telegram out of the main post office in Mexico city. The British then published the telegram of Germany offering Mexico the return of California, Texas, New Mexico and Nevada, which the German foreign minster announced was true (perhaps in one the most stupid times ever to tell the truth). After which the American public, unsurprisingly, felt that the Germans had spat in their faces and America entered the war.



American troops or industrial power did not play a decisive role in WW1 on the battlefield. The Germans had an opportunity in the spring of 1918 to launch an attack before large numbers of Americans reached the front. They were afforded this chance by the collapse of Russia in 1917 and by striping vital war production, rail lines and farming of manpower. This attack nearly succeed but in the end failed to produce victory. The British counter offensive of 1918 smashed the remains of the Germany army west of the Rhine. The German surface navy attempted to launch a suicidal attack on the Royal navy causing a mutiny, which rapidly engulfed the rest of country and thus ending the war. The war was won not by US troops but the reality of US manpower meant the Germans could not win a long war because they would run out poeple to man the trenches before the Allies did.
 

Grahav

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I think it would be cool if there was an expendable lives system. You control a soldier, if he dies the control is passed to another, if you keep dicking around possible replacements die. You lose if a certain number of your soldiers die. It is impossible to complete certain missions without your current soldier being killed (to add drama).
 

SciFi Maniac

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Sleekit said:
SciFi Maniac said:
Sleekit said:
I'm not going to glory in the misrepresention of the slaughter of almost an entire generation for the sake of feeling like a hero in a video game for a few hours.
I know that over in Europe WW1 is a bit more of a hot button issue,but doesn't what you say apply to pretty much every war game on the market? They make shooters about WW2 and Vietnam, RTSs on the Napoleonic Wars and Crusades,and movies about all of the above; Shouldn't it only be natural progression the do somthing on the not-so "Great War"?
Hell, if they do it right, the game might make for a proper representation of a bloody meaningless affair. That may be a near impossible endeavor, but you might as well give them a chance.
there was heroism in WW2, there was the chance for personal heroism in Vietnam.
i dunno about you but i generally play games where i'm the hero.

and it's my opinion and that of a great many others that there was precious little "heroism" to be had on that front in WW1. the simple fact is the British war dead of WW1 on the western front are generally seen as victims of "the horrors of war" TO THIS DAY.

indeed our entire Remembrance Day activity are a reflection on this. we don't do gung-ho "they were heros served their country" patriotism like the Americans. its all about reflecting on loss to us.

WW1...WW1 was the last feudal war. entire villages and towns of young men signed up mostly because they were basically told to so by their supposedly societal betters (on all levels) and ofc through the imposition of supposed duty and patriotism.

and then they died.

millions of them.

and because of the way entire villages, neighbourhoods and places of work signed up and were with the promise that they would serve together (the horror of the so called "pals battalions") when they went over the top to be mown down entire towns and villages lost entire generations of their men in minutes.

fathers, sons, brothers, uncles.

all signed up at together and a great many died together side by side.

the fallout of that war in Britain was so horrific that it led for the people to call an end to war (hence "The Great War" or "the war to end all wars")

these weren't mad doe eyed hippy idealists in pursuit of peace.

they were people the same as me and you.

they simply couldn't take any more death.

and that's a very different thing.


WW1 was the beginning of the end for the British class system and in being so societally it changed things for the better.

but i still have no desire to play it.

captcha - end of story
I'm not denying that World War 1 was a bunch meaningless bloodshed. If you ask me,I'd say that the war should have just stayed between Austria and Serbia, but then everyone else was forced in because of petty aliances. I respect that your vocal on this and I'm sorry if I caused any offence.
I will disagree with you on the point of Vietnam. I don't have to remind yall about how Vietnam had a surplus death and draftees waiting to die. If you feel that there could be heroics amidst the carnage of Vietnam, why can't there be any in World War 1? Wtihout using the internet, or any reference materials, name a couple Vietnam war heroes; I personally can't think of any. But with WW1, Sgt. York, Rickenbacker, and Richtofen come to mind. You could probably name a couple more British examples. Just because the war was absolutely dreadful and with no "good" side, it doesn't mean there COULDN'T be any extraordinary individuals. Granted the "heroics" of WW1 were overinflated for propaganda purposes, but Vietnam didn't have many heroes to overinflate. I understand hating representations of both, but I feel that if the representation of one is acceptable then the other should be as well.
Granted yet again, if a game is made for the express purpose of allowing your audience to feel like rock-stars of death amidst tragedy... it's sick. But the developer of this soon to be product never announced that to be the purpose. I just think it's best to wait for the game to come out before you pass judgement. The game could be as distasteful as 'Baby Thrower 2012'; but we won't know that until it comes out. I agknowledge that some Americans, and American game developers, tend to glorify war, but this thing is being made by the French. The designers most likley hold a similar attitude to the one you're expressing now.
 

DVS Storm

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I've waited so long for someone to make a game about this. I'll definitely look forward to that game. I just wish that more people would realize that WW1 wasn't just trench war.