I've been thinking about this for a while now, since I've only bought indie games for the past 3 years, maybe more. The only exception is Warlords of Draenor and we all know how well that turned out. I just find the spark of creativity and talent in indie games lately and they've been able to do things much better than AAA developers. I think Grim Dawn, for example, is a much better ARPG than Diablo 3 could ever hope to be. It has better art design, deeper RPG elements, no always-online DRM, the developers are always in touch with players, better writing, I could go on. Another example is Larian Studios. Their continued efforts on D:OS (now with the EE coming out, good thing I have it on GoG) is great to see. I think D:OS is the best RPG to have come out of Kickstarter (Shadowrun is second) and now they are kickstarting D:OS 2, which I have no reason to doubt that it will be as awesome if not even better. They managed to work on the EE, adding tons of new stuff and improving graphics, systems and pretty much everything else AND at the same time working on D:OS 2. While Dragon Age: Inquisition still has performance issues on PC, let alone new content FOR FREE. A THIRD example is, of course, CDProjekt RED. I personally don't like the Witcher games, but that doesn't mean they aren't always amazing to players and their efforts on GoG are always appreciated. Other examples include Path of Exile, which I think is better designed than Diablo 3; Age of Wonders 3 which is a great strategy game, I really could go on.
ALL this while AAA developers are piling shovelware in the trough to be gobbled up, while trying to extort as much cash from you as they can. I find this degrading and is beneath gaming in general. AAA games also almost always tend to veer into design-by-committee for the maximization of quarterly revenue territory, with no creativity, talent, imagination or anything else. We all know EA's, Ubisoft's (AssCreed, the french one) and Acti-Blizzard's signature escapades. They always treat us like criminals with obtrusive DRM, overpriced DLC, microtransactions and general anti-consumer decisions and designs. Somehow indie developers manage to be awesome to customers while providing amazing quality games with tons of support FOR FREE. I also think indie developers have a lot more freedom concerning the games they make and they can push boundaries that AAA studios can't, mainly because of trying to justify spending 100s of millions of dollars on their games and trying to get back that huge amount of money. I think indie developers is where the future lies. What do you guys think?
ALL this while AAA developers are piling shovelware in the trough to be gobbled up, while trying to extort as much cash from you as they can. I find this degrading and is beneath gaming in general. AAA games also almost always tend to veer into design-by-committee for the maximization of quarterly revenue territory, with no creativity, talent, imagination or anything else. We all know EA's, Ubisoft's (AssCreed, the french one) and Acti-Blizzard's signature escapades. They always treat us like criminals with obtrusive DRM, overpriced DLC, microtransactions and general anti-consumer decisions and designs. Somehow indie developers manage to be awesome to customers while providing amazing quality games with tons of support FOR FREE. I also think indie developers have a lot more freedom concerning the games they make and they can push boundaries that AAA studios can't, mainly because of trying to justify spending 100s of millions of dollars on their games and trying to get back that huge amount of money. I think indie developers is where the future lies. What do you guys think?