JohnHayne said:
The industry is fine. They are profiting well as usual.
Really. That is why the last 3 or so Ubisoft was it? Games have been considered financial failures, why EA just laid off more people, why THQ went broke and why, generally speaking, the AAA industry is having trouble sustaining itself. Yep, definitely seeing that as 'fine'.
Well, the only significant way to show discontentment with such 'evil' practices is through money. It does not matter if we complain about them and still buy loads of licenses to play their games. The way I see it, the consumer is embracing too much of a passive role in the game culture.
Yes and no. Yeah, more people need to learn to think before they buy, but at the same time boycotting gets nothing done. Even if you were to organise a mass boycott against one game and have no-one buy it the publishers would conclude that the IP doesn't have a fan base, that the game needs to be focused more towards the CoD crowd, and have more 'wide audience appeal', and needs more money pumped into advertising as that's what their industry analysts tell them.
They don't think their shitty practices could impact their sales. That would be too obvious. Boycotting games simply runs them into the ground where they aren't made again, rather than affecting any change in a companies business models. Complaints, however, can. People don't need to "Vote with their Wallets", they need to actually complain. Be load. Get support. Look at the ME3 ending. Was it because people boycotted ME3 that the extended cut was released? Nope. It sold a huge amount of copies, more than it needed to. EA would have been happy with its profits there. It was the fact that there were several months of loud, constant complaints sent against the game's ending, in an unending torrent of disappointment by the fans that changed things. Had people not bought ME3 in huge numbers, EA would have concluded that they were right to finish the IP here as people were no longer interested in it. Had they complained like most people do about DRM and such - aka not at all unless its on forums like these, and even then its barely organised - nothing would have happened. By complaining for months, getting on public news, sending cupcakes, being the biggest story in gaming ever - they changed things. Welcome to what having a voice can do. Only thing is, like a boycott, you need people to agree with you. That's easier than with a boycott though as people who still want and will buy the game despite its crappy practices as they don't really affect them - I.E; me with always online DRM as my Internet is more than good enough, doesn't drop out, and I get them after the server issues have been sorted anyway - are more than happy to complain alongside you about practices they don't agree with. I won't not buy a game with always online DRM that I was looking forward to because it might affect someone else. I will take a stand and complain to the developers about it though.
I know it may sound tacky but supporting ?good? publishers and independent developers seems the way to change the chasm that game culture seem to be.
What you think?
Define a good publisher.
There are people who think EA and Activision are great publishers.
There are those that think Ubisoft and 2K are.
There are those that think Valve and Bethesda [Zenimax I think was the publisher actually] are.
There are those who think CD Project are.
And for all of them there are those that hate them with a passion. There are no "Good" publishers, and if we're going by who the masses like as publishers than Activision-Blizzard is the best publishing company to grace gaming ever.
Supporting Indie devs is a good start, but they can't make the sorts of games AAA studios do. 99.99% of the time they don't have the money, nor the expertise. Kickstarter is good for this, but even then its not enough. There really isn't a lot we can do at this point to fix the industry other than let it 'collapse'; let its profit margins continue to fall, and studios continue to get laid off and possibly form independent studios funded by Kickstarter. Beyond that you'd need to organise a large portion of the gaming community to loudly complain about DRM and such, but that's never going to happen.