I would like something like this:
a game that is sort of Like the legend of Zelda in that it has its own world that defies the standard fantasy/scifi setting and it has unique hard to classify gameplay like shadow of the Colossus or god hand sort of.
As for setting I was thinking sailing like wind waker only instead of an ocean it would be a huge vast desert and instead of a ship it would be a sweet ass motor cycle. There would be fucking awesome miniature landmarks and stuff in the huge stretches from destination to destination like naturally occuring rock ramps and ravines that is like the trench scene from starwars, maybe ruins that are sort of like an obstaclew course. For visuals it would probably be something more stylised like semi anime esque proportions a la No More Heroes and a colouring style using lots of grainy gradients, very autumn colour scheme with mostly beiges and a few mottled reds, yellows and browns. A touch of black maybe.
Oh and the whole thing would be in the style of diesel-punk, almost exaggeratedly so too. The motor cycle would have super huge exposed engines with massive exhaust pipes and the engine rev would sound like a shotgun ripping the universe in half.
As for Gameplay driving your chopper would probably be straight forward, maybe add some techniques like drifting, wheelies, donuts and boosts for variety. Also there would be shooting and driving at the same time to combat enemies like bandits.
The other half of gameplay off the hog would be platforming and climbing. Of course there would be all kinds off crazy tools to help you since you would have realistic stamina and jumping/grip capabilities. like grapling hooks and tightropes to move between gorges. Possibly some sort of break fall and of course using a pick and harness to regain stamina by hanging off the wall or a while. The game would circle almost purely around things like exploring and treasure hunting as well as delivery/escorts and safe rescues. Not too exciting but there are always bandits and stuff to look out for to keep things fresh.
A story? all I can think of is cliche wanderer who single handedly saves desert towns from thugs with his incredible badassness and suave-itude. That could probably use some work by creating an overarching story with some sort of syndicate/mafia and a liberation/resistance. The boring qualities of it could probably be circumvented with extremely well written characters and a laser focus on them in the midst of the over all plot but still...
Yeah not very inspired, pretty lame and a work in progress.
Strain42 said:
A giant fully 3D Pokemon game that still followed the formula of the handheld titles.
Or this of course, actually definitely this.