Any open sandbox game.. GTAxxx, Just Cause 2, Saints Rowxx, Sleeping Dogs.. all I do is run around and destroy things instead of their silly little quests.
Each world is divided into segments/levels, and when you leave them your best Tribal "score" is saved and the Tribals are reset. So you CAN just leave the area and go back in if a Tribal dies. To beat the game, you essentially have to have a perfect Tribal Score in every section of every world in the game. Fun!Hero of Lime said:I remember not beating Jet Force Gemini too. If I recall, if you accidentally kill any of the teddy bear people you are supposed to collect, you can't continue. I forget, but that is why I didn't beat it.
I'm assuming you're playing the normal difficulty... Because in Hero Mode, two of those turrent-driven missions are just next-to-impossible without using the in-game cheat for giant dark Jak... (Since the in-game invisibility cheat doesn't work when in a turrent...) And, even then you can't fuck it up otherwise you're screwed...DanielBrown said:Jak and Daxter 2
Could never get used to the controls, which made a turrent section impossible for me to get past. Would've struggled with it, but the lack of decent check points made it a huge pain in the ass.
...And that sounds like you're still in the first act of the game... otherwise...DanielBrown said:Jak 3
Weeeei. Racing. Hooray... Fuck it.
Had to do the same races over and over again to beat them and every time I did I figured that the game would finally start for real, but instead all I got were more races.
I think you're talking about the sequel Radiant Dawn as Path of Radiance had Ike as the only protagonist. I never did complete Radiant Dawn as I gave up near the end of the game for reasons I can't really remember.Scarim Coral said:Fire Emblem Path of Radience- I found the first protagonist (not Ike) to be obnoxous to liked and without a likeable character for me to follow, I quickly loose interest in the game even when I did get to played as Ike again.
Same here. My co-op buddy fell off and I never bothered to carry on. Even though I had a single player character that was even more advanced than we were. I guess I got bored. Not that it's a bad game. It works best when playing in short bursts. It's easy getting sidetracked with anything else.The Harkinator said:I never finished Dead Island, I never got very far in Dead Island. The whole co-op thing means you can't play it unless everyone is available and feeling like playing it. You can play it anyway but it's obviously made for multiplayer and you get shouted at if you're ahead in the story. So I never got very far with it as we all got bored of it very quickly. The gameplay was awful and repetitive, in early levels there didn't seem like there was much difference between the player characters and now it sits on a shelf, gathering dust.
My GTA III was shelved for years just before the final mission. One day I just picked it up and beat it in a couple of tries. Same with Resident Evil Code Veronica - lost forever against the Tyrant in the plane, shelved it, about a year later gave it another go and in 2 days I beat the game full. But back to GTA, the one game I've shelved "forever" is San Andreas. At one point I decided it was indistinguishable from every other GTA I'd ever played, and kind of dwindled into different gameplay experiences.Googenstien said:Any open sandbox game.. GTAxxx, Just Cause 2, Saints Rowxx, Sleeping Dogs.. all I do is run around and destroy things instead of their silly little quests.
It does doesn't it? I think I put over 100 hours into that game. But to be honest I was sorry when it finished. That game was months of my life to me. Still feel like starting over some day.DrNick said:Dragon Quest 8 on the PS2. Not a bad game, exactly, but good lord, it just goes on forever.
Really? I wish I knew that as a kid. I forget why, but my brother and I were absolutely convinced we could not finish the game for some reason, so we just gave up on it. Maybe one day I'll get around to finishing it.EbonBehelit said:Each world is divided into segments/levels, and when you leave them your best Tribal "score" is saved and the Tribals are reset. So you CAN just leave the area and go back in if a Tribal dies. To beat the game, you essentially have to have a perfect Tribal Score in every section of every world in the game. Fun!
I remember playing JFG when I was considerably younger, and the final boss is still one of the hardest I can remember ever fighting. He was so hard to me that I actually restarted THE ENTIRE GAME so that I could save all the ammo expansions for Juno, who fights the final boss. Even then, the battle took me HOURS to beat.... but when I did, it was possibly the most heart-racingly insane moment I've ever beheld.