Gethsemani said:Your comparison fails because it compares apples with oranges. (rest is snipped)
I could do this for a few other games and books, but the bottom line is: Your thesis is misconstructed.
To clarify I never said books or movies were free of the hole in their entirety, or that all games fall in it.badgersprite said:snip similar argument so taht i can reply together
I think the problem comes down to the difference between "narrative and presentation"; "Concept vs. execution" or what have you. Yes, Heavy Rain and RDR both have deep, mature overall messages and emotional narratives, with the "(statement) synopsis" running at it's heart. and the same can be said for the movies that badgersprite has listed.
However, I'm talking about frequency. I just named 60% of the biggest games of the last decade in that OP! Pull out a list of all the Greatest books of the last century.....do you get 60% of them saying virtually the same story, with different places/characters/overtones/messages? I'd be hard pressed to believe so. Maybe films, Maybe, but i still doubt that it's that high.
and btw, Gethsemani, the two Narnia quotes you've given ARE side stories from individual books. I speak of the overall narrative of the entire series as a whole. and the quote from 'Animal farm'.....yeah that was the plot of literally the first 15 pages only. It's not the overall plot..... just the intro.