Hmmm. Hard to figure out a question on the spot.
What about:
What is love?
[sub][sub]Baby, don't hurt me. Don't hurt me. No Mo'[/sub][/sub]
Also God of War made it really popular too I guess.
While probably not an RPG and I haven't played either Grandia or Magicka, from what I've seen you cast spells by mixing elements or basic spells together (located at the bottom left if you watch any gameplay.)
Again, just from what I've seen (haven't played) I don't think there is a leveling system for spells, but there is that skill mixing thing you wanted.
What about:
What is love?
[sub][sub]Baby, don't hurt me. Don't hurt me. No Mo'[/sub][/sub]
Don't know specifically about norse, but I think Greek is popular because the greek gods were told to actually be fighting all the time, and a good fight is entertaining.Morsomk said:I might just be me, but goddammit does it feel like the Greek time period and mythology is hogging most of the attention from creators.
Also God of War made it really popular too I guess.
What about Magicka?DanielBrown said:Something I've been pondering on today is if there's any game that has a skill system like the first Grandia game.
I haven't played it in probably ten years, but as I recall you gained skills by leveling up weapon types and magics. Like if you had level 3 whip and level 2 fire you got the Fire whip spell.
Tried a Google search, but only came up with one thread where one replier said no. Feels like there has to be some RPG out there with a simular system.
While probably not an RPG and I haven't played either Grandia or Magicka, from what I've seen you cast spells by mixing elements or basic spells together (located at the bottom left if you watch any gameplay.)
Again, just from what I've seen (haven't played) I don't think there is a leveling system for spells, but there is that skill mixing thing you wanted.