Your have been given the resources, cash, and staff to create your own game. What's it about? what's the gameplay, story, etc.?
Your version of the best video game ever.
Your version of the best video game ever.
Does that include technology that doesn't currently exist? If so, some sort of total virtual reality game would be the best ever.Wintermute_ said:Your have been given the resources, cash, and staff to create your own game. What's it about? what's the gameplay, story, etc.?
I thought Beyond Good and Evil 2 was in development.HarmanSmith said:Beyond Good and Evil 2. That is all.
that sounds awesome and maybe let the fishermen drive the boat around and have those sniper fish that can spray water at a fishermen and if they hit them in the head they drop their rod have to buy a new one.Zombie Shakespeare said:Oh, good. I have an idea for an online multiplayer game that I peddle around for fun occasionally. I still think it would kick ass.
Alright, so, here is my idea.
We put out a fishing game, unlike any other.
You see, one team plays the fishermen and the other team plays the fish.
The fish have the objective of wrecking the boat and trying to save their fish brethren.
The two teams would be made up of seperate classes.
For example, on the fish team, bass fish would be the most visible and simplest to play, good for distractions while the other, larger fish (maybe sharks or barracudas, depending on the area and water. There could also be one unique fish class for each level) try to blow holes in the boat or capsize it. There would also be jumping fish who could try to snag other fish from the boat before they die. There would be an option to set the bass fish to CPU players.
The fishermen would have to spend fish points that they have recieved from catching fish to repair their boat and upgrade rods, line and lures over the course of the game. They would also be armed with harpoons, spears and the like to keep it interesting and to stop the fish from getting too far. Using these could kill fish but not capture them. Once a fish point threshold has been met or enough fishermen have been killed, the round ends and statistics for each time are shown.
There would be upgrades for the fish as well, depending on the class, like swimming speed, attack power, and visibility.
Also, consider alternate modes: a capture the flag mode with a whale instead of a flag. The fish try to defend it while the fishermen cooperate to capture the behemoth. It would offer a great deal of variation. And a mode where it begins with one fisherman and several fish who spawn again as fishermen if they are caught.
I think this would be jawesome.