A little something called 'Amorphous Galaxy'
This would be an MMO that is a cross between Spore, and WoW. In that there is a huge-ass galaxy to explore with a lot of real people to interact with (provided it becomes popular).
The creatures that inhabit this world will be, convienently, made of a jelly-like substance, due to Humans. We have mastered space travel, made our name in the Milky Way, and are moving to pastures anew. This sphere-shaped galaxy (so as not to feel 2-D) is, quite oddly, devoid of any life at all.
As shown by extensive scans. Humans, as we must, decided to play the role of God and created a living, thinking substance simply named 'Living Slime'. This substance had a remarkable ability to dissolve when one would claim it 'dead', the gas would then be able to reconstuct itself when it comes into contact with a large enough source of Living Slime.
The Slime quickly evolved and overthrew the Human race as the dominant rulers of the Galaxy. While the Slime attemped to destroy the planet that the remaining Humans have sought refuge on, the Humans had decided to surreneder, but not in the way the Slime expected. They detonated a massive bomb that devestated a large portion of the Galaxy, and throwing the Slime that wern't completely disintergrated accross it to the furthest, and most dangerous sectors of the Galaxy.
Satisfied that they had driven the Human menace from their home, they settled down on their respective planets. The Galaxy of ever changing Slime rested in a period of peace. Forming factions and inventing new and intruiging technologies. Then war broke out.
This is where you, a Slime of a Faction of your choice (but you have the ability to create your own later) try to take over, or defend against rivals. Using the technologies of your Faction the thrive or fall under the pressure of enemy Factions.
So that's the basic story, now for gameplay. With the Slime being a race of amorphous creatures, they have the ability to take many forms. Like agile, bouncy, and slickly covered 'rouges'. Or solidified, tough, and durable 'warriors'. Although the names are entirely just to give a little identification. You can change all aspects to your liking. Including sharp, lade-like apedages. Or sacs that take suck in objects to launch, or absorb.
The same is true of vehichiles and other, more complex technologies like acid spewing pistols, and DNA identification defence turrets. All can be changed, developed, or made from scratch with something similar to the drag-n-drop creator that Spore boasted. Just a little more versitile, in that you have drag out parts to sculpt the hull of your space ship, and carving out the insides and putting in the different bays manually. The same goes for smaller, machine based creators. Just a little more fiddley.
With the solar systems, planets, and asteroids in Spore. Most things will be randomised. But adding in caves, mountains, and vast caverns. But the Developer would add his creative spark to a few selct sectors. Mainly those with a signifigant discovery to be made.
This is where the artifacts system from Spore (blimey, this rips from that a lot), you will come across items of signifigant value. But this is where thing get really interesting. These artifacts are aged, but far superior Human technology. Thrown off into space, along with the Slime. This could be fold out defence bases, or planet busting planted nucleur cores. Some might require some other parts, like the planet blower-upper mentioned. It would have the parts used to channel the energy into a massive explosion, and then the core to draw power from.
At this point (if you have the attention span of neurotic conspiritulist), you might of thought: "But where will we put all this stuff?". Good question. Along with being very versatile and very hard to truly kill, the liqiud inside the Slime has the abilty to compress the particals of any object, effectively making living backpacks. How much the object is compressed is down to another thing changeable with the form editor.
So this is the basic outline of the game in mind. But I would aspire for it to be the size of an actual Galaxy. But you may have realised that nothing could process all this in this age. But I expect something to be made at least ten years into the future, where we would have telapathic, holographic computors. So controls wouldn't be a problem.
This is the sort of thing you can come up with when you have a lot of idle moments to think.
This would be an MMO that is a cross between Spore, and WoW. In that there is a huge-ass galaxy to explore with a lot of real people to interact with (provided it becomes popular).
The creatures that inhabit this world will be, convienently, made of a jelly-like substance, due to Humans. We have mastered space travel, made our name in the Milky Way, and are moving to pastures anew. This sphere-shaped galaxy (so as not to feel 2-D) is, quite oddly, devoid of any life at all.
As shown by extensive scans. Humans, as we must, decided to play the role of God and created a living, thinking substance simply named 'Living Slime'. This substance had a remarkable ability to dissolve when one would claim it 'dead', the gas would then be able to reconstuct itself when it comes into contact with a large enough source of Living Slime.
The Slime quickly evolved and overthrew the Human race as the dominant rulers of the Galaxy. While the Slime attemped to destroy the planet that the remaining Humans have sought refuge on, the Humans had decided to surreneder, but not in the way the Slime expected. They detonated a massive bomb that devestated a large portion of the Galaxy, and throwing the Slime that wern't completely disintergrated accross it to the furthest, and most dangerous sectors of the Galaxy.
Satisfied that they had driven the Human menace from their home, they settled down on their respective planets. The Galaxy of ever changing Slime rested in a period of peace. Forming factions and inventing new and intruiging technologies. Then war broke out.
This is where you, a Slime of a Faction of your choice (but you have the ability to create your own later) try to take over, or defend against rivals. Using the technologies of your Faction the thrive or fall under the pressure of enemy Factions.
So that's the basic story, now for gameplay. With the Slime being a race of amorphous creatures, they have the ability to take many forms. Like agile, bouncy, and slickly covered 'rouges'. Or solidified, tough, and durable 'warriors'. Although the names are entirely just to give a little identification. You can change all aspects to your liking. Including sharp, lade-like apedages. Or sacs that take suck in objects to launch, or absorb.
The same is true of vehichiles and other, more complex technologies like acid spewing pistols, and DNA identification defence turrets. All can be changed, developed, or made from scratch with something similar to the drag-n-drop creator that Spore boasted. Just a little more versitile, in that you have drag out parts to sculpt the hull of your space ship, and carving out the insides and putting in the different bays manually. The same goes for smaller, machine based creators. Just a little more fiddley.
With the solar systems, planets, and asteroids in Spore. Most things will be randomised. But adding in caves, mountains, and vast caverns. But the Developer would add his creative spark to a few selct sectors. Mainly those with a signifigant discovery to be made.
This is where the artifacts system from Spore (blimey, this rips from that a lot), you will come across items of signifigant value. But this is where thing get really interesting. These artifacts are aged, but far superior Human technology. Thrown off into space, along with the Slime. This could be fold out defence bases, or planet busting planted nucleur cores. Some might require some other parts, like the planet blower-upper mentioned. It would have the parts used to channel the energy into a massive explosion, and then the core to draw power from.
At this point (if you have the attention span of neurotic conspiritulist), you might of thought: "But where will we put all this stuff?". Good question. Along with being very versatile and very hard to truly kill, the liqiud inside the Slime has the abilty to compress the particals of any object, effectively making living backpacks. How much the object is compressed is down to another thing changeable with the form editor.
So this is the basic outline of the game in mind. But I would aspire for it to be the size of an actual Galaxy. But you may have realised that nothing could process all this in this age. But I expect something to be made at least ten years into the future, where we would have telapathic, holographic computors. So controls wouldn't be a problem.
This is the sort of thing you can come up with when you have a lot of idle moments to think.