The Guardians of Light: Second Edition CHAPTER TWO- CLOSED, ACCEPTING CHARS FOR NEXT CHAPTER

Recommended Videos

Lord_Ascendant

New member
Jan 14, 2008
2,909
0
0
Thank You, @Starnerf for creating this image and giving us permission to display it.


For thousands of years have the Guardians of Light protected the free world in secret and now, brought into the light.

With the great war of the second betrayal, London was burned to the ground to root out the evil living within it. After fifty years, it is rebuilt and stronger than ever. Parliament has made the Guardians a part of the policing force, monsters have been brought into the forefront and the world is changing. Steampunk technology reigns supreme, as Victoria's Britain spreads its influence. France, Germany, Austria-Hungary and Russia also extend across the world. In the east, China prepares to conquer Japan. In America, things are taking a turn for the worse as the Congressional Committee for American Monsters declares all creatures in America are not citizens and should be deported to European countries. War looms over the United European Empire, a system of alliances between the European superpowers, and the United States.


The Guardians of Light are just one piece of the puzzle of many factions and interests, spanning the globe and beyond.

The Vampire House of Crellyx now faces the real world for the first time, and is met with persecution and scorn.
The lycanthropes of the Cult of the Moon face discrimination in the world as well, forced into hiding once again to avoid lynchings.
Witch and Warlocks flee before the church's new sanctioned Witch Hunters, abandoning places long held by their ilk.
The Fae face the encroachment of humans upon their groves, not to take their trees or kill them, but as tourists.
The mighty and wise Athames of London Below scorn the world of London Above and keep to themselves, maintaining strained relations with the Guardians.
The Necromancers, long known as a society of very few now sees a jump in membership. Though still exclusive, there are more Necromancers than ever.


The world has changed, and the Guardians have changed with it. New laws grant the Guardians the power of justice over the monsters, and the Guardians go from monster hunters to police. They have joined an alliance with the Ordus Sanctorum of America in a secretive conclave known as the Midnight Council. Part of this alliance are the Cult of the Moon, the Athames, the Necromancers, the Fae courts, the Vampires and the new Order of Avalon now re-founded.


A new threat hangs over the world now, the Tomb of Dracul was sealed one hundred and seventy seven years ago by the House Crellyx against the return of any of the other Vampire Houses. The rise of the Saras and their subsequent turning to the dark path led to the uniting of the Thirteen Keys of Vampirekind to lock away the founding masters of the other houses for god. Only now the key of Crellyx, the one used to seal the tomb, is missing. To wake any of the Vampire House Masters from their centuries long slumber could mean the end of peace and the eruption of a new war.



It is is up to you, men and women of the Guardians, to fight against this evil and persevere. I am Silas Grey, High Master of the Guardians, and I am your guide in this great quest.



To join, submit a character sheet in PM for approval. Information for character creation will appear tomorrow, stay tuned.
 

Xero Scythe

New member
Aug 7, 2009
3,463
0
0
Wait, what does that put Damien at, since he was the high priest of Avalon at the end of the first time?

Also, yay, it's back!
 

Lord_Ascendant

New member
Jan 14, 2008
2,909
0
0
@Xero_Scythe
You are pretty darn old, but not dead yet. Being high priest has its perks.

~~~
CHARACHTERS

<spoiler=Ranks>
Initiate: Lowest of the low, those who express the wish to join but have not yet been tested.
Student: Initiated member of the Guardians, learning of fighting, magic and the history and laws of the Guardians as well as worldly things such as mathematics and history.
Apprentice: After passing a difficult exam, students are apprenticed to Masters. Learning of how to be a Guardian from another Guardian.
Guardian of Light: Upon reaching the point where a Master feels his or her apprentice is knowledgeable enough to attempt to solve a case on their own without help, they become Guardians and are accorded all rights and privileges thereto. They are investigators and police, the arm of supernatural law in the United Kingdom.
Masters: Knowledgeable and wise, these Guardians give back to their organization by teaching the young the tricks of the trade. They still go on investigations and missions, but always have their apprentice by their side. Masters act as Guardians until they are called upon to teach.
High Master: The strongest of all, and though there are only ever four of them, they are truly a force to be reckoned with. Able to live twice with the light powers accorded them by the Great Guardians, demi-deities of great power which lord over the astrological signs, the High Masters undergo a rigorous mental and physical trial called the Trial of Locus. Few High Masters have undergone the truly horrendous trial of Ak-Tar-Zur, which can kill those who cannot take its might. High Masters are wise, strong and brave. All races, even the most powerful among them, fear the High Masters. Only the Necromancers do not fear them.


<spoiler=Races>
Human: Just a plain human being, touched by the magic of the World Tree in the womb and predisposed to magic. They form their elemental affinity early on in life, usually around the age of puberty, when the magic begins erupting into the world. If unchecked, it could cause damage psychologically and physically to the wielder.

Lycanthrope: Long have they been feared and loathed, but their skill and cunning know no bounds. To be a lycanthrope is to be part of a close and protective community. They can change into an animal; a bear, a fox, a wolf, a cat, or a tiger. Very few can become the rarest Lycanthrope of all, the Loup-Garou. The Loup-Garou is the seeder of a Lycanthrope group and can control those it bites, commanding them to change. Lycanthropes freed of their Loup-Garou can remove the effects of the moon over their changes, making changing voluntary, through meditation.


Vampire: The blood and soul-draining powers of the cold yet beautiful Vampires draw many humans to their ease and luxury but with their speed, power and culture comes a price. The loss of humanity, for a Vamprie may live 200 years if left alone to do so. Many Vampires are killed by humans, though, or by each other in battles of strength or skill. They were formed into many Houses, each one leading back to their progenitor Vlad Dracul the Impaler. House Crellyx, of the icy-veined and pale Vampires who through their gentle touches can drain the life energy of a living human are the only house in our world. All Vampires look as monsters within, their their masking human form is removed. Crellyx vampires have vestigial bony wings with no wing membrane in this form, as well as solid black eyes, white skin, long claws, and the legs of a wolf or hound.


Fae Folk (Sidhe): With their elfish features; pointed ears, cat pupils and long and dexterous fingers the Fae are known for their expertise and skill in almost all things. Keepers of the forest, few venture out into the world. Those that do go to the Guardians, for their King was a Guardian once. Swift and supple, the Sidhe are known by all as keepers of the forests as wel as hunters and warriors.

<spoiler=Magic>
Magic of the Dragon-Born faded with the last of the Dragon-Blooded died. Magic, however, persists from the World Tree and has taken on a new form. Magic is now elemental, and innate within a human. To call it fourth and control it is now the goal of all mages. All Guardians possess magic in some form or another, even if it is not apparent. Though not all Guardians have magic, most do and will not hesitate to show it off.


Pyromancer: Controls fire and fire-related things.
Cryomancer: Controls ice and snow along with cold-related things.
Aquamancer: Can control water and other such things relating to water.
Geomancer: Can control the earth as well as magnetic fields.
Aeromancer: Controls wind as well as storms.
Auramancer: Can manipulate and control fields of magic, Auras, which can create veils that obscure objects, distort or change an objects appearance or can change a persons emotions or feelings though manipulating their personal auras.
Sanguimancer: Able to control blood in people, can cause it to boil or excite it, exciting a persons emotions. Can cause floods of hormones and can also heal very quickly.
Fortunamancer: Can "spin" fate, allowing them to manipulate probability in their favor though their meddling is limited by their own knowledge and the effect their meddling would have in the universe (the bigger an event, the less likely the spinning will work properly or at all)
Chronomancer: Can control the motions of time, slowing down, speeding up and even turning time backwards is possible though it is impossible to go back before one was alive.
Phasmamancer: Can enter and manipulate the spirit world, bringing spirits into the world or sending them away.
Imperiomancer: Can control a persons mind, dominating their will and using their bodies. Can also dominate objects and transform them into spying eyes and ears. Imperiomancers cannot use their powers on those whose minds are closed, that is, one whose mind is not magical. A magical mind is most often closed, a simple mental trick.
Perditiomancer: Pertaining to Perdition, that is, damnation and destruction. Can simply will an object to fall to ash, damn its soul into the nether reaches of the Far Veil or corrupt an object into a degraded or cursed form. Perditiomancers are very few, and their powers are tightly controlled, normal mortals attempting to express this power usually die instantly. Immortals like Angels and Demons are Perditiomancers. Those mortals who survive the outburst of their powers usually begin to hear voices, have delusions or loose the ability to see or hear or speak.

Create your characters thusly...

Name:
Rank:
School of Magic:
Signature weapon and/or spell:
Appearance:
Back-Story:
 

Xero Scythe

New member
Aug 7, 2009
3,463
0
0
Damn... I thought that Damien was affiliated with light, but that's not an option. Sad face...

Ah well, Chronomancer sounds pretty cool too!
 

Lord_Ascendant

New member
Jan 14, 2008
2,909
0
0
Light Magic is pretty much for the small group being you, the high masters and a couple of angelic forces.

Also, people can send in character sheets now.
 

Xero Scythe

New member
Aug 7, 2009
3,463
0
0
Name: Damien Lier

Age: 67

Rank: High Priest of Avalon

School of Magic: Light

Signature weapon/spell:
Brionac, the sacred 5-pointed spear. Coats his hands in holy energy and allows him to cast this energy forward, the energy keeping the shape of his arm and hands, looking nothing so much like a spear when extended.

Requiem- A magical blade allowing Damien to separate all the magics that make up Light and use them seperately. When sheathed, it is the oaken staff he walks with, even though he doesn't need it. The enchantment is due to a powerful Auramancer who cast an illusion on the sheath. Damien plans to pass this weapon onto the next High Priest if or when he dies, as only those with a direct connection to the World Tree are able to use it.

Damien also still owns the book of magic given to him by Queen Titania of the Fae. While mostly useless, showing only dragon magic, the cryptic pages have begun to write new spells on the blank leafs of paper in the back of the book. Damien will occassionally show these to a Guardian having trouble with a spell.

Appearance: While getting old, Damien has constantly trained his body so that he never becomes weak. When not teaching students or performing a ritual for the World Tree, Damien can often be found training under a waterfall or working on his swordplay. Whenever a student gets too unruly, Damien offers a challenge: If they can hit him hard enough to hurt him, they pass the class and never have to show up again. So far, there have been 7 accounts of broken knuckles from this bet. His azure-blue eyes are often warm and friendly, Damien having lost none of his good nature, but they easily can become as cold as ice. While he usually doesn?t wear the robes of the High Priest, grumbling ?Damn dress gets in my way,? he always has the Mantle of Avalon upon his shoulders.

Bio: Having washed up on the shores of Britain as a child and found by the old High Master Eliza Grey, Damien was raised in the Sanctuary, finally being taken on as an apprentice by Master Cedric. After receiving the book of magic from Queen Titania, Damien felt his magic truly awaken, and began to rely on it for almost everything, having extensive reservoirs of energy. When the Sanctuary was destroyed, the Guardians flew to Avalon, guided by Damien who had been chosen by the Mantle to be the High Priest. There they found the World Tree, nearly dead, until Damien infused almost every last drop of magic that he had into the tree, reviving it. He lost most of his dragon-magic then, now having a direct connection with the World Tree. He depends on it, and it depends on him. After destroying the ?Faceless One? as Damien always refers to him, he got married, and now has three children and 7 grandchildren, all wondering how grandfather managed to get so old. His wife recently died of a new disease, called ?cancer.? Damien lives a fairly quiet life now, teaching at the new Sanctuary with permission of Silas Grey and attending the Midnight Council representing the Order of Avalon, though this new turnout with the Vampire houses has him disturbed.
Alright, done! I can't wait for this to start!
By the way, would you mind if I advertised this in the RP Regulars?
 

Shanaar

When in doubt, read the manuel
Apr 16, 2009
1,398
0
0
Name: Laurence Tennant
Rank: Apprentice
School of Magic: Auramancer
Signature weapon and/or spell: Anim , a family heirloom. A sword with a icy feel to it. He can also obscure a small group of people. He can only do this for a small amount of time, but he is getting better at it.
Appearance: Green eyes, Red hair, Blue lightning bolt tattoo over his left eye, Leather vest, black pants, a sash's with his Tartan on it.
Back-Story: A Lycanthrope who can change in to a fox. He hails from Scotland, Laurence is part of a clan that exists only out of Lycanthrope's. His clan was one of the many who where at the Midnight Council. Because of this, Laurence was one of the few choice en to join the Guardians. Laurence himself didn't liked it one bit, but he wasn't going to let the others think that the Tennants where cowards and Oath breakers. Laurence himself is a prideful person, going lengths to defend his honour and that from his family.

Any good or should I change some stuff?
 

KronosTalon

New member
May 30, 2010
1,332
0
0
Name:Zyphe

Age:24

Race:Human.

Rank:Guardian of light.

School of Magic:Chronomancy

Signature weapon or spell:A large staff with a Hourglass on top of it. Can channel his magic into it to strengthen himself. Uses curse of ages, a spell that very rapidly ages the target, but at his current state can't get it to work right. Usually just fizzles or ages them a year or two.

Appearance:Wears white robes with a small hourglass imprinted on one shoulder. They look very old and weathered. Carrys his staff with him at all times. Has dark brown hair, with speckles of white throughout. Has very light blue eyes, mistaken for white sometimes. A medium build, not too buff but not weak. 5 foot 6 inches tall. Has large bushy white eyebrows, very noticeable.

Backstory: Born into the world a happy baby he didn't know about his fathers history. When he was 10 years old he got into a fight one way or another, expecting to be beaten easily. He covered his face and tensed for the first punch, which never came. He looked up and saw the boy frozen, the punch inches from his face. He ran home quickly after, immediatley telling his father about what happened. His father smiled ad embraced him. His father trained him to control the dangerous magic, honing his skills and knowledge of time. When it was time for Zyphe to go, his father passed on his robe and staff. Zyphe set out to the academy, hoping to do what needed to be done.
Hope that's okay... Tell me if anythings wrong.
 

Lord_Ascendant

New member
Jan 14, 2008
2,909
0
0
Both Kronos and Shaanar, you can be other things besides Students and Initiates. You can be any rank excluding High Master.

Prepare to meet

<spoiler=Silas Grey>
Name: Silas Aldebaran Jove Grey
Age: 24
Race: Human
Rank: Master
School of Magic: Geomancer
Signature Weapon: The Arsonator- a shotgun which fires an explosive slug filled with an alchemical compound which bursts on contact and bursts into flames. Very effective against Vampires, Lycanthropes and other living things which feel pain. Also carries a bastard sword made from Bessemer Steel and infused with Ghostblight, an alchemical concoction created by the Guardians which makes a weapon cool to the touch and able to cut into spirit creatures as if the weapon were made of the same stuff as spirits.

Back-Story: One of two twins, his other brother is Dorian Saturnus Grey. Dorian was a rebel and a liar, running away from the Guardians. A Fortunamancer, Dorian has forever eluded his brother who seeks to bring him back to the Guardians. Silas himself has grappled with many internal problems, most prominently his Geomancy which causes him to act as a magnet when worked up. His father was Drake Grey, though Drake himself is no longer among the living. Interred in the now famous Grey Family Memorial at Westminster Abbey. His mother, The White Wolf of Inverness, was a Lycanthrope and High Master. Her beast changed by the Light magic before she gave birth, it spared her children the curse of Lycanthropy but they hold an affinity for Lycanthropes of all kinds. Silas has been tasked to go to the Tomb of the Ancient Vampires and track down the missing House Masters, identify them, and return them to their slumber.
 

Xero Scythe

New member
Aug 7, 2009
3,463
0
0
Holy shit, I'm the oldest guy here. For cryin' out loud, I worked with Silas' freakin' grandma! I thought that, oh, Eliza must have had a third child, but no, I was around for 17 years before Silas' father was even born!

Also, I like this line:
Very effective against Vampires, Lycanthropes and other living things which feel pain.
Win. That is all.

Anyway, I'm gonna advertise this, see if i can't get Nukey or 3W to come in.
 

Meta_Trooper

New member
Mar 6, 2010
187
0
0
Name: Ivan Castelle
Age: 43
Rank: Master
School of magic: Geomancer

Signature Weapon/Spell: Ivan Carries a staff with a perfect diamond tip, this staff acts to amplify his ability, his true weapons are his ability to manipulate earth, from stone to metal Ivan uses it to create a suit of armour and to transform his staff into a deadly weapon by adding either an axe, spear or scythe blade made of stone, this is done by creating and manipulating a magnetic feild to hold them in place and guide them in step with Ivan's movements, when this ability is not required Ivan is known to encase and crush his enemies in stone.

recently Ivan has been seen in possession of a longsword comprised partially of diamond, the rest of the composition is currently unknown.

Appearance: About 6'3", dark brown hair with matching eyes, he wears a silver trimmed black tunic with dark blue jeans and black boots, over this he wears a dark brown robe with his family crest on the back, the crest depicts the earth dragon, a wingless dragon with a spiked back, chunks of rock encompassing it's body like a protective cloak.

Back Story: Ivan had an avarage life up until the age of 16 where he lost everything, his father, a former Guardian master, turned traitor in his lust for power, turning to the darker magic in hopes of glory, when he did so Ivan lost his mother when she and several other Guardians tried to stop him, they failed to do so and his father escaped, having nowhere to go without bad memories Ivan enlisted in the Guardians of light.

years later at the age of 37, Ivan went on the mission to kill his father despite protests from his supiriors, others in the group that went described him as almost obsessed with revenge at the time, through his own power Ivan succeeded in his mission, killing his father, afterward Ivan dissappeared, and has been missing until recently.

i have a feeling i've overdone this slightly? lemme know what the verdict is.
 

Cryptorus

New member
May 17, 2010
64
0
0
Can I get a reserve maybe? I'm trying to ease my way into another RP right now, though I can make a sheet for Friday so you can consider.
 

Lord_Ascendant

New member
Jan 14, 2008
2,909
0
0
I can always reserve places for anyone.

~~~

Meet your High Masters, young ones.

<spoiler=High Master #1>Sabrina Lordensdottir
The White Wolf of Inverness, this scottish born Lycanthrope tamed then murdered her insane and manipulative Loup-Garou mother. An Imperiomancer of the highest order, her father fled from her mother soon after she was born out of fear. Gripped within her mind with an Electra Complex, she craves male attention and through her years has earned the respect, honor and the occasional lustful eye of her male co-workers. She is intensely suspicious of all females, and her scrutiny is legendary. The widow of Drake Grey and mother of Silas and Dorian Grey, she fiercely protects her sons. She changes when angered into a dire wolf with luxurious white fur, earning her the moniker she wears with pride.

<spoiler=High Master #2>Gabriel
Not much is known of Gabriel's past, his wounded body was taken from an enclave of cultists of the Nameless Ones. Scarred and nearly-dead, he lay comatose for five days before he was awakened under the careful ministrations of many healers. He knows only of what transpired after his coming to the Guardians, and beleives he was always a Guardian. When initiated as High Master, Great Guardian Scorpio hinted to him he may not even be of this plane. A wanderer by nature, Gabriel is the quietest and most brooding of the High Masters.

<spoiler=High Master #3>Arcturus Tarsus Arseriyah
The hooded red robe with black trim that Arcturus has worn every day since his appearance suddenly within the guarded Sanctum of the Guardians. He brought with him a strange staff inscribed with a strange language and capped with a purple stone flecked with crimson. His magic is beyond all explanation, some say he is a Perditiomancer, yet the magic he consistently shows is that of a powerful Pyromancer. He has human form, but for his solid black eyes you would say he is human. He was married happily for 35 years to a wonderful girl named Molly, having two children named Anna and Jacob with her. Molly died at the age of 43 of a painful lump on her left breast. Arcturus is still as vibrant and loquacious as he always was, and the wisest of all Guardians.

<spoiler=High Master #4>Celestia, Star Daughter
The daughter of Cedric Kemeya and The-Queen-Of-The-Stars, a Star-Spawn of great power, she has forever lived in the cursed shadow of her mother. She escaped her mother's clutches and came to Earth, searching for her father's protection. She did not find it, and searched in vain for him across the Earth. She is perennially young, though she feels age tapping at the windowpane. Her skin, when she channels the power of the stars, sometimes twinkles and sparkles with the starlight within, and her magic ring can summon fourth a whip of starry energy. She is aloof to the struggles and day-to-day squabbles of most Guardians and was the one who created the new Laws that the Guardians stand by. Her blonde haired, blue eyed beauty stuns those who first look upon her. It is said that even the Prime Minister paused a moment to stare before speaking with her the first time they met. She is the tallest of the High Masters at 6'1"
 

ThreeWords

New member
Feb 27, 2009
5,179
0
0
Xero Scythe said:
Speak of the devil, and presently he shall be at your elbow...

Reserve please!

EDIT: Question! How much can we make up? Should I stick within the OP, or can I make up details and lore?
 

Xero Scythe

New member
Aug 7, 2009
3,463
0
0
ThreeWords said:
Xero Scythe said:
Speak of the devil, and presently he shall be at your elbow...

Reserve please!

EDIT: Question! How much can we make up? Should I stick within the OP, or can I make up details and lore?
AAAAAAHHHHHHHHH!!! Devil! The power of Christ compels you! The power of Christ compels you!

...But in all seriousness, check out my bio. Until the marriage part, that's pretty much everything that's happened up to this point.
 

ThreeWords

New member
Feb 27, 2009
5,179
0
0
Xero Scythe said:
ThreeWords said:
Xero Scythe said:
Speak of the devil, and presently he shall be at your elbow...

Reserve please!

EDIT: Question! How much can we make up? Should I stick within the OP, or can I make up details and lore?
AAAAAAHHHHHHHHH!!! Devil! The power of Christ compels you! The power of Christ compels you!

...But in all seriousness, check out my bio. Until the marriage part, that's pretty much everything that's happened up to this point.
I more meant can I invent races/factions/people/magics/legends etc, or should I use what's here?
 

Xero Scythe

New member
Aug 7, 2009
3,463
0
0
ThreeWords said:
Xero Scythe said:
ThreeWords said:
Xero Scythe said:
Speak of the devil, and presently he shall be at your elbow...

Reserve please!

EDIT: Question! How much can we make up? Should I stick within the OP, or can I make up details and lore?
AAAAAAHHHHHHHHH!!! Devil! The power of Christ compels you! The power of Christ compels you!

...But in all seriousness, check out my bio. Until the marriage part, that's pretty much everything that's happened up to this point.
I more meant can I invent races/factions/people/magics/legends etc, or should I use what's here?
Ah. Stick to what's there, Ascendant put up a Fae race anyways.
 

ThreeWords

New member
Feb 27, 2009
5,179
0
0
Xero Scythe said:
ThreeWords said:
Xero Scythe said:
ThreeWords said:
Xero Scythe said:
Speak of the devil, and presently he shall be at your elbow...

Reserve please!

EDIT: Question! How much can we make up? Should I stick within the OP, or can I make up details and lore?
AAAAAAHHHHHHHHH!!! Devil! The power of Christ compels you! The power of Christ compels you!

...But in all seriousness, check out my bio. Until the marriage part, that's pretty much everything that's happened up to this point.
I more meant can I invent races/factions/people/magics/legends etc, or should I use what's here?
Ah. Stick to what's there, Ascendant put up a Fae race anyways.
Ah well, we'll see...

Sheet soon!
 

Lord_Ascendant

New member
Jan 14, 2008
2,909
0
0
ThreeWords said:
EDIT: Question! How much can we make up? Should I stick within the OP, or can I make up details and lore?
Lore is my domain, details for YOUR charachter go nuts. But theres structure.

No inventing races that don't already exist, no inventing schools of magic for only yourself and no being immortal. It screws things up. Also, no being a Star-Spawn. the backstories for them are always weird.