The Holy Trinity exists in GW2, the community and the devs have to stop denying this. Yes, you can switch roles on the fly. Yes, every class can heal. But if you think there won't be set roles in raids and the like, you're being very naive. Many MMOs have come and claimed the exact same thing, and each and every one has had the Holy Trinity.
There won't xD Because there is no such thing as traditional End Game Raids. There is no healer class. Everyone has to heal themselves. The best You can hope form other players is support buffs/debuffs.
As far as tanking goes, Yeah You always will have that one guy You designate to get beaten most, but again, most skills are more of support skill, like placing barriers or absorb shield on an area, not single player. What it means in practice is that You can tank on Your orientalist and just have the Guardian on support, throwing the barriers between You and Big Bad Guy.
Not to mention many of the big Events with big bad bosses to destroy are also heavily based on use of cannons/turrets/stationary defenses rather than sending in a lone, poor warrior to whack at the dragons nail.
So yeah. In short, holy trinity is gone, everyone is dps/support, that's where actual teamplay actually matters rather than 1 guy pulling the rest.
with 6 months of constant and intense play might get you up to 5-10
there aren't really any shortcuts. (EDIT: well, that's not really true, if someone donated all the minis and weapon/armour set components to you, you could get up to 22 without playing that much..but seeing as everyone will be trying to finish off their HoM, the demand for all those things will keep increasing.)
Has anyone been able to find video from the press beta of a Ranger doing something interesting (preferably pvp) that doesn't look like it's being controlled by a 1-handed blind man? I'd really like to find more stuff on this profession, but it seems people are only interested in mesmer....
Don't know how skilled you think it looks but here's one I've found by GuildWarsLive.
(skip to around 1:16 for combat to actually start and not them messing with the setup.)
And no there is no holy trinity, no class has a set of skills that would allow them to dedicate to healing so being a healer only, you won't be doing much.
The Public questing system (in fact the questing system as a whole) is just a copy-pasting of warhammer's system. It's not new.
So in Warhammer, if you failed a public quest, a town would burn down and you would have to save it? Or if you succeeded you would need to push back the enemies back to their fort.
Or stop an army from invading and slowly taking over the zone and setting up outposts and expanding...
Yeah, sounds like Warhammers static public quests that held no coseqences.
Have you played the game, Officer Fanboy? No? Then, tell me, where's the proof that these consequences exist? Hmm? Because all I've heard or seen is the word of the devs, and anyone with a passing experience of Peter Molyenuex knows that isn't worth shit.
Also, by raids I mean Raid groups, not those boring-as-shit collection of rooms you run into in every modern MMO and spam the the number keys. And while there is no healer, there are certainly support abilities, and I stand by my point. There will be supporters, there will be tanks, there will be DPS. I stand to be corrected when the game comes out, but I have seen NOTHING that tells me that the Holy Trinity is gone.
Eh, it has nice stylized graphics, looks polished and it is probably going to be a decent game but having classes means that people will ***** about imbalance and having such drastic vertical progression means that lower level content will eventually become deserted. Two things I got my fill of from WoW.
Apparently the game uses dynamic scaling, so you can go back and do a level 6 area and the game will scale you to the area, and give you level appropriate loot, or something.
Yeah it sounds weird to me too, and I'm probably explaining it wrong, but there's some kind of crazy scaling bullshit going on to mediate the "low level content gets abandoned" paradigm.
Have you played the game, Officer Fanboy? No? Then, tell me, where's the proof that these consequences exist? Hmm? Because all I've heard or seen is the word of the devs
the "proof" would be in the reports from the hundreds of ppl that played the game last year at various game conventions, the videos posted online and the various articles by journalists who have gotten to try the game.
with 6 months of constant and intense play might get you up to 5-10
there aren't really any shortcuts. (EDIT: well, that's not really true, if someone donated all the minis and weapon/armour set components to you, you could get up to 22 without playing that much..but seeing as everyone will be trying to finish off their HoM, the demand for all those things will keep increasing.)
Thanks mate, so it's either grind for a while knowing the ropes, grind for a LONG ASS while as a noob or buying them...
Well, if someone is willing to donate minis and weapon/armour set components to me, i could be inclined to repay the kindess through Steam or Paypal
And yeah, I would trade my soul, dignity and pants for a beta GW 2, not my boxers tough, but i know some friends that would also trade those
GrandmaFunk said:
the "proof" would be in the reports from the hundreds of ppl that played the game last year at various game conventions, the videos posted online and the various articles by journalists who have gotten to try the game.
There is a guide on how to 30 points in the Hall of Monuments so at least you can plan it out but yeah it will take a while.
http://wiki.guildwars.com/wiki/Guide_to_earning_Hall_of_Monuments_rewards
Anyway yeah there are load and load is preview now and it's hard to keep trak and watch them all! The new world vs world pvp had caught my attention.
Anyway this had hype me up even more to play it and I can't wait for the public beta as I will spend my entire weekend glue to teh PC playing it.
I'm more than a little skeptical, on the surface it looks like a game I could have a ton of fun playing (even if I didn't care for the original) things like no subscription fees are just icing on the cake.
However I've been here before, for all the innovation guild wars 2 is promising it better deliver. Too many times have I picked up a new MMO only to be disappointed and today it seems like the MMO market is even more crowded than it was before.
so I'm going to wait until it's released and see how people feel towards it before making my decision.
Any estimations on how much time would a fresh GW character need in order to get 20-30 Hall of Monument points if the player knows nothing about GW?
I bought the first one in a steam sale, and it's lying around but playing it is a little painful, dated graphics and mechanics. Still i would force myself if i were to find a guide or if someone tell me it's not that long.
Have you played the game, Officer Fanboy? No? Then, tell me, where's the proof that these consequences exist? Hmm? Because all I've heard or seen is the word of the devs
the "proof" would be in the reports from the hundreds of ppl that played the game last year at various game conventions, the videos posted online and the various articles by journalists who have gotten to try the game.
Sorry, just find it difficult to take someone seriously when their title declares their rabid fanboyism before they even open their mouths.
Game journalism isn't worth anything. Previews mean precisely fuck all. Remember the early previews of Jurrasic Park: Trespasser? Remember the game? I rest my case.
Show me one video that demonstrates these consequences, and I'll believe you.
Nahh, I know. I am not that casual, it would probably take me 2-3 months of hardcore grinding or 4-6 of semi casual grinding; but playing that game is painful and my steam library is about to burst with unused games that feel much better than GW 1, don't have any intentions of keep playing GW or joining a guild, and GW 1 solo experience is horrible compared to almost any modern MMO or single player RPG...
So those rewards can go to heck, I am not grinding them.
Nahh, I know. I am not that casual, it would probably take me 2-3 months of hardcore grinding or 4-6 of semi casual grinding; but playing that game is painful and my steam library is about to burst with unused games that feel much better than GW 1, don't have any intentions of keep playing GW or joining a guild, and GW 1 solo experience is horrible compared to almost any modern MMO or single player RPG...
So those rewards can go to heck, I am not grinding them.
Well if I remember this correctly then it should remain afterward so people can go back and get stuff. It might say more on the guild wars wiki that someone linked eariler but I'm fairly certain it should.
unless they've drastically altered the game in the last year, I don't see how you could max out all the titles in a year of playing.
all the PVE titles..yes, though cartography/vanquish can suck up a lot of time.
PVP titles? all maxed in one year? I find that hard to believe.
then you have all the gold sinks like party/sugar/drunk titles, minis, armour components...unless the economy is totally inverted from what I expect it to be...I just don't see that as being very feasible.
unless they've drastically altered the game in the last year, I don't see how you could max out all the titles in a year of playing.
all the PVE titles..yes, though cartography/vanquish can suck up a lot of time.
PVP titles? all maxed in one year? I find that hard to believe.
then you have all the gold sinks like party/sugar/drunk titles, minis, armour components...unless the economy is totally inverted from what I expect it to be...I just don't see that as being very feasible.
Any estimations on how much time would a fresh GW character need in order to get 20-30 Hall of Monument points if the player knows nothing about GW?
I bought the first one in a steam sale, and it's lying around but playing it is a little painful, dated graphics and mechanics. Still i would force myself if i were to find a guide or if someone tell me it's not that long.
You'll need all the campagins to do some of these points, but it's not that hard and it certainly won't take "years" like the other guy said.
You get 3 points for free, just by linking your account to an NC soft account (required to transfer your HOM to GW2 anyway). Total: 3
1 Statues in the "Honor" Memorial will earn you 2 more points. You get one statue for beating each campaign (each of which can be done inside of a week of casual play, plus weekend, if you're bulldozing to the end instead of enjoying your way through the games). Factions is the fastest, other than a rather poorly-considered mid-game slog for faction reputation points.
Total: 4
4 more statues will earn you another 3 points. Assuming you complete the other two campaigns, that leaves two. An easy one is "Eternal Survivor" (Get a legendary survivor character). For the last, you can either complete one of the 5 "elite" areas (You can H/H Sorrow's Furnace, though the last leg might be tough) or get another one of the "title" statues (You should be at least Sunspear Rank 8 by the time you finish Nightfall, and double-faction weekends make for a great time to max that and/or Lightbringer rank).
Legendary Survivor (+1): Get to 1,337,500 XP without ever dying
Can be done in a weekend (risky) with Kilroy's Punch out repeatable quest, or much more safely with a ritualist spirit spammer (takes a week or two since it gets boring): Just use the spirits to kill the worms outside of Boreal Station (the first outpost you arrive in when you go to Eye of the North.
Total: 7, and that's just one monument. (7/18 Honor. More available if you work on title farming).
Devotion: (Minipets) (2/8) For 40k or so, you can get a rare minipet (Lich, etc) which will give you both the points for "Any statue" and "Rare statue". You can get more points if you buy a bunch of old white minis (pretty cheap) and can get to 20/30/40/50, but the more you have the harder to get ones you don't have, and it gets more expensive. Stick with just the one rare for a start
Total:9
Fellowship (Ranger pets/heroes): (5/8 easy points)
1. Get MOX (Requires all 3 campaigns), add him to monument.
2. Complete "Beak of Darkness" quest in Factions quest to capture black Moa. Add it to monument.
3. Complete Factions and capture an Imperial Phoenix from the endgame area. Add it to monument
4. Capture any random ranger pet and add it to monument.,
5. Buy 1 hero armor upgrade (whatever's cheapest), upgrade a hero's armor, and add it to the monument.
Total: 14
Valor (Weapons): (3/8 points)
This can get VERY expensive if you try to fill it. Start out with an "Oppressor Weapon" of choice. You can get that after beating Prophesies. Play through the fun (if horribly balanced) "War In Kryta" questline, and get one of these as a reward. That's two points.
A destroyer weapon is about 50-60k, last I checked. By now you should be able to afford that, or at least scrape it up with little effort.
Total: 17
Resilience (Armor): 4/8 points.
Not hard at all, but possibly expensive. Buy 5 sets of elite armor. Save some money by neglecting the headpieces (they don't count anyway). Cost about 300k plus mats, but getting money is easy with a little practice. (You might save some money by going for the Eye of the North armors, since they total about 10k less crafting cost, but you'll need to grind title ranks).
Total: 21
This is just a basic idea. You can switch things around: get more titles for points in "Honor" or buy hero armor upgrades for "Fellowship" for example, to save on the cost of elite armors. You can do that inside of two or three months with light play, and you have a lot of wiggle room.
Of course, if you don't enjoy the game, which I got the impression was the case, this is all pointless. Don't force it for the sake of e-peen in GW2. There are enough 50/50 GWAMMs running around that it's not going to impress anyone, and just make you waste a lot of time while you're not even enjoying yourself.
OTOH, if you find that you do like the game and need a hand, send me a PM here, and I'll shoot you my char name.
unless they've drastically altered the game in the last year, I don't see how you could max out all the titles in a year of playing.
all the PVE titles..yes, though cartography/vanquish can suck up a lot of time.
PVP titles? all maxed in one year? I find that hard to believe.
then you have all the gold sinks like party/sugar/drunk titles, minis, armour components...unless the economy is totally inverted from what I expect it to be...I just don't see that as being very feasible.
You don't actually need to max out all the titles to get 50/50. Most PvP statues only require Rank 4 or lower, and you only need the statues for the points. I got Eternal Zaishen in two months of half-assed farming in Zaishen Elite and Jade Quarry; it is possible get to rank 4 (200 keys) significantly faster than I did.
The only reason to max them is bragging rights or GWAMM, and that takes bloody forever.
On topic: I'm really quite excited by all this press beta stuff. There is SO MUCH MORE than those few videos... even Guru can't keep up with all of it. But they're trying [http://www.guildwars2guru.com/forum/press-closed-beta-test-t27964.html].
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