Let me put this way:
She is trained with bows and firearms but never killed before. When she realizes the only way to get out of the island is killing her hunters, she goes after them very efficiently.
She has some experience in climbing but clearly never climbed a rusty tower with her bare hands or a suspended ship or never thought it would be possible to make several death and gravity defying jumps in sequence.
The efficiency that she kills is the same efficiency that she jumps and climb - it is exaggerated and borderline impossible, like in any action movie - but I don't see anyone complaining about the climbing or action sequences.
That's because people like the climbing Lara and dislike the violent one. The disconnection is not within the game - it is between the game and the fans of the franchise.
She is trained with bows and firearms but never killed before. When she realizes the only way to get out of the island is killing her hunters, she goes after them very efficiently.
She has some experience in climbing but clearly never climbed a rusty tower with her bare hands or a suspended ship or never thought it would be possible to make several death and gravity defying jumps in sequence.
The efficiency that she kills is the same efficiency that she jumps and climb - it is exaggerated and borderline impossible, like in any action movie - but I don't see anyone complaining about the climbing or action sequences.
That's because people like the climbing Lara and dislike the violent one. The disconnection is not within the game - it is between the game and the fans of the franchise.